I installed Pocket Camp 26 days ago to complete a forum event. I've just uninstalled it as apart from the money grab, it did what AC tends to always do. It became a grind.
I was constantly crafting and gathering materials, and I enjoyed it for a little while as it was the only AC I had played since deleting my NL town over a year ago.
I see how crafting works, and knowing it's a big part of NH has put me off.
PC should have been called "Supply & Demand".
There is so much PC in NH.
Yeah, folks are sick of hearing about it.
May I suggest installing PC and playing it for 26 days. Then tell me if you really want crafting to have such a big role in NH. Because it will entail more than just gathering wood, and crafting a couple of tools.
We will be crafting just about everything. After we unlock it, of course.
Then there's the waiting. Some things take days. It's not all instantaneous just because we saw something crafted quickly during the direct. That was just a small item. Again, my opinion only.
We may have to have villagers we don't want, just to obtain certain crafting materials.
I had a sudden urge to break my phone this morning.
I don't want to buy a switch and find that NH is a grinding crafting game, and end up breaking that.
Again, this is just my opinion, but those who have played PC know what crafting entails, and maintaining materials and gathering them ends up a chore that will monopolise every moment of your spare time.
NH may not be like that. But like PC, the Nooklings sell very few furniture items. I think I counted maybe 30.
The rest we will have to unlock and craft. (My opinion only.)
There is the addition of stamina. To allow you to dig up trees. It makes me wonder if we will have to monitor our stamina, like in action games.
There is an apple count icon that goes up as you eat, and down as you work.
This truly sucks.
What if we need to always eat in the game to do all the usual stuff, like fish, and bug catching?
AC isn't the type of game that needs power-ups to complete tasks.
I know I don't want to monitor my stamina.
Keep that for the action games.
Action games are not relaxing.
AC does not need stamina.
In the trailer it showed bait being thrown out to lure fish, and clams can be crafted into bait, so... does this mean we can't fish the old way?
Do we need to craft bait and monitor it's supply?
With all that (possible) monitoring of materials for crafting, fruit for stamina, and bait for fishing, it doesn't leave much time for real life.
The core of AC is not the same anymore.
Back to PC.
They said that Pocket Camp was created to get people interested in Animal Crossing, and it's upcoming mainline game, but it's starting to look and feel like Pocket Camp was created (to make money, firstly) to ease long time Animal Crossing fans in to a Pocket Camp style mainline game.
To the menu.
It has the feel of that bland, white, Android OS, I am currently using.
Not a good look for AC.
Again, we'll see when it's released.
Please remember that if you don't share my concerns that's fine, but please don't be angry at me for sharing mine.
I think I'm voicing the concerns of many others as well, that maybe feel too nervous to post, because of the possible backlash for not being fully on the NH bandwagon.
I truly hope it's not a cold supply and demand crafting game, because I really want to like it.
EDIT. I truly hope I am wrong about everything.