New Horizons F.A.Q. – Ask Questions Here!

Ah sorry for bringing it up. I think I'd rather play without time travel. But, I'm definitely not going to criticize others for doing it. People should play However they enjoy the game. Thank you very much for the insight. Again sorry for bringing up such a heated topic. 😓
No worries whatsoever! It's all good, it was just a question. Sorry if my answer sounded harsh in any way. It definitely wasn't intended to be. :) Glad to see you're nonjudgmental about it even if you don't have any interest in that style of play yourself.
 
What do people mean when they say on the forums that they want to 'catalogue' something?
 
What do people mean when they say on the forums that they want to 'catalogue' something?
Cataloguing is when someone offers something for you to place in your inventory for a moment and then give back to them so that you can order the item yourself, provided the item in question is reorderable.
 
is there any known glitch with mom items? i have heard from multiple sources that she sends you something each month via mail, but i've only gotten one thing (knapsack) and i've been playing since launch :<
 
Does anybody have a list of house plants that are officially in Animal Crossing New Horizons? I went on the Animal Crossing Wiki, but all I'm seeing are plant sets for Animal Crossing (GCN) and New Leaf. I'm going to keep searching, but if someone already knows where I can find all the house plants, please share it with me. I'm looking for flowers and/or trees to decorate my house with. Thanks.
nook.exchange has a Plants tag!
I've read a lot about time travel in random post. Is that a common thing the community does? Or just a small part of the community? What's the benefits of doing such a thing? Does it not ruin the game? Sorry a bunch of questions at once. I'm just genuinely curious what it's all about and how the community views it. 😰
There are lots of different types of time travel:
  • Making up for lost time: say you didn't play yesterday. Instead of booting your game up today and losing a day, you change the clock so it's still yesterday. The game has no idea you did that, because last time you played was the day before yesterday. I'd say this is pretty benign; I haven't seen anyone ever speak badly of people who've done this, especially since it makes absolutely no difference for anyone other than you.
  • In-day time travel: It's 20:30 (8:30 PM) and you finally go to Able Sisters. They're selling a crown. You TT backwards to around 10AM, because you want to open up your island for people who want to buy a crown. The game knows you did that, spoils your turnips, and resets your turnip pattern, but that's the only consequence. Does it make a difference? Well, if you'd gone to Able Sisters first thing in the morning, the result would have been the same for all parties involved, so it really doesn't affect anyone.
  • Eviction travel: your friend has a villager you want in boxes. Alternatively, you want to trade a villager for another villager. You have no open plots. Time to evict someone! You'll invariably have to time travel backwards for that, so the same problems as above apply. If you plant bell trees while you're eviction-travelling, you're kinda cheating by getting money you wouldn't get without TT'ing. But if the only thing you do is evict a villager and then go back to your time, once again, it doesn't affect anyone other than you. You'll get a roach and weeds if you do the 31-day method, though. Plus your villagers will mention your absence, but it seems they don't actually mind it.
  • Groundhog day: similar to makiing up for lost time, except you already played that day. A lot of times. This usually happens when you don't want to leave an event, like the fishing tourney or the cherry-blossom event. That means you're profiting from it by playing the event more than everyone else had the opportunity to, which is cheating. Plus, if you sell the things you got, you're watering down the economy, even if slightly. If you don't, that still means you didn't buy these items from someone else. Other than the consequences of in-day time travel, the game doesn't care, but it's still cheating.
  • Extreme time travel: the one people get the most upset about. It's pretty simple: it's winter in your island right now. You're selling snowflakes. You're profiting from time travelling, by playing an event no other player has the opportunity to play yet, which is cheating. Also, your house is full of roaches and your island is full of weeds.
  • Profit time travel: you time travel to get bells from bell trees, or to get a good Nooks price, or a good Daisy price. Then you profit. Then you use that profit to buy things from other players. You're inflating prices for everyone else.
Personally, I think as long as you're not selling the stuff you get from time travels, cheating or not is your choice to make. But if you do, you have an unfair advantage, which isn't fair. Sure, I don't have to buy snowflakes if I don't want to. But when winter comes nobody will want to buy my snowflakes.
So we all know that when we place an item ( lets say the fountain, 3x3 grid ) in the open we can move it ''halve a grid''.
so it can fit in a 4x4 grid, with a little space open on all sides.

my question is does this ''halve a grid'' stuff also apply to buildings ( specifically the Museum )
i think i already know the answer, but i'd like to know for sure.
Nope!
Is there a rake? Especially a wooden one in a stand?
No, sorry!
 
Hey, so I had a question. So I read somewhere that you need to invite the villagers after you put down the house plots. I didn't realize, grabbed a Nook Miles Ticket, found a villager that I really like and invited them. When I got back to my island, I put down the House Plot, but to my dismay a different villager moved in. I'm worried that now I'll never get the villager that I invited. Is there any way to fix this and make sure that I get the villager that I invited?
 
Hey, so I had a question. So I read somewhere that you need to invite the villagers after you put down the house plots. I didn't realize, grabbed a Nook Miles Ticket, found a villager that I really like and invited them. When I got back to my island, I put down the House Plot, but to my dismay a different villager moved in. I'm worried that now I'll never get the villager that I invited. Is there any way to fix this and make sure that I get the villager that I invited?

Are you doing villagers 3-5, the first set of 3 plots that you're putting down? Those plots work a little differently.

If that's what you're doing, each individual plot actually corresponds to a specific personality type. Plot 1 goes to a Lazy villager, Plot 2 goes to a Peppy villager, and Plot 3 goes to a Normal villager.

Whenever you complete a specific plot, if you haven't already invited a villager of that personality type, then the game will immediately give you an RNG villager of that type. The villager you invited will move in as soon as you completed whichever plot corresponds to their personality type, so you don't have to worry about that. You can either refer to that list I gave you so that you can put down your plots in the correct order, or invite all your villagers at once (in this case, you have one more) before completing the plots.

For future invites from the NMT islands, you have to have an empty plot before inviting a villager. Then, you'll have one free day before you have a chance at getting an RNG villager.
 
Ok, thank you for clarifying! I've already invited a normal and peppy villager, however I haven't finished Plots 2 and 3 yet, though I'm working on them. Thank you for your help!

Okay! Yeah, in that case, once you finish Plot 2 and 3, your invited villagers will move one at a time, so you're good to go there. You can take your time with completing them; as long as the game saved after inviting the villager, they should move in. : D
 
There have been days when I just could not find fossil #4. Sometimes I've been able to eventually discover them the next day, other times not. How many fossils can stay in the ground max? Do fossils reset or disappear under any circumstances?
 
Ever since I had to restart my town, I noticed that I've yet to actually see Wisp anymore? In my previous town I'd see him nearly every single night. Did he sudden disappear or did they change how often he shows up?
 
There have been days when I just could not find fossil #4. Sometimes I've been able to eventually discover them the next day, other times not. How many fossils can stay in the ground max? Do fossils reset or disappear under any circumstances?

I‘ve only ever had a total of six if I skipped digging days.
 
nook.exchange has a Plants tag!

There are lots of different types of time travel:
  • Making up for lost time: say you didn't play yesterday. Instead of booting your game up today and losing a day, you change the clock so it's still yesterday. The game has no idea you did that, because last time you played was the day before yesterday. I'd say this is pretty benign; I haven't seen anyone ever speak badly of people who've done this, especially since it makes absolutely no difference for anyone other than you.
  • In-day time travel: It's 20:30 (8:30 PM) and you finally go to Able Sisters. They're selling a crown. You TT backwards to around 10AM, because you want to open up your island for people who want to buy a crown. The game knows you did that, spoils your turnips, and resets your turnip pattern, but that's the only consequence. Does it make a difference? Well, if you'd gone to Able Sisters first thing in the morning, the result would have been the same for all parties involved, so it really doesn't affect anyone.
  • Eviction travel: your friend has a villager you want in boxes. Alternatively, you want to trade a villager for another villager. You have no open plots. Time to evict someone! You'll invariably have to time travel backwards for that, so the same problems as above apply. If you plant bell trees while you're eviction-travelling, you're kinda cheating by getting money you wouldn't get without TT'ing. But if the only thing you do is evict a villager and then go back to your time, once again, it doesn't affect anyone other than you. You'll get a roach and weeds if you do the 31-day method, though. Plus your villagers will mention your absence, but it seems they don't actually mind it.
  • Groundhog day: similar to makiing up for lost time, except you already played that day. A lot of times. This usually happens when you don't want to leave an event, like the fishing tourney or the cherry-blossom event. That means you're profiting from it by playing the event more than everyone else had the opportunity to, which is cheating. Plus, if you sell the things you got, you're watering down the economy, even if slightly. If you don't, that still means you didn't buy these items from someone else. Other than the consequences of in-day time travel, the game doesn't care, but it's still cheating.
  • Extreme time travel: the one people get the most upset about. It's pretty simple: it's winter in your island right now. You're selling snowflakes. You're profiting from time travelling, by playing an event no other player has the opportunity to play yet, which is cheating. Also, your house is full of roaches and your island is full of weeds.
  • Profit time travel: you time travel to get bells from bell trees, or to get a good Nooks price, or a good Daisy price. Then you profit. Then you use that profit to buy things from other players. You're inflating prices for everyone else.
Personally, I think as long as you're not selling the stuff you get from time travels, cheating or not is your choice to make. But if you do, you have an unfair advantage, which isn't fair. Sure, I don't have to buy snowflakes if I don't want to. But when winter comes nobody will want to buy my snowflakes.

Nope!

No, sorry!
Wow. Thanks for the breakdown. There's is a lot that can be done with time travel. I kinda thought it was just a villager eviction thing. I can see why it's such a touchy subject now. I really appreciate the time and detail you put into this.. 🙂
 
Does anybody know if having a meteor shower (and then wishing on the stars I guess?) ups your chances of breeding hybrids the next day? The day after my first meteor shower I was finally able to grow multiple hybrids I’d been having trouble with, and I don’t know if it’s just coincidence or if the shower had something to do with it.
 
Been getting around 130k for weeks from HHA evaluation, and deliberately redecorated my house yesterday to try and get a 150k rating and gold HHA trophy. It worked, which is great, but I'd love to start decorating my house however I want without any concern for HHA rewards. Does anyone know if there's an HHA rating/reward beyond the 150k gold trophy?
 
Sorry if this has been answered before, but is there a way to completely reset a villagers appearance if they aren't 100% original? I received a villager I wanted from someone but they wear accessories like hats and eye patches that I don't like lmao
 
Does anybody know if having a meteor shower (and then wishing on the stars I guess?) ups your chances of breeding hybrids the next day? The day after my first meteor shower I was finally able to grow multiple hybrids I’d been having trouble with, and I don’t know if it’s just coincidence or if the shower had something to do with it.
Not as far as I know, but... Did you perchance invite anyone in to watch the meteor shower? If they watered your flowers as a goodwill sign, that's the reason why those hybrids grew.
Been getting around 130k for weeks from HHA evaluation, and deliberately redecorated my house yesterday to try and get a 150k rating and gold HHA trophy. It worked, which is great, but I'd love to start decorating my house however I want without any concern for HHA rewards. Does anyone know if there's an HHA rating/reward beyond the 150k gold trophy?
Nope, that's the last reward!
Sorry if this has been answered before, but is there a way to completely reset a villagers appearance if they aren't 100% original? I received a villager I wanted from someone but they wear accessories like hats and eye patches that I don't like lmao
The only way is to keep gifting them new hats/accessories, they'll cycle the old ones out eventually. At most you'll need 24 new hats/accessories.
 
Not as far as I know, but... Did you perchance invite anyone in to watch the meteor shower? If they watered your flowers as a goodwill sign, that's the reason why those hybrids grew.

Nope, that's the last reward!

The only way is to keep gifting them new hats/accessories, they'll cycle the old ones out eventually. At most you'll need 24 new hats/accessories.
ooh I see! Can it be 24 of the same item?
 
I'm sorry if this has been asked before. I tried searching this thread & google but haven't found an answer yet. Do fruit trees die after having their fruit harvested a certain amount of times like they did in NL? If yes, how many times can the fruit be harvested before they die? Thank you!
 
I'm sorry if this has been asked before. I tried searching this thread & google but haven't found an answer yet. Do fruit trees die after having their fruit harvested a certain amount of times like they did in NL? If yes, how many times can the fruit be harvested before they die? Thank you!

Nope! There's currently no Perfect Fruit like in NL, and the regular fruit trees also don't die.
 
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