Just saw this picture surface. And I'm not too sure how legit this looks as it is. Just to add something, these are potential leaked pictures.
Well well. Doesen't look too shabby. The other analog looks out of place though. :0
Just saw this picture surface. And I'm not too sure how legit this looks as it is. Just to add something, these are potential leaked pictures.
i disagree. whether or not nintendo's controller has a rechargeable battery is a huge sales point, imo. even moreso, now that the screen has more or less been confirmed for brawl.Why are we arguing about the Wii Remote's lack of a rechargeable battery, anyway? It has nothing to do with the topic. >.>
Why are you so certain that Nintendo's new console will meet the same fate as the Wii? The biggest reason why Wii lacks so much third party support is because it's not HD. That's it. Had the Wii been HD and a bit more powerful, we'd be seeing the same big name third party games on it that the 360 and PS3 get.i disagree. whether or not nintendo's controller has a rechargeable battery is a huge sales point, imo. even moreso, now that the screen has more or less been confirmed for brawl.
on the topic of gta 5, not a single **** was given that day. unless nintendo pulls the most epic turnaround out of their ass, it will be a cross-platform game, and the nintendo console may get a few more pixels for their trouble. that's if it's as/more powerful than the current gen. LOL.
on the topic of gta as a whole, i have a feeling your view on the game series as a whole is sullied by what many media outlets enjoy depicting the game as, "Hooker Killing Simulator 3/4/5/etc". which is fair enough, if you play it that way. i, however, love the rude & crude dialogue (both in-story and during sandbox play), kickass radio stations, and the general sandbox feel of the game.
i really wish you had picked up san andreas off of steam while it was on sale. unless it isn't available on mac. in which case you really did miss out, but it'll be on sale again.. hopefully. san andreas is probably my favorite game of all time, excluding the piss-awful shading for night/day/weather effects. i swear, it looks like wind waker, but makes no goddamn sense whatsoever. driving a car into an ocean has never been so easy.
but yeah. it goes on sale over steam often enough to expect it again in a month or so, and it's only $15 regardless. on sale it's usually $5 or less, now. and your computer should be able to run it on full spec, since you can play portal easy enough.
pc gaming master race is the only console i will ever play that game on again. it is too good.
oh and wii2.0 is, again, gonna be underclassed once the other two "gaming giants" pull out their consoles.
unless, like i already said, nintendo thinks with portals or something and surprise back-doors the competition. ouch.
The analog doesn't look out of place. like on the x-box it will probably make gaming more comfortableWell well. Doesen't look too shabby. The other analog looks out of place though. :0
i have a feeling there is a large stigma to developing a game for the wii. maybe not, but just a hunch.Why are you so certain that Nintendo's new console will meet the same fate as the Wii? The biggest reason why Wii lacks so much third party support is because it's not HD. That's it. Had the Wii been HD and a bit more powerful, we'd be seeing the same big name third party games on it that the 360 and PS3 get.
i will agree with you that they did have a strategy to appeal to non-gamers and casuals/people who don't blow money on HD and bleeding-edge crap.Nintendo had their reasons for giving the Wii modest power and not making it HD, and that reason was to reduce cost, making the console and the development of its games cheaper and thereby more appealing to the masses, and the strategy worked. Look how many Wiis were sold. Like it or not, Nintendo changed the industry with Wii. However, for the hardcore gamer, this tactic backfired, because it's left us with an underpowered console for an entire generation that many third parties avoid because they don't want to put the effort into downscaling their HD games.
i don't mean to sound like a prick to you, but that sounds like something a devote, to the bone, to the death fanboy would say, word for word.But that's this generation, which is nearing its end. Nintendo has learned from the past five years, there's no doubt. That's why they're going after the hardcore this next generation. And honestly, that was probably their plan from the beginning. Put out a cheap yet mass appealing console to pull in thousands of new gamers, then hook them in with a more hardcore console the next generation.
http://cube.ign.com/articles/086/086984p1.htmlAnyway, the idea that Nintendo's next console will be significantly overpowered by its competition again is just silly. This generation is the first time that a Nintendo console has been significantly overpowered by its competition, and that was intentional. Last generation's GameCube was more powerful than both the Dreamcast and PlayStation 2, outclassed only by the Xbox. And the generation before that, the Nintendo 64 was at the top of the competition. Before that the SNES and Genesis were neck and neck, and even before that nothing could touch the NES. I don't know why so many people nowadays have taken to a mindset that all Nintendo consoles are and always will be underpowered, because that's simply not true at all. Did everyone suddenly forget everything that Nintendo made before Wii? I don't get it.
so i just googled that to find out just how powerful the gamecube was. could've fooled me.One thing, it seems, is for certain, and it's that the next-generation battle will not be won by superior technology, but rather superior software, and come E3 2001 we think you'll see that Gamecube is well-covered in this area.
i have this strange feeling that digital download services are going to be the turning point of video games, in this gen/at this point in time. if it isn't, lets say i owe you a coke?Point is, all of the rumors point towards Project Caf? being a very powerful console, being significantly more powerful than the current competition. And, of course, Sony and Microsoft will enter the next generation with powerful systems of their own, too, but even if they do turn out to be a bit more powerful than Project Caf?, it won't be nearly as significant as this generation. All next generation consoles will be HD, all will have extremely realistic graphical capability... At that level, it really won't matter if one console is a bit more powerful than the other, because the graphics can't get much better than that. If any of the big three want to come out on top next generation, they're going to have to make their console stand out in more ways than just better graphics and power. And it seems like Nintendo is trying to do just that with the whole touch screen on the controller thing. Will it be successful? Who know. Will the competition come up with something better? Maybe. But if one thing's for sure, it's that Project Caf? will definitely not be overpowered by its competition like Wii was this generation.
I do not like the idea of a screen in the controls and on the TV. Way to much going on IMO
Maybe the little screen on the controller will be for 3D?
nothing's confirmed yet. including that page. lolwut
What do you mean they're already comparing it to the current generation limitations? Of course it's being compared to them; it's said to be significantly better than them. A full generational leap in terms of graphics, unlike the situation with Wii. It will in no way be limited to this generation's specs, because it will have next generation specs. It won't just be an updated last generation console in terms of power like Wii was.i have a feeling there is a large stigma to developing a game for the wii. maybe not, but just a hunch.
i'm certain that it will, because i don't think it's a good sign that nintendo's "next gen" console is already comparing itself to the "current gen" limitations.
okay, so they're going to have to learn how to innovate using gameplay mechanisms instead of HD power, big deal.
there is a point here that i'm missing/not making due to lack of focus. i'll come back to it if i remember, as it's 3 am. my bad.
You really think Nintendo lost half of its fanbase? Lol. Even if that were the case, they've gained a new, much larger fanbase this generation with Wii and DS, so it would still be a win for them. But that's not the reality. They may have lost some fans, but not half. There's no way. People who like Nintendo for their games like Mario, Zelda, etc. still play those games. I know there are a lot of Wii owners who play their 360s and PS3s much more than their Wii, but you know that when games like Super Mario Galaxy 2 come out, they dust their Wii off and have some fun. Obviously, I can't speak for everyone, but I know that the thought that Nintendo has lost half of their fanbase is a huge exaggeration.i will agree with you that they did have a strategy to appeal to non-gamers and casuals/people who don't blow money on HD and bleeding-edge crap.
i don't believe that it did nintendo much good to lose half of it's fanbase to try to capture a larger audience. in my opinion, that's akin to selling out. and no one likes a sell out.
but aside from that huge leap of a conclusion, i feel that attracting non-gamers will not do much good if they immediately turn around and spring a gamer-centric/non-casual console into the ring. they might get some return customers, but if the audience is wise and aren't gamers, they'll realize that it is no longer a system for them, such as the wii was marketed/designed to be.
Now I think you're just looking for an excuse to call me a fanboy. How does that in any way sound like something that only a devoted fanboy would say? It's a logical assumption. Expand the market to new audiences, then bridge that new audience into the more hardcore market.i don't mean to sound like a prick to you, but that sounds like something a devote, to the bone, to the death fanboy would say, word for word.
i can understand where you're coming from in hopes that his is what nintendo was planning all along, but let's face it: nintendo does not have the best pulse on their "hardcore" fanbase. they have super smash bros, and a few well-known franchises that pull in a specific crowd, every time. i'm reminded of "the baby" and samus' total deconstruction of character in her latest game. things like that are what make me lose faith in them as a company. they took one of the few nigh-perfect flagship series that nintendo had, and went and derped it. i haven't played all the metroids, and i'm not a devote fan to ms. aran, but i had a sense of respect for the series, and really felt that nintendo tucked it away for those who wanted action, adventure, and tons of content to find (100%'ing stuff.), not to mention one of the most groundbreaking/redefining characters in gaming history, in my opinion. i really hope other m was a fluke, and that no more metroid games are similar to it. /rant.
The GameCube did suffer from a lack of third party support as well, but not on the same scale as Wii. The reason for that was the GameCube's use of mini discs, which couldn't hold as much data as the PS2 and Xbox's DVDs, so many developers got turned off from it. But in terms of power, the GameCube was no slouch. And that's the point I'm trying to get through, that none of Nintendo's past consoles were as far behind in power and graphical capability than the Wii is. That's why I don't understand why so many people automatically assume this mindset that Nintendo always has and always will make underpowered systems, because it's not true. As long as they make their system up to date with current generation graphics, and make it easy for developers to develop for and don't scare them away with inferior or expensive forms of media (mini discs, cartridges), they will get the kind of third party support that you see with the PS3 and 360. Why wouldn't they?http://cube.ign.com/articles/086/086984p1.html
so i just googled that to find out just how powerful the gamecube was. could've fooled me.
then again, i only played melee on it, which is why took the liberty of selecting that quote. it feels universally relevant, and almost ominous, since the gamecube is now looked on more or less as a flop in most people's eyes. or maybe just mine. (feel free to list off a few/lot of titles.) it didn't have a wealth of exclusive titles, and in my own opinion, i felt the controller held it back from letting ports be as good as they wanted to be. first-party games were/could be tremendous, but the controller was just a tad too wonky to play.. say.. tony hawk.
I'm really not a big fan of digital media, but I know that's the direction we're headed. I much prefer physical media, and I'm sure that it's going to stick around for some time to come, but, yes, digital media is going to become more prominent. Will it become the turning point of the next generation? I dunno.i have this strange feeling that digital download services are going to be the turning point of video games, in this gen/at this point in time. if it isn't, lets say i owe you a coke?
i still think that there's going to be a bad taste in people's mouths, if from the get-go they're buying a new console that's only slightly more powerful than the competition's older release.. especially following up from the wii, which was almost irrefutably a bulked up gamecube. hell, i only used my wii to play melee for god knows how long.
i'll comment/break it down after a round or three of killing floor.What do you mean they're already comparing it to the current generation limitations? Of course it's being compared to them; it's said to be significantly better than them. A full generational leap in terms of graphics, unlike the situation with Wii. It will in no way be limited to this generation's specs, because it will have next generation specs. It won't just be an updated last generation console in terms of power like Wii was.
You really think Nintendo lost half of its fanbase? Lol. Even if that were the case, they've gained a new, much larger fanbase this generation with Wii and DS, so it would still be a win for them. But that's not the reality. They may have lost some fans, but not half. There's no way. People who like Nintendo for their games like Mario, Zelda, etc. still play those games. I know there are a lot of Wii owners who play their 360s and PS3s much more than their Wii, but you know that when games like Super Mario Galaxy 2 come out, they dust their Wii off and have some fun. Obviously, I can't speak for everyone, but I know that the thought that Nintendo has lost half of their fanbase is a huge exaggeration.
Not that it matters now, because even if that were true, they'll be gaining them back this next generation. If they're going the route that they're said to be going with this next generation, then many old fans should be pleased. Nintendo went for a different audience this last generation, but that's done and over now, whether you agreed with their decision or not. And I'm sure they won't win all of their casual customers over with a hardcore targeted system, but you'd be surprised how many will likely return. Nintendo has done a great job at bridging the casual and non-gamers into the world of gaming.
But even if that doesn't happen, it's not like Nintendo needs the support of all the casual and non-gamers to keep them going. Even if it sells half as much as the Wii did, it'll still be a success. And gamers will still win.
Now I think you're just looking for an excuse to call me a fanboy. How does that in any way sound like something that only a devoted fanboy would say? It's a logical assumption. Expand the market to new audiences, then bridge that new audience into the more hardcore market.
And I really don't want an Other M debate in here, but that comment is ignorance on a completely different level. Samus wasn't portayed much differently in Other M than she was in past Metroid games (and I mean main series Metroid games, not the Prime series developed by Retro). The only difference was that her feelings and emotions were expressed at a larger scale because of the cinematic cutscenes and voice acting, which didn't exist in past games, and the very emotion situation from the end of Super Metroid that led into Other M. And don't even bring up the idea that her following Adam's commands is sexist or any of that bull****. She viewed Adam as a father figure, not just a male superior. This relationship between them had to be stressed in the game as it was important backstory to Metroid Fusion. I also find it funny that most of the people who call Other M sexist without even thinking twice about it (or even playing it in the first place) are probably the same kind of people who like playing blatantly sexist games that let you jiggle large breasted girls' boobs, and you don't hear them complaining about those games.
The GameCube did suffer from a lack of third party support as well, but not on the same scale as Wii. The reason for that was the GameCube's use of mini discs, which couldn't hold as much data as the PS2 and Xbox's DVDs, so many developers got turned off from it. But in terms of power, the GameCube was no slouch. And that's the point I'm trying to get through, that none of Nintendo's past consoles were as far behind in power and graphical capability than the Wii is. That's why I don't understand why so many people automatically assume this mindset that Nintendo always has and always will make underpowered systems, because it's not true. As long as they make their system up to date with current generation graphics, and make it easy for developers to develop for and don't scare them away with inferior or expensive forms of media (mini discs, cartridges), they will get the kind of third party support that you see with the PS3 and 360. Why wouldn't they?
I'm really not a big fan of digital media, but I know that's the direction we're headed. I much prefer physical media, and I'm sure that it's going to stick around for some time to come, but, yes, digital media is going to become more prominent. Will it become the turning point of the next generation? I dunno.
And, again, Project Caf? is going to be much more than just "slightly more powerful" than the 360 and PS3, it will be a full generational leap in terms of graphics. I don't know why you're still clinging to that belief.
There's no need, we're completely capable of getting back on topic and not letting this spiral downward. >.>i'll comment/break it down after a round or three of killing floor.
brb.
lol.There's no need, we're completely capable of getting back on topic and not letting this spiral downward. >.>
Anyway, to anyone who was doubting these rumors, Miyamoto has acknowledged the existence of Project Caf? and even referred to it by name.