Project Café — CONFIRMED BY NINTENDO!

Just saw this picture surface. And I'm not too sure how legit this looks as it is. Just to add something, these are potential leaked pictures.

zuH7x.jpg

Well well. Doesen't look too shabby. The other analog looks out of place though. :0
 
Why are we arguing about the Wii Remote's lack of a rechargeable battery, anyway? It has nothing to do with the topic. >.>
i disagree. whether or not nintendo's controller has a rechargeable battery is a huge sales point, imo. even moreso, now that the screen has more or less been confirmed for brawl.

on the topic of gta 5, not a single **** was given that day. unless nintendo pulls the most epic turnaround out of their ass, it will be a cross-platform game, and the nintendo console may get a few more pixels for their trouble. that's if it's as/more powerful than the current gen. LOL.

on the topic of gta as a whole, i have a feeling your view on the game series as a whole is sullied by what many media outlets enjoy depicting the game as, "Hooker Killing Simulator 3/4/5/etc". which is fair enough, if you play it that way. i, however, love the rude & crude dialogue (both in-story and during sandbox play), kickass radio stations, and the general sandbox feel of the game.

i really wish you had picked up san andreas off of steam while it was on sale. unless it isn't available on mac. in which case you really did miss out, but it'll be on sale again.. hopefully. san andreas is probably my favorite game of all time, excluding the piss-awful shading for night/day/weather effects. i swear, it looks like wind waker, but makes no goddamn sense whatsoever. driving a car into an ocean has never been so easy.

but yeah. it goes on sale over steam often enough to expect it again in a month or so, and it's only $15 regardless. on sale it's usually $5 or less, now. and your computer should be able to run it on full spec, since you can play portal easy enough.

pc gaming master race is the only console i will ever play that game on again. it is too good.

oh and wii2.0 is, again, gonna be underclassed once the other two "gaming giants" pull out their consoles.

unless, like i already said, nintendo thinks with portals or something and surprise back-doors the competition. ouch.
 
i disagree. whether or not nintendo's controller has a rechargeable battery is a huge sales point, imo. even moreso, now that the screen has more or less been confirmed for brawl.

on the topic of gta 5, not a single **** was given that day. unless nintendo pulls the most epic turnaround out of their ass, it will be a cross-platform game, and the nintendo console may get a few more pixels for their trouble. that's if it's as/more powerful than the current gen. LOL.

on the topic of gta as a whole, i have a feeling your view on the game series as a whole is sullied by what many media outlets enjoy depicting the game as, "Hooker Killing Simulator 3/4/5/etc". which is fair enough, if you play it that way. i, however, love the rude & crude dialogue (both in-story and during sandbox play), kickass radio stations, and the general sandbox feel of the game.

i really wish you had picked up san andreas off of steam while it was on sale. unless it isn't available on mac. in which case you really did miss out, but it'll be on sale again.. hopefully. san andreas is probably my favorite game of all time, excluding the piss-awful shading for night/day/weather effects. i swear, it looks like wind waker, but makes no goddamn sense whatsoever. driving a car into an ocean has never been so easy.

but yeah. it goes on sale over steam often enough to expect it again in a month or so, and it's only $15 regardless. on sale it's usually $5 or less, now. and your computer should be able to run it on full spec, since you can play portal easy enough.

pc gaming master race is the only console i will ever play that game on again. it is too good.

oh and wii2.0 is, again, gonna be underclassed once the other two "gaming giants" pull out their consoles.

unless, like i already said, nintendo thinks with portals or something and surprise back-doors the competition. ouch.
Why are you so certain that Nintendo's new console will meet the same fate as the Wii? The biggest reason why Wii lacks so much third party support is because it's not HD. That's it. Had the Wii been HD and a bit more powerful, we'd be seeing the same big name third party games on it that the 360 and PS3 get.

Nintendo had their reasons for giving the Wii modest power and not making it HD, and that reason was to reduce cost, making the console and the development of its games cheaper and thereby more appealing to the masses, and the strategy worked. Look how many Wiis were sold. Like it or not, Nintendo changed the industry with Wii. However, for the hardcore gamer, this tactic backfired, because it's left us with an underpowered console for an entire generation that many third parties avoid because they don't want to put the effort into downscaling their HD games.

But that's this generation, which is nearing its end. Nintendo has learned from the past five years, there's no doubt. That's why they're going after the hardcore this next generation. And honestly, that was probably their plan from the beginning. Put out a cheap yet mass appealing console to pull in thousands of new gamers, then hook them in with a more hardcore console the next generation.

Anyway, the idea that Nintendo's next console will be significantly overpowered by its competition again is just silly. This generation is the first time that a Nintendo console has been significantly overpowered by its competition, and that was intentional. Last generation's GameCube was more powerful than both the Dreamcast and PlayStation 2, outclassed only by the Xbox. And the generation before that, the Nintendo 64 was at the top of the competition. Before that the SNES and Genesis were neck and neck, and even before that nothing could touch the NES. I don't know why so many people nowadays have taken to a mindset that all Nintendo consoles are and always will be underpowered, because that's simply not true at all. Did everyone suddenly forget everything that Nintendo made before Wii? I don't get it.

Point is, all of the rumors point towards Project Caf? being a very powerful console, being significantly more powerful than the current competition. And, of course, Sony and Microsoft will enter the next generation with powerful systems of their own, too, but even if they do turn out to be a bit more powerful than Project Caf?, it won't be nearly as significant as this generation. All next generation consoles will be HD, all will have extremely realistic graphical capability... At that level, it really won't matter if one console is a bit more powerful than the other, because the graphics can't get much better than that. If any of the big three want to come out on top next generation, they're going to have to make their console stand out in more ways than just better graphics and power. And it seems like Nintendo is trying to do just that with the whole touch screen on the controller thing. Will it be successful? Who know. Will the competition come up with something better? Maybe. But if one thing's for sure, it's that Project Caf? will definitely not be overpowered by its competition like Wii was this generation.
 
Well well. Doesen't look too shabby. The other analog looks out of place though. :0
The analog doesn't look out of place. like on the x-box it will probably make gaming more comfortable

I do like the look of having a mini screen on the controller looks good. However wouldn't that turn it into a like ds meaning that you wouldn't need a tv.
 
gonna try and re-read and break down my post into mini-quotes.
Why are you so certain that Nintendo's new console will meet the same fate as the Wii? The biggest reason why Wii lacks so much third party support is because it's not HD. That's it. Had the Wii been HD and a bit more powerful, we'd be seeing the same big name third party games on it that the 360 and PS3 get.
i have a feeling there is a large stigma to developing a game for the wii. maybe not, but just a hunch.
i'm certain that it will, because i don't think it's a good sign that nintendo's "next gen" console is already comparing itself to the "current gen" limitations.
okay, so they're going to have to learn how to innovate using gameplay mechanisms instead of HD power, big deal.
there is a point here that i'm missing/not making due to lack of focus. i'll come back to it if i remember, as it's 3 am. my bad.
Nintendo had their reasons for giving the Wii modest power and not making it HD, and that reason was to reduce cost, making the console and the development of its games cheaper and thereby more appealing to the masses, and the strategy worked. Look how many Wiis were sold. Like it or not, Nintendo changed the industry with Wii. However, for the hardcore gamer, this tactic backfired, because it's left us with an underpowered console for an entire generation that many third parties avoid because they don't want to put the effort into downscaling their HD games.
i will agree with you that they did have a strategy to appeal to non-gamers and casuals/people who don't blow money on HD and bleeding-edge crap.
i don't believe that it did nintendo much good to lose half of it's fanbase to try to capture a larger audience. in my opinion, that's akin to selling out. and no one likes a sell out.

but aside from that huge leap of a conclusion, i feel that attracting non-gamers will not do much good if they immediately turn around and spring a gamer-centric/non-casual console into the ring. they might get some return customers, but if the audience is wise and aren't gamers, they'll realize that it is no longer a system for them, such as the wii was marketed/designed to be.
But that's this generation, which is nearing its end. Nintendo has learned from the past five years, there's no doubt. That's why they're going after the hardcore this next generation. And honestly, that was probably their plan from the beginning. Put out a cheap yet mass appealing console to pull in thousands of new gamers, then hook them in with a more hardcore console the next generation.
i don't mean to sound like a prick to you, but that sounds like something a devote, to the bone, to the death fanboy would say, word for word.

i can understand where you're coming from in hopes that his is what nintendo was planning all along, but let's face it: nintendo does not have the best pulse on their "hardcore" fanbase. they have super smash bros, and a few well-known franchises that pull in a specific crowd, every time. i'm reminded of "the baby" and samus' total deconstruction of character in her latest game. things like that are what make me lose faith in them as a company. they took one of the few nigh-perfect flagship series that nintendo had, and went and derped it. i haven't played all the metroids, and i'm not a devote fan to ms. aran, but i had a sense of respect for the series, and really felt that nintendo tucked it away for those who wanted action, adventure, and tons of content to find (100%'ing stuff.), not to mention one of the most groundbreaking/redefining characters in gaming history, in my opinion. i really hope other m was a fluke, and that no more metroid games are similar to it. /rant.
Anyway, the idea that Nintendo's next console will be significantly overpowered by its competition again is just silly. This generation is the first time that a Nintendo console has been significantly overpowered by its competition, and that was intentional. Last generation's GameCube was more powerful than both the Dreamcast and PlayStation 2, outclassed only by the Xbox. And the generation before that, the Nintendo 64 was at the top of the competition. Before that the SNES and Genesis were neck and neck, and even before that nothing could touch the NES. I don't know why so many people nowadays have taken to a mindset that all Nintendo consoles are and always will be underpowered, because that's simply not true at all. Did everyone suddenly forget everything that Nintendo made before Wii? I don't get it.
http://cube.ign.com/articles/086/086984p1.html
One thing, it seems, is for certain, and it's that the next-generation battle will not be won by superior technology, but rather superior software, and come E3 2001 we think you'll see that Gamecube is well-covered in this area.
so i just googled that to find out just how powerful the gamecube was. could've fooled me.
then again, i only played melee on it, which is why took the liberty of selecting that quote. it feels universally relevant, and almost ominous, since the gamecube is now looked on more or less as a flop in most people's eyes. or maybe just mine. (feel free to list off a few/lot of titles.) it didn't have a wealth of exclusive titles, and in my own opinion, i felt the controller held it back from letting ports be as good as they wanted to be. first-party games were/could be tremendous, but the controller was just a tad too wonky to play.. say.. tony hawk.
Point is, all of the rumors point towards Project Caf? being a very powerful console, being significantly more powerful than the current competition. And, of course, Sony and Microsoft will enter the next generation with powerful systems of their own, too, but even if they do turn out to be a bit more powerful than Project Caf?, it won't be nearly as significant as this generation. All next generation consoles will be HD, all will have extremely realistic graphical capability... At that level, it really won't matter if one console is a bit more powerful than the other, because the graphics can't get much better than that. If any of the big three want to come out on top next generation, they're going to have to make their console stand out in more ways than just better graphics and power. And it seems like Nintendo is trying to do just that with the whole touch screen on the controller thing. Will it be successful? Who know. Will the competition come up with something better? Maybe. But if one thing's for sure, it's that Project Caf? will definitely not be overpowered by its competition like Wii was this generation.
i have this strange feeling that digital download services are going to be the turning point of video games, in this gen/at this point in time. if it isn't, lets say i owe you a coke?

i still think that there's going to be a bad taste in people's mouths, if from the get-go they're buying a new console that's only slightly more powerful than the competition's older release.. especially following up from the wii, which was almost irrefutably a bulked up gamecube. hell, i only used my wii to play melee for god knows how long.
 
Nintendo needs good online, the ability to produce 3D graphics, a functioning digital download service and third party support to get anywhere this generation.
 
I do not like the idea of a screen in the controls and on the TV. Way to much going on IMO

Four Swords adventure, Final Fantasy Chronicles... those games were beastly!
So much fun (if you could find 3 friends with GBAs and cables)

And I don't think they'll do it like that in the pictures, the screen will probably be a sub menu or item screen. Going back to FSA and FFC, now that was screens well done!
 
nothing's confirmed yet. including that page. lolwut

I think that the screens on the controller will make for a very unique experience in games. i feel that there will be a few excellent, console-selling titles that will blow the competition out of the water. ex: four swords adventures, crystal chronicles, new pokemon/pokemon, maybe a mario/metroid game similar to four swords? i dunno.
i am very afraid that if there is a screen always on the controller, that developers will be at a loss as to what it is needed for, and will tack on something pointless and really awkward, just to use it. like using it as a button, or a killcam, or something silly like the pause screen. i dunno.
 
i have a feeling there is a large stigma to developing a game for the wii. maybe not, but just a hunch.
i'm certain that it will, because i don't think it's a good sign that nintendo's "next gen" console is already comparing itself to the "current gen" limitations.
okay, so they're going to have to learn how to innovate using gameplay mechanisms instead of HD power, big deal.
there is a point here that i'm missing/not making due to lack of focus. i'll come back to it if i remember, as it's 3 am. my bad.
What do you mean they're already comparing it to the current generation limitations? Of course it's being compared to them; it's said to be significantly better than them. A full generational leap in terms of graphics, unlike the situation with Wii. It will in no way be limited to this generation's specs, because it will have next generation specs. It won't just be an updated last generation console in terms of power like Wii was.

i will agree with you that they did have a strategy to appeal to non-gamers and casuals/people who don't blow money on HD and bleeding-edge crap.
i don't believe that it did nintendo much good to lose half of it's fanbase to try to capture a larger audience. in my opinion, that's akin to selling out. and no one likes a sell out.

but aside from that huge leap of a conclusion, i feel that attracting non-gamers will not do much good if they immediately turn around and spring a gamer-centric/non-casual console into the ring. they might get some return customers, but if the audience is wise and aren't gamers, they'll realize that it is no longer a system for them, such as the wii was marketed/designed to be.
You really think Nintendo lost half of its fanbase? Lol. Even if that were the case, they've gained a new, much larger fanbase this generation with Wii and DS, so it would still be a win for them. But that's not the reality. They may have lost some fans, but not half. There's no way. People who like Nintendo for their games like Mario, Zelda, etc. still play those games. I know there are a lot of Wii owners who play their 360s and PS3s much more than their Wii, but you know that when games like Super Mario Galaxy 2 come out, they dust their Wii off and have some fun. Obviously, I can't speak for everyone, but I know that the thought that Nintendo has lost half of their fanbase is a huge exaggeration.

Not that it matters now, because even if that were true, they'll be gaining them back this next generation. If they're going the route that they're said to be going with this next generation, then many old fans should be pleased. Nintendo went for a different audience this last generation, but that's done and over now, whether you agreed with their decision or not. And I'm sure they won't win all of their casual customers over with a hardcore targeted system, but you'd be surprised how many will likely return. Nintendo has done a great job at bridging the casual and non-gamers into the world of gaming.

But even if that doesn't happen, it's not like Nintendo needs the support of all the casual and non-gamers to keep them going. Even if it sells half as much as the Wii did, it'll still be a success. And gamers will still win.

i don't mean to sound like a prick to you, but that sounds like something a devote, to the bone, to the death fanboy would say, word for word.

i can understand where you're coming from in hopes that his is what nintendo was planning all along, but let's face it: nintendo does not have the best pulse on their "hardcore" fanbase. they have super smash bros, and a few well-known franchises that pull in a specific crowd, every time. i'm reminded of "the baby" and samus' total deconstruction of character in her latest game. things like that are what make me lose faith in them as a company. they took one of the few nigh-perfect flagship series that nintendo had, and went and derped it. i haven't played all the metroids, and i'm not a devote fan to ms. aran, but i had a sense of respect for the series, and really felt that nintendo tucked it away for those who wanted action, adventure, and tons of content to find (100%'ing stuff.), not to mention one of the most groundbreaking/redefining characters in gaming history, in my opinion. i really hope other m was a fluke, and that no more metroid games are similar to it. /rant.
Now I think you're just looking for an excuse to call me a fanboy. How does that in any way sound like something that only a devoted fanboy would say? It's a logical assumption. Expand the market to new audiences, then bridge that new audience into the more hardcore market.

And I really don't want an Other M debate in here, but that comment is ignorance on a completely different level. Samus wasn't portayed much differently in Other M than she was in past Metroid games (and I mean main series Metroid games, not the Prime series developed by Retro). The only difference was that her feelings and emotions were expressed at a larger scale because of the cinematic cutscenes and voice acting, which didn't exist in past games, and the very emotion situation from the end of Super Metroid that led into Other M. And don't even bring up the idea that her following Adam's commands is sexist or any of that bull****. She viewed Adam as a father figure, not just a male superior. This relationship between them had to be stressed in the game as it was important backstory to Metroid Fusion. I also find it funny that most of the people who call Other M sexist without even thinking twice about it (or even playing it in the first place) are probably the same kind of people who like playing blatantly sexist games that let you jiggle large breasted girls' boobs, and you don't hear them complaining about those games.

http://cube.ign.com/articles/086/086984p1.html
so i just googled that to find out just how powerful the gamecube was. could've fooled me.
then again, i only played melee on it, which is why took the liberty of selecting that quote. it feels universally relevant, and almost ominous, since the gamecube is now looked on more or less as a flop in most people's eyes. or maybe just mine. (feel free to list off a few/lot of titles.) it didn't have a wealth of exclusive titles, and in my own opinion, i felt the controller held it back from letting ports be as good as they wanted to be. first-party games were/could be tremendous, but the controller was just a tad too wonky to play.. say.. tony hawk.
The GameCube did suffer from a lack of third party support as well, but not on the same scale as Wii. The reason for that was the GameCube's use of mini discs, which couldn't hold as much data as the PS2 and Xbox's DVDs, so many developers got turned off from it. But in terms of power, the GameCube was no slouch. And that's the point I'm trying to get through, that none of Nintendo's past consoles were as far behind in power and graphical capability than the Wii is. That's why I don't understand why so many people automatically assume this mindset that Nintendo always has and always will make underpowered systems, because it's not true. As long as they make their system up to date with current generation graphics, and make it easy for developers to develop for and don't scare them away with inferior or expensive forms of media (mini discs, cartridges), they will get the kind of third party support that you see with the PS3 and 360. Why wouldn't they?

i have this strange feeling that digital download services are going to be the turning point of video games, in this gen/at this point in time. if it isn't, lets say i owe you a coke?

i still think that there's going to be a bad taste in people's mouths, if from the get-go they're buying a new console that's only slightly more powerful than the competition's older release.. especially following up from the wii, which was almost irrefutably a bulked up gamecube. hell, i only used my wii to play melee for god knows how long.
I'm really not a big fan of digital media, but I know that's the direction we're headed. I much prefer physical media, and I'm sure that it's going to stick around for some time to come, but, yes, digital media is going to become more prominent. Will it become the turning point of the next generation? I dunno.

And, again, Project Caf? is going to be much more than just "slightly more powerful" than the 360 and PS3, it will be a full generational leap in terms of graphics. I don't know why you're still clinging to that belief.
 
Lots of new info... I'm not gonna go through and bold everything this time, just read through it all.

The Console
  • Next-generation Nintendo console
  • Codename is Project Caf?
  • Nintendo is considering naming the console "Stream", among other possible names
  • Built on revamped version of AMD's R700 GPU architecture
  • Will out perform the PlayStation 3's NVIDIA 7800GTX-based processor
  • CPU will be a custom-built triple-core IBM PowerPC chipset
  • Clocking speeds will be faster
  • RAM should be at least 512 Mb
  • 1080p output with the potential for stereoscopic 3D as well
  • Overall size will be comparable to that of the original Xbox 360
  • Likely to resemble a modernized version of the Super Nintendo Entertainment System
  • Backwards compatible with Wii games and accessories
  • May also be backwards compatible with GameCube games
  • Will support Blu-ray discs

The Controller
  • Primary controller features a 6.2-inch capacitive touch screen display
  • Also has at least 8 buttons and dual analog control sticks
  • These include 2 shoulder buttons, 2 trigger buttons, and more, in addition to a D-pad
  • Mirrors GameCube controller in general function but not in specific form
  • Built-in camera
  • Supports streaming content from the console
  • Contains IR technology similar to the Wii Sensor Bar
  • Higher fidelity motion controls, though this may be referring to a separate, Wii Remote-like controller
  • Primary controller is no replacement for the Wii Remote and Nunchuk, which will also be fully supported
  • There may or may not be a new, updated Wii Remote-like controller in addition to the primary controller

General Information
  • To be released in 2012
  • Nintendo to officially announce it later this month, and show it off at E3
  • Retail cost possibly between $350 and $400
  • Will supposedly ship from Taiwanese manufacturer, Foxconn, this October
  • Earliest possible retail release anywhere between mid-October and early November
  • Third-party developers already have dev kits and are currently working on games for launch
  • This includes Square Enix, Capcom, Sega, Konami, Activision, Rockstar/Take Two, Electronic Arts, Namco and Ubisoft
  • Retro Studios was one of the first developers to receive a dev kit, and are working on "a project everyone wants [them] to do"
  • Grand Theft Auto 5 may be a launch title
  • Pikmin 3 may be pushed to the new system, possibly a launch title
  • Resident Evil and Metal Gear Solid games are also in the works
  • A new Star Fox game is also in production
  • An engineer who was responsible for the PS3's Cell CPU and RSX GPU is working with Nintendo on the new system
  • Nintendo is researching tracking systems and head-mounted stereoscopic displays, though this doesn't mean that such technologies are going to be used in Nintendo's new console
  • Nintendo is looking to hire a new engineer to improve the online functionality of their systems, likely to revamp their online system for the new console
 
What do you mean they're already comparing it to the current generation limitations? Of course it's being compared to them; it's said to be significantly better than them. A full generational leap in terms of graphics, unlike the situation with Wii. It will in no way be limited to this generation's specs, because it will have next generation specs. It won't just be an updated last generation console in terms of power like Wii was.


You really think Nintendo lost half of its fanbase? Lol. Even if that were the case, they've gained a new, much larger fanbase this generation with Wii and DS, so it would still be a win for them. But that's not the reality. They may have lost some fans, but not half. There's no way. People who like Nintendo for their games like Mario, Zelda, etc. still play those games. I know there are a lot of Wii owners who play their 360s and PS3s much more than their Wii, but you know that when games like Super Mario Galaxy 2 come out, they dust their Wii off and have some fun. Obviously, I can't speak for everyone, but I know that the thought that Nintendo has lost half of their fanbase is a huge exaggeration.

Not that it matters now, because even if that were true, they'll be gaining them back this next generation. If they're going the route that they're said to be going with this next generation, then many old fans should be pleased. Nintendo went for a different audience this last generation, but that's done and over now, whether you agreed with their decision or not. And I'm sure they won't win all of their casual customers over with a hardcore targeted system, but you'd be surprised how many will likely return. Nintendo has done a great job at bridging the casual and non-gamers into the world of gaming.

But even if that doesn't happen, it's not like Nintendo needs the support of all the casual and non-gamers to keep them going. Even if it sells half as much as the Wii did, it'll still be a success. And gamers will still win.


Now I think you're just looking for an excuse to call me a fanboy. How does that in any way sound like something that only a devoted fanboy would say? It's a logical assumption. Expand the market to new audiences, then bridge that new audience into the more hardcore market.

And I really don't want an Other M debate in here, but that comment is ignorance on a completely different level. Samus wasn't portayed much differently in Other M than she was in past Metroid games (and I mean main series Metroid games, not the Prime series developed by Retro). The only difference was that her feelings and emotions were expressed at a larger scale because of the cinematic cutscenes and voice acting, which didn't exist in past games, and the very emotion situation from the end of Super Metroid that led into Other M. And don't even bring up the idea that her following Adam's commands is sexist or any of that bull****. She viewed Adam as a father figure, not just a male superior. This relationship between them had to be stressed in the game as it was important backstory to Metroid Fusion. I also find it funny that most of the people who call Other M sexist without even thinking twice about it (or even playing it in the first place) are probably the same kind of people who like playing blatantly sexist games that let you jiggle large breasted girls' boobs, and you don't hear them complaining about those games.


The GameCube did suffer from a lack of third party support as well, but not on the same scale as Wii. The reason for that was the GameCube's use of mini discs, which couldn't hold as much data as the PS2 and Xbox's DVDs, so many developers got turned off from it. But in terms of power, the GameCube was no slouch. And that's the point I'm trying to get through, that none of Nintendo's past consoles were as far behind in power and graphical capability than the Wii is. That's why I don't understand why so many people automatically assume this mindset that Nintendo always has and always will make underpowered systems, because it's not true. As long as they make their system up to date with current generation graphics, and make it easy for developers to develop for and don't scare them away with inferior or expensive forms of media (mini discs, cartridges), they will get the kind of third party support that you see with the PS3 and 360. Why wouldn't they?


I'm really not a big fan of digital media, but I know that's the direction we're headed. I much prefer physical media, and I'm sure that it's going to stick around for some time to come, but, yes, digital media is going to become more prominent. Will it become the turning point of the next generation? I dunno.

And, again, Project Caf? is going to be much more than just "slightly more powerful" than the 360 and PS3, it will be a full generational leap in terms of graphics. I don't know why you're still clinging to that belief.
i'll comment/break it down after a round or three of killing floor.
brb.
 
i'll comment/break it down after a round or three of killing floor.
brb.
There's no need, we're completely capable of getting back on topic and not letting this spiral downward. >.>

Anyway, to anyone who was doubting these rumors, Miyamoto has acknowledged the existence of Project Caf? and even referred to it by name.
 
There's no need, we're completely capable of getting back on topic and not letting this spiral downward. >.>

Anyway, to anyone who was doubting these rumors, Miyamoto has acknowledged the existence of Project Caf? and even referred to it by name.
lol.
4 a.m.
it isn't off-topic, it's just keeping the thread alive with speculation, and shedding light on personal beliefs/worries about the system.

with no real news to speak of (other than that the thing exists), there's not a whole lot more to talk about other than the newest rumor, which may as well be that it uses a toaster for a sensor bar. (i kid.)
 
Back
Top