I can certainly understand the frustration of this game being too focused on terraforming and crafting and decorating. I think it is great that we were given the freedom, but it has come with some issues:
- Feels forced at times. There should have been alternatives to get materials, fishing bait, craftable, furniture, etc. (that doesn't require online services). Not to mention, tools shouldn't break.
- Nintendo put too much focus went into these features, causing other aspects of the game to be ignored. For example, a lot of furniture sets were done away with. The cute furniture is nice and all, but it feels like an inferior version of the lovely set I have always loved. Same with the social aspects. I do appreciate some stuff carried over from New Leaf, as well as some new stuff being added like in-person gifting and cheering up villagers (which, coincidently, were things I wanted for New Horizons), but this overall aspect still feels a bit stale.
- Crafting and terraforming can get tedious at times. I am unpleasantly surprised that we never got bulk crafting. And terraforming is OP in a good way, but I do wish it was handled better. However, this is the first game it appeared it, so it is expected to be faulty, just like how diving improved.
I love New Horizons, do not get me wrong, but if these features weren’t so forced and tedious, people would have less of a problem. The same goes for the ignoring of other aspects of the game. I do miss the feel of the preceding games that New Horizons lacks.