I don't know why, yesterday morning I thought it would be fun to reset my town. I had the game on the 19th of March (well the 20th at midnight) and carried through playing every single day since launch. I proceeded to play the game for 12 hours straight after resetting yesterday. I set my Nintendo Switch calendar to May 1st, and then played Day 1, 2, 3, and 4.
Here are a few reflections I am making :
Here are a few reflections I am making :
- The game does a good job of teaching you the different mechanisms by feeding you different content over the first 4 days by having different events and activities : crafting (day 1-4), bells and home loan (day 1), Nook Point system (day 1-3), exploring the island and using tools (day 2-4), collecting bugs, fish, and fossils (day 1-4), visiting other islands, and Mystery tours (day 2-3), and finally building new houses and shops (day 2-4). You finally end up with a customization training given by Nook, and an invitation to Harv's island on day 4.
- The amount of work we have spent over the months on our island is staggering. Picture this, I only played 4 days, and it took me 12-13 hours. Granted, I did some Mystery island tours (5), and also went through the May 1st Labyrinth island. Collecting materials to build the Nook's Cranny shop, the first bridge, and the houses of villagers #3, #4, and #5 takes quite some time, and forces you to go on Mystery island tours, although most probably 1-2 tours is enough to accomplish the task.
- Nook Miles are scarce on Day 1-3. Bells are scarce starting on Day 3-4, especially if you try to pay back your house's loan to get the first upgrade.
- You get to pop up a lot (A LOT) of balloon while collecting materials, exploring the island, and planning out villager #3, #4, #5's houses.
- Interactions with villagers #1 Jock, #2 Sisterly, is quite limited until day 3, when they start teaching you emotes. But they are pretty much aloof, and since you cannot give them gifts, I've found that interacting with them isn't quite what it will be weeks down the line.
- I was extremely lucky not having to relocate any house in my (now deleted) first island. Unlocking and having to plop down 6 houses, the museum, and the Nook's Cranny boutique before unlocking the ability to lay down paths is making it quite difficult to plan ahead. The planning of this second island is not going as swimmingly as the first time around. I already want to relocate my house, the museum, Nook's Cranny and villager #3's house while I only needed to relocate my museum in my first game. I knew that I needed to leave space between the tents, and houses (once I started to plan them), but I should have left a bit more space.
- My first visitor on Day 2 was Leif. He introduced bushes, and I was able to buy some. Nook also gave me the DIY for hedge/fence on Day 2 as he invited me to take a trip to May 1st Labyrinth island as soon as the airport unlocked.
- Planning the town, laying down fences, and relocating trees, planting bushes, and flowers is the most time consuming task you can have in week 1.By Day 4-5, I was more satisfied with the way I had planned my village in my first game (even though all the tasks where completed over a week and not 4 days because I wasn't rushing through).
- When planning your town, always think that the villagers houses and shops entrance will face the south. So do not plan having a single street in the middle of two rows, the southern row will look weird with entrances in their backyards.
- I forgot I should not have completed the task of furnishing house of villagers #3-4-5, before having made enough Mystery Island Tours to invite the lazy, peppy, and normal villagers I wanted. I had only invited Wade (lazy) in when I completed that task, and told myself I would be more thorough with Mystery Island Tours afterwards, thinking Wade would move in first, and then I would have 1-2 days to fly to Mystery Islands as he settled in. Nope. It doesn't work the way it WILL work after the campground has been built. Once you complete the task of furnishing the 3 house plots, you get out of the Service Center, and the names of the villagers already appear on the house plots. Luckily, I was happy to see I was randomly assigned villagers I did not dislike : Sally, and Wendy will be moving in.
- Although I am not satisfied as I was (in my 1st game) with the town planning portion, I do not think resetting once again is a good idea. The sheer amount of work required in restarting a New Horizons game, is just forbidding. When I did reset (for no good reason) yesterday, had I known I would be spending that much time just going through the motions on Day 1-4, I would not done so.
- The added 3rd row in your inventory/pockets is a must on Day 2 or 3. The ring of tools is also something you miss dearly when you restart. The 4th row will not be unlocked until later on (it's not yet available on Day 4).
- I've unlocked quite a few DIY I had not encountered in my first game, even two months in... I am stumped by this fact. Granted, I have way less DIY in my new game, but still!
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