Splatoon Splatoon General Discussion (HYPE THREAD)

I saw the one where Callie was all Team Art but Marie was Team Science.

Not too sure I like this map. I love the design, but I only won maybe two out of like twenty matches. :/
 
After playing a few matches on this map, I have to say it's really easy to get turned around... I mean...literally too, but if you go too far into the enemy side you may not know it because of how accessible it is and then suddenly a charger laser appears above your head and SPLAT.

I kind of like that about it, though. Someone who masters this map will be really good at sneaking around opponents and splatting them from behind.
 
This map is amazing holy crap. I love waiting above the place on the rotation platforms and smashing down on the unsuspecting inklings with a roller.
 
I'm still very new to Splatoon, have only played a couple of matches (enough to get LV3), so pretty much everything is new territory for me. Should I try and complete the single player aspect of the game and amiibo challenges first before dedicating a lot of time to multiplayer?
 
I'm still very new to Splatoon, have only played a couple of matches (enough to get LV3), so pretty much everything is new territory for me. Should I try and complete the single player aspect of the game and amiibo challenges first before dedicating a lot of time to multiplayer?

It's best to do an even mix honestly. After beating the boss of each world, you unlock a new weapon in the shop, but you still have to be at the right level and have enough money to buy it. The weapons unlock at level 2, 4, 7, 11, and 15. I beat 1 world per session since they don't take too long. Also since the first few unlock so close toghether you can kinda do whatever you want there.
Also a side note! The weapons you get at levels 4, 7, and 15 also have an alternate version of it that you unlock at levels 17, 13, and 20 respectively.
You don't unlock any weapons past level 20 (besides a bonus weapon at level 40 but it's a clone weapon that looks worse than the original so that isn't such a big deal.
I did the amiibo challenges whenever there was maitnence since that happened a lot when the game was first out, but now I'd say just complete them when you feel like it, but I'd recommend completing all of the story mode missions before starting the amiibo missions.
 
The new maps isn't too bad, but goddamn the already horrid teamplay I've come to expect in towers was just exacerbated by the new map. Too many teammates taking the exact same route, no one trying to sneak attack, just straight for the tower hive minds.
 
The new maps isn't too bad, but goddamn the already horrid teamplay I've come to expect in towers was just exacerbated by the new map. Too many teammates taking the exact same route, no one trying to sneak attack, just straight for the tower hive minds.

Well give it some time, some players might not know how to use the objects in the map to their advantage yet.
 
I'm still very new to Splatoon, have only played a couple of matches (enough to get LV3), so pretty much everything is new territory for me. Should I try and complete the single player aspect of the game and amiibo challenges first before dedicating a lot of time to multiplayer?
When I started the game, I certainly had in mind using story mode for getting used to the basic controls. Though of course you're going to be spending even more time in any case getting used to the basics in turf wars and even when you start out in ranked.

To make a (perhaps) loosely related point in regards to weapons in particular:

I met someone who is ranked highly as a sniper, and indeed plays very well. She told me how the Hero Charger Replica challenges from one of the Splatoon Amiibo made her rethink her initial decision to stay away from sniper rifles, and to spend more time trying to get used to them. She now swears by them. (Relatedly, I haven't tried out the Amiibo challenges yet, but I imagine they would certainly be more helpful in getting used to basic controls before multiplayer matches simply due to the added restrictions and more weapons to try out under those restrictions.)

Similarly, I stayed away from brushes, perhaps partly because of how people said they are terrible weapons, but after seeing players do very well with them and swear by them in the S and S+ rank range, I gave them another shot, and now I love brushes, too.

In other words, we may not initially know what weapons will best suit us, and indeed some of the ones that initially seem the least likely candidates may turn out to be our favorites, after all. And we find this out simply through experiencing these weapons for ourselves, whether by trying out Amiibo challenges, watching Splatoon streamers on Twitch, etc., and then experimenting with them more in turf wars, and then using them in ranked mode when we gain enough confidence.
 
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To be honest, when I got the game, I directly rushed into online playing without touching the single player once XD I started playing the single player maybe a few days after getting the game when I was already level 10 or something. I got used to the controls within 2 hours or something so I never felt the need to practice first. I basically practiced in online mode XD
 
The new maps isn't too bad, but goddamn the already horrid teamplay I've come to expect in towers was just exacerbated by the new map. Too many teammates taking the exact same route, no one trying to sneak attack, just straight for the tower hive minds.

I having a similar problem. Nobody bothers to cover the other routes (and sometimes not even the base) and just charge ahead one way. I usually the one that does all the inking on the new map (and as an E-Liter user that takes forever).
The new map is eh. Not as charger-friendly as I thought it would be. It's too easy for people to climb up the rotating wheel things and splat you.
 
I having a similar problem. Nobody bothers to cover the other routes (and sometimes not even the base) and just charge ahead one way. I usually the one that does all the inking on the new map (and as an E-Liter user that takes forever).
The new map is eh. Not as charger-friendly as I thought it would be. It's too easy for people to climb up the rotating wheel things and splat you.

I'd say it's very charger friendly because if you cover loads of walls you can squid around all the high platforms and by the time someone can get to you you can just flop off the edge.
 
Shoot, I didn't see that until I stopped playing, haha. ;;

I was on a particularly vicious splatting streak today, and this was in Turf Wars. It doesn't surprise me as much in Saltspray Rig, since I generally approach the top platform aggressively and then defend it for basically the entire match.

But I guess the new museum is another match I'm really aggressive with, because almost every time a match ended, I had ventured very close to the enemy base. I've gotten to the point where I can navigate to spawn. I don't because that's really dangerous with no teammates around, but it's something I might be proud of.
 
I actually don't care for the new stage...

Idk why but it always seems like the other team gets the upperhand and my team always lost the 20+ time I played .-.

That and also bc they made it a mandatory course and I got bored of it. xP
 
I saw someone score 1800+ on this new museum map the first time I played it. It was inspiring. But I was on the losing team so also angering.
 
I saw someone score 1800+ on this new museum map the first time I played it. It was inspiring. But I was on the losing team so also angering.

Was it me? :p
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You can abuse Sprinklers so well here.
 
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