I didn't particularly like the original. I don't have the patience or interest to do my own levels, which is fine since I'm happy to play others levels...But the community made levels were mostly complete trash.
I'll see what happens with this though. I'm not holding my breath for the quality of what people make to be any better, nor that there will be any less crappy auto levels, but hopefully they will add some better filters so that I can at least miss all the trash and play levels that somebody actually put some effort into.
Hey you can look forward to playing my levels! It may be a little ambitious and there is a chance that I won't have the motivation to finish it completely but... I want to essentially make my own full Super Mario Bros. game through Super Mario Maker 2! My current plan is to make 8 worlds with 4 levels per world. So that's at least 32 good levels to start off with
For real though I'm sure that there will be others who make good levels but if the 100 Mario challenge returns then the bad level issue will remain. And I agree that a lot of them were a pain. I hope Nintendo creates some kind of filter to combat this. I mean if they really wanted to they could have some kind of AI filter but who knows if they care enough to put in that effort.
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I liked the concept of the first game a lot, and I did own it on the Wii U, but I rarely played it because I felt it had very limited resources. I grew up watching my brother build his own 2D Super Mario platformers on Game Maker, so I had really high expectations that were crushed. Plus I'm not a super creative person when it comes to this kind of thing.
Now I'm actually excited for this new game; it looks like they've updated the interface and added a lot of new stuff. I was surprised to see the Super Bell make an appearance! I was afraid it was gonna end up being one of those one-time only power-ups, like the Penguin Suit and the Super Acorn or whatever it's called.
Also the box art is adorable lol I love itttt <3
Speaking of the power-ups, I really hope that they add one extra power up to each of the theme/style exclusives. It would really help a ton with making the game more varied. For Super Mario Bros. they'd have to come up with something new or repurpose one from other games since it only had the Fire Flower.
Super Mario Bros 3 could use the Frog Suit, or maybe go crazy and use the Hammer Suit which is so obscure, honestly it deserves a spotlight. Then Super Mario World I'm not sure about... I don't remember there being many power-ups in Super Mario World but they could use the P-Balloon??
For New Super Mario Bros. U the obvious choice would be the Penguin Suit. Which I'd totally be happy with but I'd much rather see the Mini Mushroom. I know it's a weird one but I always liked how Mario controlled with it and I think it could make for some very interesting level designs. Also, it could serve as a less painful way to force Mario to be small instead of throwing someone into a spike pit.
Super Mario 3D World I'm not sure about... It had the Boomerang Suit which I'd like a lot but it loses a lot of its usefullness in a 2D environment as the boomerangs will probably disappear upon contact with ground tiles. I think the Mega Mushroom would be really cool to have back. Let us smash pipes in HD pls Nintendo! Otherwise just add the Tanooki Leaf again or somth even though it's already in the Super Mario Bros. 3 style because idk how to make the Double Cherry have any use in 2D.
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I've never played super mario maker because i never owned a Wii u. I never bought it for my 3ds because of the reviews lol. I'm super excited for this game. Super Mario maker was one of the games that I always wanted to play so can't wait to play smm2 on the switch!
It's great! I'll probably make a thread -if nobody makes it before me- for sharing levels once the game releases (assuming that level sharing is back which it should cause otherwise what's the point of this game lmao). So you could come share your levels and play ones made by users from here