Geoni
You're doing great!
Unless hosts are committed to modkilling for people saying things like what was said in Kingmaker, using language at another person, getting overly personal in arguments, or being toxic outside of games to the point where it seeps into them, I feel the recent issues are going to remain pervasive.
This requires a banlist and the blacklisting is going to have to be given the exception here if you want people to truly think about consequences before they decide to get personal in a game. If you don't want a mafia banlist then the alternative is to give people a forum tempban or ban...the work is the same.
Apologies if I'm placing a conclusion ahead of time but I do feel this is in part more difficult because nobody on staff is invested in mafia anymore so it's just an extra duty added to being a mod and it would be easier to cut that duty off completely. I would be in no way surprised if this decision is made and I've been telling people that this was coming if they weren't serious about modkilling so if this thread doesn't make it a serious threat then it will happen.
We'll work with you, but you have to be willing to at least meet us on some sort of banning system if you don't just want to get rid of the Cellar altogether. I don't feel your blacklisting rule should be applied if the blacklisting in question (ban list) has to do with the person being tempbanned/banned for violating site rules to begin with. Should maybe just be seen as a term of agreement when it comes to playing the game here in addition to being on the forum in general.
But again, if there's nobody on the modteam invested in mafia and we can't take preventative measures then like...what can we do to really save ourselves if not enough if us are being serious about modkilling? That's really the most we can do and past games have had multiple incidents where they should have been, with some people being offenders multiple times. If leaving it up to host discretion isn't stopping the issue a more concrete solution needs to be implemented.
As for what constitutes being insulting other members it should be seen this way: you can denounce another person's reads or takes on the game, but you cannot denounce them as a person. In denouncing them do so in a way that's not abrasive and/or demeaning towards them.
I think the issue at hand currently is that a lot of members of the mafia community are talking about each other behind DMs and it bubbles to the surface when they end up in the same game. Having to hear about people wanting to WotC this person or that person is...less optimal than a banlist, because the act of approving or denying a WotC creates further drama that festers.
Like no matter what this game comes with tension and has to be moderated at some capacity but I still implore you guys to leave us alive even if it means more work on your part because this has been a sub community for a long time that a lot of people have put so much into. Arguing for a banlist and ensuring that I as a host will modkill rule breaches while also reporting it is the most I can do to help make it just a little bit easier to moderate.
Sorry if that's long-winded and may be seen as arguing about a decision but I have been watching the games and community closely ever since you had to step in on the Renaissance game and get to the point of mod-editing posts @Vrisnem and that's my judgement of the situation, what I think it calls for.
Also I assume the blacklisting rule has more to do with a group of people excluding a person because of personal dramas and/or picking on the person. I understand it's personal in a vacuum but if it's outlined as 'if you had to be modkilled/reported or have had a moderator edit your post, you are banned from playing X amount of games'
Or
'if you clearly and purposefully throw a game you are banned from playing a game in the cellar (temporary or permanent)'
I don't think it's in any way personal to temporarily 'blacklist' members from playing a game when it's an established thing worded this way in the rules whereas if hosts are accepting or denying WotC requests behind the scenes it's a much more icky thing for the individual on the receiving end.
If the reason for the 'no blacklisting' is not what I assume and it's just the concept of blacklisting happening to begin with I'm not sure what to say, it's going to remain a bit more difficult to moderate or the decision will be made to shut it down because mafia is mafia.
Knowing what has happened in the past when more orderliness was proposed I can understand why you lot are unanimous about there being no cellar moderator but...it would be helpful. I understand that it's weird to have a staff member just for one subforum but we are at a 'it needs to be able to moderate itself or we get rid of it' but...I honestly don't think it has been going well ever since the ban list was abandoned and there were no longer any mods interested in mafia. But we're going to continue accumulating more players because of New Horizons and games may get slightly larger so it gets that much more taxing for you Vrisnem. I also understand you'd need the right person to begin with even if you did change your minds, someone who hasn't had any incidents and won't have periods of IRL busyness and doesn't have a personality where it would get to their head.
So yeah this is tough. Again, sorry ahead of time that this will be long and rambly, the TL;DR is that I'm still saying we need 'hosts must modkill for (insert rule breach)' and that a banlist can be made to be impersonal enough to not feel like an icky type of blacklisting.
I already feel like I should have made this post more presentable/easy on the eyes.
This requires a banlist and the blacklisting is going to have to be given the exception here if you want people to truly think about consequences before they decide to get personal in a game. If you don't want a mafia banlist then the alternative is to give people a forum tempban or ban...the work is the same.
Apologies if I'm placing a conclusion ahead of time but I do feel this is in part more difficult because nobody on staff is invested in mafia anymore so it's just an extra duty added to being a mod and it would be easier to cut that duty off completely. I would be in no way surprised if this decision is made and I've been telling people that this was coming if they weren't serious about modkilling so if this thread doesn't make it a serious threat then it will happen.
We'll work with you, but you have to be willing to at least meet us on some sort of banning system if you don't just want to get rid of the Cellar altogether. I don't feel your blacklisting rule should be applied if the blacklisting in question (ban list) has to do with the person being tempbanned/banned for violating site rules to begin with. Should maybe just be seen as a term of agreement when it comes to playing the game here in addition to being on the forum in general.
But again, if there's nobody on the modteam invested in mafia and we can't take preventative measures then like...what can we do to really save ourselves if not enough if us are being serious about modkilling? That's really the most we can do and past games have had multiple incidents where they should have been, with some people being offenders multiple times. If leaving it up to host discretion isn't stopping the issue a more concrete solution needs to be implemented.
As for what constitutes being insulting other members it should be seen this way: you can denounce another person's reads or takes on the game, but you cannot denounce them as a person. In denouncing them do so in a way that's not abrasive and/or demeaning towards them.
I think the issue at hand currently is that a lot of members of the mafia community are talking about each other behind DMs and it bubbles to the surface when they end up in the same game. Having to hear about people wanting to WotC this person or that person is...less optimal than a banlist, because the act of approving or denying a WotC creates further drama that festers.
Like no matter what this game comes with tension and has to be moderated at some capacity but I still implore you guys to leave us alive even if it means more work on your part because this has been a sub community for a long time that a lot of people have put so much into. Arguing for a banlist and ensuring that I as a host will modkill rule breaches while also reporting it is the most I can do to help make it just a little bit easier to moderate.
Sorry if that's long-winded and may be seen as arguing about a decision but I have been watching the games and community closely ever since you had to step in on the Renaissance game and get to the point of mod-editing posts @Vrisnem and that's my judgement of the situation, what I think it calls for.
Also I assume the blacklisting rule has more to do with a group of people excluding a person because of personal dramas and/or picking on the person. I understand it's personal in a vacuum but if it's outlined as 'if you had to be modkilled/reported or have had a moderator edit your post, you are banned from playing X amount of games'
Or
'if you clearly and purposefully throw a game you are banned from playing a game in the cellar (temporary or permanent)'
I don't think it's in any way personal to temporarily 'blacklist' members from playing a game when it's an established thing worded this way in the rules whereas if hosts are accepting or denying WotC requests behind the scenes it's a much more icky thing for the individual on the receiving end.
If the reason for the 'no blacklisting' is not what I assume and it's just the concept of blacklisting happening to begin with I'm not sure what to say, it's going to remain a bit more difficult to moderate or the decision will be made to shut it down because mafia is mafia.
Knowing what has happened in the past when more orderliness was proposed I can understand why you lot are unanimous about there being no cellar moderator but...it would be helpful. I understand that it's weird to have a staff member just for one subforum but we are at a 'it needs to be able to moderate itself or we get rid of it' but...I honestly don't think it has been going well ever since the ban list was abandoned and there were no longer any mods interested in mafia. But we're going to continue accumulating more players because of New Horizons and games may get slightly larger so it gets that much more taxing for you Vrisnem. I also understand you'd need the right person to begin with even if you did change your minds, someone who hasn't had any incidents and won't have periods of IRL busyness and doesn't have a personality where it would get to their head.
So yeah this is tough. Again, sorry ahead of time that this will be long and rambly, the TL;DR is that I'm still saying we need 'hosts must modkill for (insert rule breach)' and that a banlist can be made to be impersonal enough to not feel like an icky type of blacklisting.
I already feel like I should have made this post more presentable/easy on the eyes.