I'm not sure if anyone's already noted this specific issue, and if someone already did, then I might as well shed more light as to how dumb it is for a villager to give you a task/favor to do, but when you talk to them during the errand, the game only gives you two options of asking what said errand was or leaving the conversation. I can't believe this issue was never fixed when the game was updated. This isn't a pet peeve; this is a game design flaw in a series all about communication. The older games had no problem showing three possible dialogue options, with one of them having the villager just talk the villager as they normally would, so why wasn't the middle option included here? What the hell? Even CITY FOLK — the game which pretty much butchered this system, got this right, so how is it that these developers are still making basic mistakes like this?