I wouldn't say that, no. While I do like the extra customization (I get to choose how the village looks? Yes please). A few things irk me. While I do like the 'General Store' idea introduced in later installments, I miss the simplicity of shops. Like one dedicated to seeds, library, rival farm. For me currently the game lacks variety, but that will soon change once I progress and I know that. Kind of hard to rate (or rather, give my full thoughts towards) when I'm so early into the game. I don't even have near half the villagers nor half of what WILL be available to me. I'm sure more and more festivals will be introduced (right now it's lacking) -- horse races I've always loved, celebration of summer, special stalls opening (like Van in ANL), and what I'm really bummed about: no beach D:
For what it's worth it's a great game. Even when there's next to nothing available I'm entertained and want to progress on my farm. If you want a first impression -- this game didn't deliver on that.
A month's worth of tutorials? Not sure who came up with that idea. Not a huge fan of the blank mini map either. I'd like to be able to see my gravel patches in it or my roads (though I do know why they decided against this). I'm thankful they got rid of the god-awful gimmicks they introduced in the first DS installments, though. Sure going into this entirely different menu to clean your animals on screen was cool, but it was far too drawn out. Harvest Moon (IMO) isn't the type of game that should lean towards too much use for the touch screen. I'm happy they don't use it for any important actions.
misc things:
FoMT/AWL will probably always remain my favorite
The music in ANB compared to others is actually disappointing to me. I still hum to the melodies, but I feel they aren't as fitting or 'good.'
The art style is cool. It'll be a hit or miss for a lot of people, but again fits for this
I do like the idea of a small-time village. Glad this returned (reminds me of HM 64/FoMT/AP)
One thing AWL did amazing with was added selection of cows (and everything else
). Not sure why they don't do that anymore (exception in AP)
I do like that foraging is easier
Transition is kind of awkward. Straight up next to nothing for an entire month and then you're presenting with what seems like a 60% increase in constant content.
Cooking is a bit weird, but to me it's preferred. I love the simplicity. FoMT was so annoying waiting for Saturday to buy one new thing for your kitchen and then have this U of gadgets everywhere with next to unlimited recipes
REALLY DO MISS A BEACH ;-;
etc etc etc
TOO MANY THINGS TO SAY, NOT ENOUGH BRAIN POWER TO DO IT RIGHT (OR SEEM LIKE I'M NOT COMPLAINING).
I sry