To TT or not to TT

TT or no TT?


  • Total voters
    130
Your Overwatch analogy doesn't apply here; it's a terrible comparison, actually. Overwatch is a team based PvP game; using aimbot or other cheats there has very different ramifications than TT'ing does in Animal Crossing. Using aimbot, wallhacks or other such cheats in a PvP game literally breaks the game's balance and destroys the competitive nature of the game. You are directly affecting the enemy team's experience because you invalidate anything they can do because you're a god essentially. TT'ing in animal crossing is different. This game is not competitive for starters. That's an extremely big difference. If I TT to move a building, that has absolutely no impact on your experience on your island. Don't pretend that it does. TT'ing in Animal Crossing is a more isolated manner than cheating for godmode/infinite items/gold in a PvP game, much worse for the games that are PvP and gear centric.

Call TT'ing cheating if you want to; I don't really care one way or another what you classify it. However, to say that it's akin to cheating in a PvP game with hacks is absurd. Straighten out your facts.

Imagine if the law classified petty theft the same as 1st degree murder. What a world that'd be.
Yeah, that's not what I meant. Overwatch and games alike are skilled based you know? So if you cut out the skill part to make the game "fun", you ruin the point of the game. Although, TTing can also affect other players, have you seen the economy?
 
Yeah, that's not what I meant. Overwatch and games alike are skilled based you know? So if you cut out the skill part to make the game "fun", you ruin the point of the game. Although, TTing can also affect other players, have you seen the economy?
You threw out an analogy that doesn't service your point. Also, since you're talking about skill, what exactly constitutes skill in Animal Crossing? How do you quantify that? In overwatch, it's reaction time, awareness, decision making, map experience, communication skills, and other factors that constitutes "skill." All of which are undermined, no- completely thrown out the window when you bring in aimbots and wallhacks/external software. So again I ask you, when it comes to Animal Crossing, what do you consider "skill"?

TT'ing affecting the economy? Are you talking about TT'ing for turnips and amassing tons of bells? Sure, that's a thing. However, do you know what affects the economy in a more drastic way? People with hacked switches. People who buy bells/ingame items with real money on ebay from the hackers. People who use save editors for Animal Crossing to put anything and everything they desire into the game with astronimical quantities in an instant. You want to talk about "ruining the economy?" Consider the effect the hackers have on the game, and also consider the fact that players who don't TT can also make millions legitimately through trading and other means.

Lastly, despite all the bells being pumped into the game, I don't see over inflation here. Crafting mats at 2m a stack? Where are they? Furniture pieces over 20m? Where? Nook miles tickets 1m each? Please, show me.

Anyway, my point is, TT'ing doesn't have as destructive of an effect on Animal Crossing as cheating in a PvP game does. That really isn't an argument. I'm not here to persuade you that TT'ing is fine; I couldn't care less about that. Matter of fact, objectively, TT'ing is cheating, but that's really not the point I'm trying to make. It's just that you don't seem to understand the differences and effects that other, worse, cheats have on other games, and lumping everyone into a blanket category is not right. To say that someone who TT's in animal crossing is similar to someone who uses save editors, aimbots, and other hacks to ruin other people's experiences is inaccurate and unfair.
 
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You threw out an analogy that doesn't service your point. Also, since you're talking about skill, what exactly constitutes skill in Animal Crossing? How do you quantify that? In overwatch, it's reaction time, awareness, decision making, map experience, communication skills, and other factors that constitutes "skill." All of which are undermined, no- completely thrown out the window when you bring in aimbots and wallhacks/external software. So again I ask you, when it comes to Animal Crossing, what do you consider "skill"?

Once again I gotta correct you. The analogy of Overwatch was pointing out playing a game not in the way it was meant to. I don't understand why this is so hard for you to understand because I've had to repeat myself around 3-4 times now. Animal crossing has nothing to do with skill and I wasn't implying that. Animal Crossing is a sims game that is supposed to be played (Even the devs agree) in real-time. Using TTing is exploiting the game to...
to have fun.
Which ruins the point of the game. Just like Overwatch, skipping the progression of gain skill with each match with exploits and cheats destroys the point of the game. I hope this is starting to make sense because Im getting tired of repeating myself.

TT'ing affecting the economy? Are you talking about TT'ing for turnips and amassing tons of bells? Sure, that's a thing. However, do you know what affects the economy in a more drastic way? People with hacked switches.People who buy bells/ingame items with real money on ebay from the hackers. People who use save editors for Animal Crossing to put anything and everything they desire into the game with astronimical quantities in an instant. You want to talk about "ruining the economy?" Consider the effect the hackers have on the game, and also consider the fact that players who don't TT can also make millions legitimately through trading and other means.

Wow, so there are other exploits so that means that TTing must not be bad. What?! How do more drastic cheating/exploits make TTing any less bad? You can argue that they aren't as drastic all you want but at the end of the day, they're both doing the same thing at different rates.
 
(Even the devs agree) in real-time. Using TTing is exploiting the game to...
Stop blatantly lying to people.
I just had this discussion in another thread with you where I posted an article of the devs saying the exact opposite.
Do I really have to post it here too?
 
Stop blatantly lying to people.
I just had this discussion in another thread with you where I posted an article of the devs saying the exact opposite.
Do I really have to post it here too?
You said it yourself in the other thread that the devs say that the game should be played without TTing.
However, they do state that, “for the players to play for a very long time, and also for players to share the experience with their friends or family, we do think that playing without traveling would probably be the ideal way.
 
Once again I gotta correct you. The analogy of Overwatch was pointing out playing a game not in the way it was meant to. I don't understand why this is so hard for you to understand because I've had to repeat myself around 3-4 times now. Animal crossing has nothing to do with skill and I wasn't implying that. Animal Crossing is a sims game that is supposed to be played (Even the devs agree) in real-time. Using TTing is exploiting the game to...

Which ruins the point of the game. Just like Overwatch, skipping the progression of gain skill with each match with exploits and cheats destroys the point of the game. I hope this is starting to make sense because Im getting tired of repeating myself.



Wow, so there are other exploits so that means that TTing must not be bad. What?! How do more drastic cheating/exploits make TTing any less bad? You can argue that they aren't as drastic all you want but at the end of the day, they're both doing the same thing at different rates.
I don't understand what's so difficult for you to grasp here? Your Overwatch analogy doesn't work. TT'ing doesn't even remotely come close to the damage that using real cheats in PvP games can cause. That's not a fair comparison at all.

Also, not sure why you bolded "TT'ing affecting the economy? Are you talking about TT'ing for turnips and amassing tons of bells? Sure, that's a thing. However, do you know what affects the economy in a more drastic way? People with hacked switches." It seems to me that you're the one who has a hard time understanding, honestly. I'd like you to point me to where I said TT'ing isn't cheating? I already said it was; not sure what you were trying to accomplish here? I literally said my only point here is that you categorize all cheating, as equally bad, and that's hardly fair. As a matter of fact, that's flat out wrong. The law doesn't penalize someone who doesn't pay their parking permit the same as someone who just committed armed robbery. Perspective.
 
If you cannot grasp what Im saying without getting lost in the cheating in Overwatch then there's no point in me further explaining it to you. It's clear you do not want to understand what Im saying about ruining the point of the game and you'd just like to change what I am saying to further your own arguments.
 
You said it yourself in the other thread that the devs say that the game should be played without TTing.


Here let me re-post this without it being taken out of context like you just did.

According to an interview with Washington Post, the developer doesn’t consider time traveling to be cheating. However, they do state that, “for the players to play for a very long time, and also for players to share the experience with their friends or family, we do think that playing without traveling would probably be the ideal way.”

Pulled from this article
 
If you cannot grasp what Im saying without getting lost in the cheating in Overwatch then there's no point in me further explaining it to you. It's clear you do not want to understand what Im saying about ruining the point of the game and you'd just like to change what I am saying to further your own arguments.
You're twisting my words and you're unwilling to acknowledge that your analogy that you tried to use to further your argument was not up to par. You were found out, and now you refuse to accept the fact that you were wrong. Classic. Do have a nice day now, I'm finished here as well.
 
Here let me re-post this without it being taken out of context like you just did.

According to an interview with Washington Post, the developer doesn’t consider time traveling to be cheating. However, they do state that, “for the players to play for a very long time, and also for players to share the experience with their friends or family, we do think that playing without traveling would probably be the ideal way.”

Pulled from this article
Exactly, so if you look closely you see...
However, they do state that, “for the players to play for a very long time, and also for players to share the experience with their friends or family, we do think that playing without traveling would probably be the ideal way.
Which shows that the devs blatantly suggest that you shouldn't TT
 
You're twisting my words and you're unwilling to acknowledge that your analogy that you tried to use to further your argument was not up to par. You were found out, and now you refuse to accept the fact that you were wrong. Classic. Do have a nice day now, I'm finished here as well.
Agreed! Lol Zura is putting words in Mello and Infinity's mouths.
 
You're twisting my words and you're unwilling to acknowledge that your analogy that you tried to use to further your argument was not up to par. You were found out, and now you refuse to accept the fact that you were wrong. Classic. Do have a nice day now, I'm finished here as well.
Lol I do not understand why this is so hard for you to understand. I didn't say that cheating in ANCH was as drastic as cheating in Overwatch. I said (I think this is probably my 5-6 time saying it) They both ruin the point of the game. That's it. that's all. There is absolutely no way I can make this any clearer

That analogy was definitely lost on you so there's no point in me continuing to argue it with you. Good day.
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Yeah, thats great and all, but how exactly does that mean that TT is cheating?
I explained it in the other thread. People are using it to exploit other players and for their own greedy gains. It really depends on your definition of cheating but for me, it definitely counts.
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Agreed! Lol Zura is putting words in Mello and Infinity's mouths.
I apologize if I have done that.
 
People are using it to exploit other players and for greedy gains. It really depends on your definition of cheating but for me, it definitely counts.

Right there....
Right there is where you just lost the argument.

WHO CARES if you think its cheating....... you dont speak for the rest of the world
 
Right there....
Right there is where you just lost the argument.
What was the argument exactly? I was saying from the beginning that I believe it's against the point of the game. Also said from the start that people are using it to exploit others. Do I need to gather all of them and quote them for you?
It still depends on the way you're TTing. If you're TTing and keeping to yourself then that's perfectly fine. However, you cannot deny that people have used it to "cheat" stuff while also taking advantage of other players as pointed out by others here. I for one don't ignore and overlook the idea of using TTing for greedy gains and I do call it cheating so yeah.
 
What was the argument exactly? I was saying from the beginning that I believe it's against the point of the game. Also said from the start that people are using it to exploit others. Do I need to gather all of them and quote them for you?
I edited my last post, please use it as a reference.
 
Do it! TTing is definitely fun especially after you've done everything!

I find that TTing is best when you've already done absolutely everything for that day, though be aware that weeds can be quite annoying if you do it a ton!
 
WHO CARES if you think its cheating....... you dont speak for the rest of the world
Because they ruined the market which affects everyone and let's not forget what the main topic of this thread is
 
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