EvilTheCat6600
Senior Member
I got two words for you: Live Events. "Why do they need to download those characters via events?" I've seen people asking. And I've come up with something that could answer the question, and some of you aren't going to like it:
The characters are probably in the game already, but the holiday events MIGHT be designed with Pocket Camp in mind. As in all month long events themed to holidays like Bunny Day, Toy Day, Halloween, etc will go on all month long and you can complete tasks to get event exclusive furniture for that holiday with a different set each year.
This is just a speculation, however. It does seem like the most logical and likely scenario. After all if the events were pre-programmed in, there would be no reason to offer year round updates. Every year Halloween will do something different and if you're busy, you'll miss out.
As for "preventing time travel" consider this. If you add the character to the game and there's not a different event every year, time traveling for holidays WILL become possible, BUT if the holiday events are different every single year then it's impossible to time travel to do holidays early altogether as they'll be synced to the real world and not the game clock or system clock. Hence the term "live events."
This is a problem, however, because not everyone has time to play for hours on end for days on end, meaning some people will miss out on event exclusive furniture items. It's fine in a mobile game to keep it from getting stale, but this is a 60 dollar console game and I'm sincerely hoping we don't see Pocket Camp style monthly events at all.
Anyway, this where my TL;DR discussion comes to an end. Thanks for hearing me out. Let's discuss our thoughts on this whether you like the idea of this, hate it or just want to call me completely crazy and share why live events will strictly be for Pocket Camp.
The characters are probably in the game already, but the holiday events MIGHT be designed with Pocket Camp in mind. As in all month long events themed to holidays like Bunny Day, Toy Day, Halloween, etc will go on all month long and you can complete tasks to get event exclusive furniture for that holiday with a different set each year.
This is just a speculation, however. It does seem like the most logical and likely scenario. After all if the events were pre-programmed in, there would be no reason to offer year round updates. Every year Halloween will do something different and if you're busy, you'll miss out.
As for "preventing time travel" consider this. If you add the character to the game and there's not a different event every year, time traveling for holidays WILL become possible, BUT if the holiday events are different every single year then it's impossible to time travel to do holidays early altogether as they'll be synced to the real world and not the game clock or system clock. Hence the term "live events."
This is a problem, however, because not everyone has time to play for hours on end for days on end, meaning some people will miss out on event exclusive furniture items. It's fine in a mobile game to keep it from getting stale, but this is a 60 dollar console game and I'm sincerely hoping we don't see Pocket Camp style monthly events at all.
Anyway, this where my TL;DR discussion comes to an end. Thanks for hearing me out. Let's discuss our thoughts on this whether you like the idea of this, hate it or just want to call me completely crazy and share why live events will strictly be for Pocket Camp.