Pokémon What do you think is the worst way to evolve Pokémon?

Evolutions which are hinged upon having a high level of friendship with a Pok?mon are probably my least favorite, but that might have more to do with baby Pok?mon. As someone who likes to breed teams with good IVs, Natures, Abilities, and moves, I can't stand having to raise up, say, a Cleffa I hatched into a Clefairy so I can use it as parent material for a better one. I doubly hate this when a specific time of day is involved, as is the case for Budew, Chingling, Happiny, Riolu, and Snom. Having them hold a Soothe Bell, getting haircuts/massages done for them, being forced to keep them in your party the entire time until they finally evolve because putting the Pok?mon in a PC Box lowers its friendship? It sooner builds resentment rather than endearment because even if you're doing all of that, it still takes forever.

Trade evolutions which require the Pok?mon to be holding a specific item are also a bother. Depending on the game you're playing, the item could be hard to come by and/or expensive. Even if that's not the case, hope you either have multiple consoles and games to trade between or a friend you could trade with.

Another mildly annoying one is when a Pok?mon has to know a specific move to evolve, like anything that needs to learn Ancient Power or something. Why would you want to waste a moveslot on your Piloswine or Yanma for example, especially in the older games where you had to pay some form of alternative currency like heart scales to relearn a move.

Location-based evolution like for Leafeon and Glaceon kind of sucks, but it's not the worst.

Dishonorable mentions to Sliggoo needing to be a certain level while it's raining, Tyrogue because it's a pain and a waste of resources if you care about EVs (EV reducing berries for junk EVs you earned, vitamins if you used them, time), and Wurmple.

for me inkay was definitely a very weird one to do, cos not only did it have time requirements form memory, but you also had to be holding your ds upside down. It did make me laugh my bum off when i did it for the first time tho, which was fun.
No time requirement for them actually, just a level requirement of 30 or higher while holding the console upside down during level up.

I'm actually fond of Inkay's evolution method, to be honest. Malamar is one of my favorite Pok?mon, and the evolution requirements actually make sense when one considers their overall design and its signature move Topsy-Turvy. People might not figure it out on their own and have to look it up online, including myself, but once you know what it is it's sort of a no duh thing and I find the concept charming and sort of fun. I likewise don't find something like Galarian Farfetch'd evolution requirement that much of a bother and like the idea. Same for stuff like Pancham. Stuff like this is interesting.


Galarian Yamask's though? As others have said throughout the thread, absolutely absurd.
 
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The trading thing is kinda annoying. I didn't buy an online subscription until I got pokemon, but there's no way to complete the dex without trading online, and the requierments have gotten weirder.

evolving farfetch'd wasn't that hard, I think it's a cool idea and the large leek they hold already boost critical hits so I probably would have evolved it myself at some point without knowing how to. Evolving galarian Yamask was way worse, but if you have them hold a focus sash it wasn't unmanagable either.
 
Worst way for me was in PKMD:BRT
Always hated standing under the waterfall in whishcash pond hoping to evolve , never did I bother to check the Pok?mon stats which told me if it was ready to evolve
 
There’s another Pok?mon I forgot about. Salandit.

Prior to Sword/Shield, Sun/Moon was the worst game when it comes to weird evolutions like this, with Salazzle, Magnezone, Vikavolt, and Crabominable being the worst offenders. Especially for Salazzle, when a Salandit had to be female when 87.5% of the Salandits are male.

- - - Post Merge - - -

I would say Tyrogue

More like Tyrogue to Hitmontop. It’s kinda tricky to keep base stats balanced unless if you take the advantage of quitting without saving (and with autosave turned off).
 
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More like Tyrogue to Hitmontop. It’s kinda tricky to keep base stats balanced unless if you take the advantage of quitting without saving (and with autosave turned off).

Came here to say Tyrouge into Hitmontop. It's annoying how the new evolution animation makes it impossible to see who they're evolving into and cancel out before the get the chance to evolve, I've got like 4 spare Hitmonchan's now because I couldn't see what they were going to become.
 
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I dislike friendship evolves. But then I seen someone mentioned Tyrogue...reminding me that is by far the worst.
 
god, by far the worst is tyrogue. the way to evolve hitmontop is a disgrace to mankind. spent nearly a whole day trying to get that thing and evolved over 20 tyrogue when i was filling my dex.
galarian yamask is easy with a focus sash but what even WAS that...
i'm actually fine friendship evolves since usually i only spend time with a few pokemon. i have so many curry ingredients at this point, i usually get those evolved after two camp sessions.
 
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It seems that everybody hates Tyrogue to Hitmontop evolution. Although I agree that it’s hard, I can take advantage of vitamins to make it easier.

I might come up with a list of offenders for bad evolutions in Pok?mon. I may even include Magikarp, not that its evolution method was bad, but because of how it’s the hardest to evolve in the first generation.
 
tyrouge is annoyiing i havent get hitmontop cause stats have to equal....
also rainbow alcremie
i had to wait until dusk (7pm) and spin for 30secs to get it. my fingers hurt after that
 
all of the ones that have been mentioned i can find funny for the most part, so it takes the edge off of how anoying they are a bit.

alcremie, however... i hate that thing. too many different colors, too many specific requirements. i guess they're not that hard to get, but it seems particularly stupid to me.
 
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