From all that we've seen previously, here is a mega-list of new features and quirks other people and I have found, organized into sections for your convenience:
MAP & ENVIRONMENT
VILLAGERS & NPCS
HUMAN PLAYERS & MULTIPLAYER
FURNITURE & DESIGN
NEW FEATURES & MECHANICS
MISCELLANEOUS
That's all I have so far. Are there any new things y'all picked up on as well that haven't been mentioned? And a big thanks to everyone who's helped!
And remember, take everything with a grain of salt. We saw a really early build, so things can change in the future and will be updated on here if/when they do.
RESOURCES
MAP & ENVIRONMENT
- Map Size ~ Thanks to ztc0611 for their comprehensive analysis, it appears the total map is 6x6 acres, but playable space is akin to about City Folk.
- Multi-layered towns ~ It appears that towns will have multiple layers a la City Folk again.
- Beaches ~ Beaches are no longer separated by a giant cliff but rather fluid as in titles before New Leaf. There are also large rocks on the beach shoreline, and it appears that you can walk on them.
- Dynamic Weather ~ Wind can blow trees at differing rates, amazing atmospheric feature. Wind also blows around flowers and weeds. From the trailer and gameplay, and confirmed in the September Direct, clouds cast a moving shadow over the ground. Shadows and wind can change based off of time of day and weather.
- Flower Structure ~ Thanks Roshan, a small detail but flowers are in formations of 3.
- New Flower Types ~ Thanks to sloom for pointing this out, but there is a new flower type in the September Direct (they can be seen first at 0:35). At first I thought these were pansies, but they are not since pansies can be clearly seen at the end of the E3 Trailer. This appears to be a completely new flower to the series. There are also now chrysanthemums, which are new to the series.
- Grass Patterns ~ The classic triangle pattern was present in the trailer and later in the September Direct. Thanks Ossiran for pointing out that all grass does have a pattern, but it appears to be of varying intensity (some times the design sticks out and other times it fades away). This is something that hasn't been done before but looks really cool.
- New Butterfly ~ There is a new butterfly that appears to be somewhat common. It can be seen ~0:18 in the E3 trailer and at ~4:47 in the September Direct trailer.
- Clams ~ Clams can be found spouting sand on the beach and dug up. These can be used to craft fishing bait.
- Big Mushroom ~ Don't really know how else to describe it but in the September Direct next to PeeWee there was a bigggg mushroom thing. Is this a new type of mushroom furniture? It didn't appear to be a sofa or anything but rather a decor-type piece. The mushroom can be seen at ~4:50.
- Leafpiles and Tumbleweeds ~ In the New Year's screenshots, specifically on the autumn photo, we can see leafpiles and what appears to be tumbleweeds (in the bottom rightish, I can't really tell). These seem to be a new seasonal environmental item...unless they're craftible.
- Dodo Airlines ~ There's an airplane icon on the map on the bottom by the beach, which upon some detective work on the subreddit, appears to be a seaplane. Now that we've seen the September Direct, it is in fact a seaplane for something called Dodo Airlines. This looks to be how we travel from island to island. The main building so far has been shown in both blue and yellow; whether this is customizable or map-based we don't know. The town flag is also present here.
VILLAGERS & NPCS
- More Alive Villagers ~ At 1:03 in the trailer, Olivia is sitting next to a tree top left. Goldie can also be seen sitting on a bench. Fuchsia in the Treehouse can be seen carrying logs. Villagers move their heads and eyes to see their environment. In the September Direct, villagers can be seen doing all types of things. Butch can be seen doing a sitting animation at ~3:32. Antonio can be seen holding a book at ~3:58. PeeWee can be seen holding a basket at ~4:50. Rosie can be seen carrying logs at ~4:54.
- Villager Homes ~ Villagers appear to start in tents and then, later on, move into homes. Villagers will pay off their own debts "at their own pace."
- Villagers Can Wear Shirts ~ Thanks pinkfawn for pointing out animals can now wear long sleeve shirts, dresses, and sheep also can wear shirts.
- ....and accessories ~ The extent of what accessories villagers can wear has yet to be determined, but in the new New Year's Screenshots, we can see Kiki wearing glasses.
- Eye Pupils ~ Thanks creamyy for pointing out both player made characters and animal villagers have eye pupils. Another nice detail added.
- Villager Detailing ~ HUGE thanks to Ossiran for pointing this one out, and it's a really interesting one. In the September Direct, we can see Wolfgang sitting on a tree stump (~4:58 in the trailer) with detail on his paws. We also can see Angus a few seconds earlier with detailing on his hands imitating hooves. This is a really unique detail that should have each species look a little more unique from one another.
- Villager Text Boxes ~ As others have pointed out, the villagers that were spoken to in the trailer and Treehouse had their names in their colors (for example, Fuchsia had yellow and pink with Hamlet having yellow and brown).
- New Villager Personalities? ~ No. Per IGN, New Horizons will be sticking with the established 8.
- New Friendship Improvements ~ You can gift villagers "crafted items" to improve friendship.
- Nook Inc. ~ Tom Nooks own a company with a "getaway package," and the Nooklings will "have a store" with Nook Inc. Can sell stuff initially to Timmy, such as weeds. He also sells basic furniture, flowers, sapling, and medicine. The company starts in a tent, the billboard is next to it. Thanks Darius-The-Fox for pointing out ATM and ? Box in the Nook tent as well (it's possible the ATM could actually be a catalog machine as well).
- Resident Services ~ Tom Nook will have some place called Resident Services that allows him to "invest money into the residents." What it's sounding like is as your town gets built up and as you pay off debt, more stuff becomes available.
- Where's Isabelle? ~ Big thanks to Ossiran for linking the IGN Article. The article confirms Isabelle is in the game, but you have to pay off enough debt to unlock her role. The article also implies that similar NPCs and services will be unlocked as you pay off more and more debt. A bit like New Leaf, only less time oriented and seemingly more at-your-own-pace. Also, revealed in the New Year's Eve Japanese Trailer, we can see Isabelle with a new shirt on the cover for the game. We still don't know what she does, but an interesting detail nonetheless.
- Mr. Resetti ~ With the introduction, Mr. Resetti has "lost his job." However, it's been teased that he's looking for a new one, so it is very likely he'll be in New Horizons under a new employer.
- Harvey ~ In the extended cover art, Harvey can be seen on his own island and cabin. It's unknown what his role is in this game, but could it be something similar to that of New Leaf: Welcome Amiibo?
- New NPCs? ~ On the packaging cover revealed in the New Year's Japanese Trailer, we can see one for sure new NPC near Dodo Airlines. He/she looks like an Dodo with sunglasses on. This is presumably the pilot for the seaplane. There also appears to be a beaver fishing. In past games, Chip was always in charge of the fishing tourney. This beaver is not Chip unless they totally redesigned him. The eyebrows are different and this new NPC has much bigger eyes. I'm assuming this NPC will run the fishing tourney in this game or do some new feature involving fishing that has yet to be seen.
HUMAN PLAYERS & MULTIPLAYER
- New Fashion Items ~ From the trailer, some human characters were wearing purses and backpacks. While it has yet to be seen if these have a function, such as expanded inventory, they are a new fashion item. The main character of the trailer also wore a flower crown(thanks Rebeth13 for pointing this out), which was shown in the Treehouse to be a craftable fashion item. **Big thanks to Scarfy for pointing out a lot of details for clothing, such as the inclusion of overalls. The details listed are too numerous to list here, but they can be found on post #109 on page 11 of this thread.**
- Inventory ~ New inventory interface of 20 spaces in two curved rows.
- Character Customization ~ Thanks brinstar for linking the Kotaku article which confirmed you can pick your skin tone at the start of the game. Also, from later articles, it appears you get to choose all of your features early game. Not only that, hairstyles are now “gender neutral” and, according to Polygon, players can change their appearance at any time. Also, with various new screenshots released at the end of 2019, several new eye types, hairstyles, and nose types have been revealed. It appears your character will be more unique than ever before.
- 8 players ~ Confirmed up to 8 players can live on a single island at one time, however this means only one island per Switch console. Other players from other consoles cannot live on your island.
- Local Co-Op ~ By sharing joycons, you can play in the same town at the same time with a friend right next to you. If you ever played Viva Pinata:Trouble In Paradise, it appears to be similar to this. You can change the "leader" so the camera focuses on them. Up to 4 players on a single switch.
- Other Multiplayer ~ It's been confirmed that while Co-op supports up to 4 players, you can still play with up to 8 people at one time through wireless or online multiplayer.
FURNITURE & DESIGN
- Outside Furniture ~ Thanks Chouchou and per Treehouse, furniture can be directly placed outside, giving even more town customization.
- Easier home design ~ Per Treehouse, can move in "half units" like HHD. However, the drag and drop functionality of HHD was not used, so it's doubtful this is in the game and instead it will be classic AC "dragging the furniture around.
- Beach Tents ~ You can put your tent on a beach. We can assume that you can build your house itself on the beach as well, although this isn't 100% confirmed.
- Paths ~ Actual paths! At 1:11 in the trailer, the human creates them with a new path-making tool. Thanks for Ossiran for pointing this out in the September Direct, you can place paths and then edit them somehow to be curved (they start in a square shape).
- Picking up flowers ~ You can take the buds from flowers while leaving the stems. These buds are used to craft garlands as a new type of head-wear. Whether they grow back or not has yet to be seen, although it seems like they will.
- Replanting Trees & the New Apple Mechanic ~ As was first shown in the trailer, you can dig up trees. Now, as we see in the September Direct, you can move these trees at will. However, it appears this power comes with a "charge" that requires eating an apple. This gives food a whole new purpose other than just selling.
- Door Decoration ~ Thanks pocky for pointing this one out. There appear to be wreaths on doors with seasonal flair. During the winter sequence, the wreath was more holiday themed, but during the spring, the wreath had tulips and a spring-esque vibe. This appears to be optional as the door in the house by the beach in the trailer (timestamp 1:15) did not have a wreath. Also thanks jekabu for pointing out the nautilus that was on the door of the house in the September Direct. It appears there will be multiple decoration types.
- Different Windows ~ Thanks Jaxen for pointing out the new window design. They have 3D blinds and look a lot more fitting than the 2D squares of previous titles.
NEW FEATURES & MECHANICS
- NookPhone ~ A new smartphone the player has that has76 apps: Camera, Nook Miles, DIY Recipes, Map, Call Islander, and two unnamed apps shown in the September Direct. They appear to be some sort of ID-type app and a design app (thanks OhDeerieMe for pointing this one out).
- Nook Miles ~ Works like an "airline program," get miles from doing certain activities, able to be used for "items and activities." It seems the game rewards you for doing classic animal crafting things like fishing and catching bugs. It seems to be like an achievement system, but with actual rewards for completion. Some examples of things to unlock through Nook Miles include DIY Recipes or a Nook Inc. uniform. Apparently, these Nook Miles can also be gained through daily quests given by Tom Nook.
- Camera ~ App on the NookPhone to take pictures with filters and a zoom in/out function, can also take pictures through the regular Nintendo Switch function.
- Upgrades ~ The Nook Phone can get more apps over time. One these is designs. How this will fully work has yet to be seen.
- Different Colors ~ Thanks jekabu for pointing out from the September Direct that phone cases can be different colors. I would assume we pick the color or it's something we're able to choose at a certain upgrade.
- Crafting ~ We can now craft certain tools, furniture, and accessories.
- There is a workbench in the Nook. Inc. tent that allows us to craft these items. This is done through the DIY Recipes app on the NookPhone. There appears to be other crafting benches in the trailer. One is outside the player's home, another of a different color in Fuchisia's home (thanks Jaxen for pointing this out). In the Nintendo Direct, we appear to see a craftbench in the world at ~3:05.
- There are various materials that can be found around the island to craft, including logs, stone, clay, iron ore, and even picked weeds. Thanks Darius-The-Fox for pointing out different types of wood from trees, hardwood and softwood.
- Some higher tier crafting projects require previously crafted items to complete.
- You can get DIY Recipes from finding certain materials, talking to villagers, or from NookMiles.
- Pole-Jumping ~ Yes, you can pole jump over rivers using the new Vaulting Pole. The pole has to be carried with an inventory space. It appears especially useful early game because, according to the map, there were no bridges.
- Flimsy Tools ~ New tool type that can be crafted, don't appear to do much damage to the environment but can collect materials. Unknown if they break or not.
- Fish Food ~ Per the September Direct, you can use fish food to attract fish to catch with the fishing rod.
MISCELLANEOUS
- New music ~ sneak peak of 10:00AM music in Treehouse. It's different from other games, as expected. Also, if the same as the E3 trailer for New Leaf, then the theme heard during the trailer is the main theme for the game. It gives off a really Wild World vibe and I personally love it. There are also some new music themes in the September Direct trailer that take on a similar vibe.
- Hemispheres ~ Yes! Hemispheres! Seasons now align depending on which hemisphere you are in.
- Automatic Stacking ~ Thanks nimbas1103 on the features thread, automatic stacking is a thing now.
- Pocket Camp Connection? ~ There doesn't appear to be much of one. Per IGN, there are "collaboration items being planned for the two games" but you don't need to have one for the other.
- Autosave ~ New Horizons will introduce a new auto-save feature, so whenever you stop playing your progress will be saved.
- Cloud Saves? ~ There are no cloud saves in AC:NH
- Multiple Towns? ~ You can only have one town per Nintendo Switch. So please don't buy multiple copies of the game expecting to make multiple towns.
That's all I have so far. Are there any new things y'all picked up on as well that haven't been mentioned? And a big thanks to everyone who's helped!
And remember, take everything with a grain of salt. We saw a really early build, so things can change in the future and will be updated on here if/when they do.
RESOURCES
- E3 Trailer link ~ https://www.youtube.com/watch?v=n-McRVucI9Q
- Nintendo Treehouse link ~ https://www.youtube.com/watch?v=858bJn1zEZI
- Analysis of both^^ by ztc0611 ~ https://www.belltreeforums.com/show...alysis-of-all-the-NH-footage-we-ve-got-so-far
- IGN Article ~ https://www.ign.com/articles/2019/0...ls-about-animal-crossing-new-horizons-e3-2019
- 9.4.19 Nintendo Direct AC:NH Footage ~ https://www.youtube.com/watch?time_continue=4&v=kJ5qp2YlElo
- New Screenshots circa mid-December 2019 ~ https://www.belltreeforums.com/showthread.php?474998-High-resolution-shots-of-previous-photos!
- Japanese Trailer on New Year's Eve ~ https://www.youtube.com/watch?v=qL1kAinRmIk
- Extended Cover Art ~ https://www.belltreeforums.com/attachment.php?attachmentid=230278&d=1577844682
- High-Quality Screenshots (big thanks to Shannon1) ~ https://www.belltreeforums.com/showthread.php?474998-High-resolution-shots-of-previous-photos!
- Small yet Amazing Design Details ~ https://www.youtube.com/watch?v=055f5Yjjoa0
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