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Cooking...

Aubrey895

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I really hope they add cooking to the game. I don?t want you to have to eat to survive, but the option would be neat. It is something I have wanted in animal crossing since the GameCube. There should be a restaurant or if not then Brewster should sell bakery items. We already know eating fruit gives you the energy to move a tree lol. Maybe different kinds a food can do different things for you.

What do you think about this?
 
i would love for my boy brewster to sell me some dessert or baked goods to go with my coffee. Maybe a mini game could be implemented to make food for the roost?
 
i would love for my boy brewster to sell me some dessert or baked goods to go with my coffee. Maybe a mini game could be implemented to make food for the roost?

Oooh that would be fun.
 
I like the idea of a facility building that sells food items (like displayable furniture) that we can obtain by working part time. The screen shots already confirm that villagers will be able to do things like read books and sweep floors so they’ll probably add a cooking animation as well like in HHD when they are standing in front of a stove. Whether our characters can actually do cooking mini games seems unlikely but it’s definitely a cute idea that I’d enjoy as well! We can already eat things like chocolate cakes so maybe we can craft/make food items as well that possibly gives us power ups to move things, like how eating fruit lets us move trees.
 
I would love that, to be honest the first time I played to Animal Crossing:New Leaf, I thought drinking coffee and eating fruits changed something with the character. I figured soon enough I was't faster or anything.
 
I'd love to have tons of cooking recipes to discover and cook with various effects (or just for the heck of it, maybe lemme decorate with them). It would bolster the crafting system and I love collecting things! We could have an extra tab for it like with fish and have villagers hint at new recipes!
 
all those neat customizable food items in HHD and the cute new food items in PC really made me want more food items or skins. it's so amazing how just a few more textures on the models can transform little 1x1 furniture like that.

i would love to make an outdoor bakery...
 
I don't mind seeing something like that in the new game.

(Picture is from Pocket Camp)
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I doubt it's in the game but now that you brought it up, I'll be sad if it isn't in there! A large part of camping out is barbequing and cooking over a campfire, so I would love some recipes for making food items. And imagine if you could make desserts or drinks and give them as gifts to villagers. Everyone loves the cooking systems from Monster Hunter and Legend of Zelda BotW so it's a pretty hot feature right now. And just in general, one of my biggest wishes is for items to be more interactive and useful, not just decorative.

It's just that I don't really see it in the DIY Recipes they showed off on video. Unless it's the symbol that looks like the lunchbox?
 
I would love cooking. It would add something to the game as you would have to collect ingredients too!
 
I would much heavily enjoy if they'd put cooking for us to participate in and also eat apples that will regain all energy we've put down.... I think this technique is very realistic.... I would assume they would have "real meals to gain more energy" then an apple.... I would like to aswell see "a energy bar" so we know how much we've used and how much "to eat...." I think that this reminds me of how Harvest Moon needed energy to continue working as if the character was a real, hard-working man.... :lemon: It excites me I suppose and they've talked about this is one video....:blush:
 
I'm hoping for it to be like Harvest Moon!

You don't need to eat to live but you eat for stamina and make yummy food and desserts for other people to increase your relationship points!

I'm hoping to be able to make something yummy for everyone I want to and have tea parties and sleep overs so we can eat more hahaha (●︎?艸`)?艸`)?艸`)

Is just like to add that I hope we can also buy yummy treats too so we can have a coffee with cake or pudding or something! ♡♡♡
 
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I really can't decide if I'd like a cooking option or not.
While I love cooking in other games such as BotW or Harvest Moon, I think I wouldn't enjoy it as much in Animal Crossing.
First of all, cooking ingredients would take way too much space in our pockets. I also don't want to have to collect too much stuff, this is why I don't really anticipate the crafting aspect in general. I also wouldn't want to boost my character with food. Being able to run or work faster by eating certain dishes (and therefore having to have those dishes at hand) would be opposed to the relaxed and calming gaming experience that AC usually provides.
However, I like the idea of creating new furniture items that can be placed in our houses by cooking them. It would also be cute to give your favourite villagers a cake, cookies or even a pie once in a while to show your appreciation.

I'm really torn here. :D
 
Agreed. With Animal Crossing there needs to be a simplicity to the features. Not so simple like it's a clicker phone game, but kinda like feng shui for game design – not too crowded and cluttered but instead streamlined and calming.

I wouldn't want too elaborate of an energy system. I am a little surprised with the one they've put in already, where it seems like eating a fruit gives you 1 energy point and you can accumulate the energy points, then use them on hard tasks. But I like that better than an energy bar that depletes to empty. I'd imagine that, perhaps, eating a foreign fruit might give you 2 energy points, for example, instead of the native fruit which gives you 1.

I wonder though if Nintendo wouldn't want to put in a cooking system because they have an idea of promoting a healthy active lifestyle with their products and don't want your character to be consuming cakes and bonbons every day XD If that's the case, the perfect way to balance it (and the concerns Winona mentioned) is for unhealthy cooked goods to not give you stamina, but make nice gifts. (Fruitcake anyone? lol) Meanwhile, healthy cooked meals can give you more stamina points than eating a raw apple would.

It would also add a bit more challenge to doing requests for villagers. Rather than just bringing them a fruit from one of your trees (kinda boring after a while), you have to gather a few ingredients and craft them a food item. That would also help you discover recipes, by getting requests from villagers.

TLDR: So basically, the main focus of cooking would be: (1) decorating your home (2) giving gifts to villagers and adding more challenge to fulfilling their requests to make it more fun (3) healthy cooked meals would give you more stamina points than the native fruit does, since that stamina point system is already in the game
 
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In Animal Crossing e+, islanders had a favourite fruit and a fruit they were allergic to!
If you have them their allergy related fruit, they would be less likely to drop bags of money.
So I think if they brought something similar over, it would change up the way we play a bit.
I used to give rotten fruit to villagers I wanted to get rid of which was eventually fruitful (pun intended) hehe (^O^☆♪
I'm actually really interested to see what rotten fruit will look like!!!
I'm thinking that if you made peach cobbler for a villager who prefers banana pudding, then that would be interesting.
I'm just expecting to see food that was heavily talked about by villagers! ☆〜(ゝ。∂)
 
Agreed. With Animal Crossing there needs to be a simplicity to the features. Not so simple like it's a clicker phone game, but kinda like feng shui for game design – not too crowded and cluttered but instead streamlined and calming.

I wouldn't want too elaborate of an energy system. I am a little surprised with the one they've put in already, where it seems like eating a fruit gives you 1 energy point and you can accumulate the energy points, then use them on hard tasks. But I like that better than an energy bar that depletes to empty. I'd imagine that, perhaps, eating a foreign fruit might give you 2 energy points, for example, instead of the native fruit which gives you 1.

I wonder though if Nintendo wouldn't want to put in a cooking system because they have an idea of promoting a healthy active lifestyle with their products and don't want your character to be consuming cakes and bonbons every day XD If that's the case, the perfect way to balance it (and the concerns Winona mentioned) is for unhealthy cooked goods to not give you stamina, but make nice gifts. (Fruitcake anyone? lol) Meanwhile, healthy cooked meals can give you more stamina points than eating a raw apple would.

It would also add a bit more challenge to doing requests for villagers. Rather than just bringing them a fruit from one of your trees (kinda boring after a while), you have to gather a few ingredients and craft them a food item. That would also help you discover recipes, by getting requests from villagers.

TLDR: So basically, the main focus of cooking would be: (1) decorating your home (2) giving gifts to villagers and adding more challenge to fulfilling their requests to make it more fun (3) healthy cooked meals would give you more stamina points than the native fruit does, since that stamina point system is already in the game

So, kinda like the harvest festival, but more fleshed out?
 
If cooking were to be an option, I wonder what dishes you'll be able to make? Cultural dishes? Simple dishes? And since this game is filled with animals, I wonder how they're going to react if there's food that involves animal meat (e.g. a hamburger). Probably not well received lol.
 
So, kinda like the harvest festival, but more fleshed out?

Wow I never actually played that festival in NL, ha. That's exactly right: a few ingredients and a special ingredient that they don't tell you directly is pretty cool. It's a shame they made such a cool system with so many dishes that was only available 1 day a year. It also might depend on other craftable items. So for example, to make hot cider, you might have to build a well or tap to get the water, a jug to collect the water in, ask around for some cinnamon sticks or buy it from the Nooks, and then harvest some apples and put it in a pot to cook.

For some reason though, I feel it's more likely they take this system out than make it bigger sadly.
 
Wow I never actually played that festival in NL, ha. That's exactly right: a few ingredients and a special ingredient that they don't tell you directly is pretty cool. It's a shame they made such a cool system with so many dishes that was only available 1 day a year. It also might depend on other craftable items. So for example, to make hot cider, you might have to build a well or tap to get the water, a jug to collect the water in, ask around for some cinnamon sticks or buy it from the Nooks, and then harvest some apples and put it in a pot to cook.

For some reason though, I feel it's more likely they take this system out than make it bigger sadly.

It be foolish to remove the system... especially if its already established.

In the treehouse footage of E3, there was a descriptor after Aya dug up a creature that said:

"I caught a manila clam these make amazing chowder. Yum!" "This manila clam can be used as fishing bait... I've got an idea of a DIY recipe!" whether or no this will be extended on is yet to be seen or even if entails more... (and honestly using clams as bait makes sense as i used to de-shell clams for bait...or hotdogs if i ran out...)
 
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