To activate, tap on the jar three times to get the attention of the furry friend that rests within. Then, take a sweet (but not the crystals, those are hers). Eat it to relieve anxiety and stress for up to five hours.
the ancient spirit that guards this mysterious plant imbibes it with mystical healing properties. he looks a little angry but he’s a good boy
activation:
break the jar’s seal and quickly remove one leaf from the magic plant. boil a liquid of your choice, then allow the leaf to steep in it for thirteen minutes. drink the potion immediately after brewing.
effects:
an overwhelming sense of love, positivity, and gratitude will wash over you. you will notice that any & all physical ailments you once had will have been cured. the leaf’s can effects can only be enjoyed once per lifetime, per person.
Consume the contents of this elixir to become like the carefree jellyfish.
The user will accept change as simply the ebb and flow of life. They will exert less energy trying to fight against life’s currents, and as a result, feel less stressed and anxious.
Take a drink of this sweet organic summertime floral elixir made with hand pressed flowers.
Just only one sip of this elixir and it will give you the power of eternal youth.
Inhale the sweet fumes to activate its powers. It’s known to relieve the recipient of all negative memories. We’re not gonna talk about the fact that some of the candy is from Easter…
Round 2
As Kapp'n awaits a rescue he looks down through the jar and notices a reflection of light staring back at him. This jogs his memory and reminds him of those fantastic days of the Kapp'n Boat tours, as the jar opens, a glow pulls him out of the jar and carries him back to his boat where he is happy again to continue his duty of taking villagers on mystery tours.
This is a jar of tiny vials of glowing fairy dust. Simply unstopper one of the lids and sprinkle it all over yourself or someone else. The resulting effects include but aren’t limited to: intense happiness, good luck, and fast healing.
Make sure you’re outdoors and drop a handful of acorns into the the jar to activate. The spirits will grow 1000x times their current size and take you on a magical adventure through an enchanted forest
An elixir that can revive any withered plant, make flowers bloom out of season, and cause trees to immediately grow to full size. Rumours say it can even cause money to sprout from trees! To activate, open the lid and waft the sweet aroma towards the target plant.
I don't know how I'm going to get Ivysaur back out...
Paradise Potion
This jar appears to contain a mini beach! Once activated this potion will automatically take you away from your troubles and transport you to a tropical paradise. You'll find yourself on sandy shores near calm oceans and just the right amount of heat. No sorrows here! Relax, feel the sun on your face and your toes in the sand. Just don't forget the sunscreen!
To activate, simply open the jar and visualize yourself relaxing~
Materials: Aaron's thinking putty (ignore the bee shapes in the "sand"), drink umbrella, actual seashells because FL haha
This is Lyssa Vulpes Vulpes an evil elixer made of the fear and blood of the fox's prey and the foam of it's mouth. To activate it, you must open the lid and think of a bloodboiling memory and you'll have the rabid fox within you. Do what you dare with this capability. View attachment 454405
This is Queen Vulpes Vulpes who protects the forest, armed with her rod of Selenite and the most eye-catching Geodes, she keeps watch over her skulk, and rids them of any evil within. to activate this potion, take the rod of Selenite and touch whatever needs cleansed of negative energy with it! Just a few moments with this crystal will have you feeling right in no time! *edited with permission
Seated upon her toadstool, this magical fairy creates elixirs to aid the weary traveler.
To activate, offer a prayer to the Great Spirit of the Forest, then open the jar and speak your request.
If your stamina is waning, the fairy will offer a green capsule to replenish your energy and reinvigorate your soul.
If you are suffering from illness or injury, the fairy will offer a blue capsule to restore you body to good health. *Use sparingly as this fairy is known to lack patience with mortals.
Only those in balance with nature are adept at preparing this type of healing elixir. This healing potion is prepared by carefully selecting plants, placing them in a glass container with water, and reciting a healing incantation to draw the energy from the plants into the liquid. By drinking the elixir, the user is healed of injury.
Potion of Friendship This potion strenghtens your current friendships and aids with social skills to make new friends!! Simply take one of the friendship bracelets out of the jar and wear it for as long as you want the effect to continue (it can last up to 3 days).
this elixir grants the caster an immediate hairstyle of their choosing. to cast, simply hold the elixir, envision the color, cut, and style you'd like to wear at that time, and say instanti capillus. if unsatisfied, simply recast. can be used multiple times per day.
This sweet potion will find you when you feel tired and your spirits are low.
Eating its contents will lift your mood and provide you with a little happiness, it´ll help you concentrate and make you feel relaxed!
An ancient incantation was used to bless this elixir by a guardian wilderness spirit.
Activation: Let the nectar from the flowers leak onto the stone. Hold the stone to apply magic to the user. Use before all the contents wither, when the spell fades away.
Effects: The elixir gives the user affinity with the creatures of the forest. (Very useful when lost in the woods and don’t want to become dinner.)
This potion will allow you to communicate with a chosen animal species by speaking your native language aloud. In a clear glass jar, combine a small effigy of your chosen animal (represented here is a sea lion), a small object symbolizing one of its pastimes (rings through which it might jump), and a vial containing an element of its natural habitat (in this case, seawater.) Leave beside an open window for seven days, then go on a quest to find this animal and speak to them.