Festivale Update 1.7.0 - Share what you discovered! [SPOILERS]

for the diys i TT to feb 15th and i'm at the beginning of feb rn so i have a decorated RS
It's been said the Festivale things aren't available until the 1st of Feb
Oh ok! Thanks guys
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not sure if anyone has asked this yet... but i am currently looking at the cabinet in my Nooklings store, and no reactions... does it have to be February 1st or something for us to be able to get those reactions?
I just asked above, yes! You have to wait or TT
 
I would definitely be interested in your results!

As far as I know the rumors just started cropping up on here about the dialog system being fixed to repeat less. I'm always dubious about claims with no data to back it up which is why I personally did my little experiment. It's also why I would love to see more people actually keep a log for statistics. Obviously if you never talk to your animals the data gained from this won't really matter.

All the new dialog I ran in to was unrelated to festivalè or the new items.​

I am back and I brought data!

1611845538688.png


I was honestly surprised at the amount of new dialogue I was still finding after 880 hours of gameplay (granted, I didn't talk this much with my villagers until recently). But is it more than i was seeing before the update? I'm not even sure, because a lot of the 'new' dialogue I was seeing was very specific to things like the daily weather, the fishing rod they were holding or nearby items.

I've included all the individual times I talked to them in the spoiler below. I'm not sure if I can call that conclusive at all. I think this feels random enough to say that there wasn't much of a change.

1611845512705.png

From the datamine info linked a bit higher by @JKDOS , we also have a direct comparison between the eventflows of 1.6 and 1.7: https://pastebin.com/W9b05xy5

Summary of the above: Red is the old code. Green is new. I do see some minor changes to dialogue in there. Like this generic (peppy?) conversation line that was changed slightly:

1611847022013.png


What I do not see in there are any changes to the mechanics which decide which dialogue is picked, or entirely new lines being added. So I'm very inclined to say that rumours about dialogue being improved are, unfortunately, just rumours.




Interestingly, they also worked on some of Zipper's dialogue (Like this one, from "six" to "6"). Which could be an indication that Bunny Day is returning in its previous form... 😅

1611846884158.png
 
Okay, I LOVE the new furniture. I’m working on an outdoor market and it will be absolutely perfect.
 
i feel like the only person that hasn't found new dialogue, i've spoke to all my villagers multiple times aswell 😔

but i did get all the new clothes and there's 16 in total, the little crowns are the best 💕🌟
 
I am back and I brought data!

View attachment 353586

I was honestly surprised at the amount of new dialogue I was still finding after 880 hours of gameplay (granted, I didn't talk this much with my villagers until recently). But is it more than i was seeing before the update? I'm not even sure, because a lot of the 'new' dialogue I was seeing was very specific to things like the daily weather, the fishing rod they were holding or nearby items.

I've included all the individual times I talked to them in the spoiler below. I'm not sure if I can call that conclusive at all. I think this feels random enough to say that there wasn't much of a change.


From the datamine info linked a bit higher by @JKDOS , we also have a direct comparison between the eventflows of 1.6 and 1.7: https://pastebin.com/W9b05xy5

Summary of the above: Red is the old code. Green is new. I do see some minor changes to dialogue in there. Like this generic (peppy?) conversation line that was changed slightly:

View attachment 353588

What I do not see in there are any changes to the mechanics which decide which dialogue is picked, or entirely new lines being added. So I'm very inclined to say that rumours about dialogue being improved are, unfortunately, just rumours.




Interestingly, they also worked on some of Zipper's dialogue (Like this one, from "six" to "6"). Which could be an indication that Bunny Day is returning in its previous form... 😅

View attachment 353587

Thanks for coming through with the data and datamine investigation!

It does seem like we're dealing with a case of placebo then in regards to new conversations popping up. It's pretty interesting how this particular rumor seems to crop up a lot after patches. I've noticed it at least on one other occasion. My honest guess is that people just get back in to the game after taking a break when a patch drops and then end up talking more with their animals which increases the chances of just randomly bumping in to new dialog.​
 
As interesting as it is that the Mario Day update could be a warp pipe that takes you to a side scrolling mario level to earn points and win mario prizes.

I think its more likely that on that day, swimming/diving and character animations may change to be more like mario. I dunno, just, don't get to excited over this datamine.

May not be what some think.
 
The beans disappointed me. They don't go as far as they did in New Leaf and nothing happens if I do it near another character. (In New Leaf, it would make other animals/players use a shocked expression.)
Ngl they didn't feel the same as NL. NL' beans had more of a loud crunch sound. These new ones feel like I'm throwing feathers qwp
 
I get what you're saying, but at the same time it's a bit silly to expect people to not to feel like that after an update trailer that does a terrible job of showcasing the things that are in store

With respect to festivale, the trailer showed Pavé (already known), a few new reactions from villagers, being able to catch feathers, and one colour variation of some of the new furniture. The rest of it was just empty content; Pavé dancing took up like half of the trailer, lol

That being said, this update doesn't look as bad as I initially thought it would be with all the stuff shown in this thread, and the stuff being said about villager dialogue is big if true!
This is exactly right. I was one of the people who was mega-disappointed by the trailer, and after seeing all the stuff that wasn’t shown, I’m definitely looking forward to this update a lot more than I was. That trailer was HORRIBLE, how can people really blame others for not being happy with what was shown? It shouldn’t take a data leak to get people excited about the update, it should just be shown right off the bat.
 
sorry i'm literally back again but this is actually adorable i can't
View attachment 353628
he is full on having a mini rave rn 💕🌟

This is one of my favorite parts of the update! In previous updates I really wished villagers could interact more with our new items and I just love that they did this. I hope they continue to give them adorable reactions to new items going forward. It makes them so much more charming!
 
I don't think the dialogue update is just a rumor. I'm also seeing more varied conversations than before.
 
So.... Could anyone tell me if the 'get on top of the 4th cliff glitch' has been fixed? I really want to add just a few things there, but I haven't had a chance to get it working yet.
 
So.... Could anyone tell me if the 'get on top of the 4th cliff glitch' has been fixed? I really want to add just a few things there, but I haven't had a chance to get it working yet.
According to the discord, it still hasn't been patched. I don't know if it's been tested, though.
 
*squeal* I'm way more pleased wtih this update then I expected! The next Festivale items are GORGEOUS- I've been doing a little festival for each season and those decorations will be PERFECT for them!

Also, I was super excited to see the datamine is confirming more event, even if they're just mini ones 😉 And I'll be talking to my villagers all day today!
 
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