• Guest, can you feel the love in the air? Valentine's Week at The Bell Tree has begun with a new mini-event featuring four activities to enjoy -- new and returning collectibles are up for grabs! Dive in to the love here.

How do you really feel about DIY’s?

I don't really like crafting all that much to be honest. The collecting of materials especially the wood. Like when you need like 15 hardwood the game goes out of it's way to give you everything but the hardwood. Then having to dodge wasps on top of that. Constantly getting the same DIYs, especially of stuff you will never craft while the DIYs you actually want continue to elude you. No bulk crafting, so if you need fish bait, you have to craft them one at a time.

It was cute at first but to me, it got old real quick.
 
I don't really like crafting all that much to be honest. The collecting of materials especially the wood. Like when you need like 15 hardwood the game goes out of it's way to give you everything but the hardwood. Then having to dodge wasps on top of that. Constantly getting the same DIYs, especially of stuff you will never craft while the DIYs you actually want continue to elude you. No bulk crafting, so if you need fish bait, you have to craft them one at a time.

It was cute at first but to me, it got old real quick.
I swear, I pick up a DIY I could've sworn I've learned and 'relearn' it. It's happened so many times and I don't know if I am just imagining things or if the game goofs and makes me forget it.

But yeah I know some here are totally against bulk crafting and QoL features like that, but there's no way any of us can be against being able to pull materials from storage and pockets. Like it is so annoying to craft in/near your house, realize you have the wrong amount of materials, have to exit and grab the right amount and rinse repeat because you forgot something else also. A feature that is supposed to be the backbone of the game should not be riff with so many features that lack QoL.
 
I have mixed feelings about it. I like it solely for the purpose of being able to build whatever number of that item I need (as long as I have the materials). It makes decorating areas so much faster to use items you can just make rather than only being able to order 5 items a day from the catalog. But the lack of bulk crafting and repeat recipes drive me crazy! I wish there was a DIY that uses extra DIYs cause I have so many of them lol.
 
Mixed opinions:

In one hand, not a fan of crafting.

In other hand... I find cool the idea of doing it in a deserted island by collecting all of those recipes.
 
I think it's fun! I agree with the sentiment of constantly getting old diys is annoying. I just think of it as more money since I'll usually dump everything into the Nook bin. Granted, I have enough bells but I am greedy.
I will say I wish the diy bottles on the HHP island would only give the newer diys than giving the whole jumbled mass.

I found the garbage and fish diys to be innovative. I wish there was more of those diys than the balloon diys. It would make more sense to collect like 5 pinecones and suddenly get the realization to craft a pinecone chair (ouch, lol). I like exploration and discovery than let me become a beach hobo for balloons.
 
I do think that collecting resources is a fun addition to Animal Crossing.

I just wish it didn't replace the old furniture sets.
It did only give us a few things from the old weeding set as craftables. The only full set to come back from New Leaf was the mermaid set.
 
Currently grinding ballon’s for the cherry blossom DIYs. It is utterly idiotic that this is the only way to obtain seasonal DIYs…
yeah i remember before i got all DIYs from before 2.0 i spent sooooo much time just balloon hunting, it was pretty horrible. it takes so much time and isn't a fun way to play the game, i wish villagers would craft seasonal diys more often like they always craft halloween furniture during october.
 
You can obtain the seasonal DIYs on Kapp'n's seasonal islands,but those are rare and also locked util you've been playing a year or so.
Post automatically merged:

You can obtain the seasonal DIYs on Kapp'n's seasonal islands,but those are rare and also locked util you've been playing a year or so.
 
I think crafting for anything but the tools is a neat thing! Though I think there should've been an alternative where you can buy everything without needing to craft...

Now crafting tools that sucks entirely. I think the golden tools shouldn't break :/
 
I think crafting for anything but the tools is a neat thing! Though I think there should've been an alternative where you can buy everything without needing to craft...

Now crafting tools that sucks entirely. I think the golden tools shouldn't break :/
And you know whats even crazy? You can buy tools from Nook Shopping. So then like what is the entire point of having gold tools? You can't even customize them to restart their durability. It only works on the normal tools. The ones that you get from both Nook Cranny's in the Cabinet and Nook Shopping.

Also I just realized this. After playing New Leaf the Axe actually shows like a "Crack" on the icon when you select it. So its like why can't they do this in New Horizons where you see cracks on your tools on the icons that indicate when a tool is about to break? Its something that they never thought of.
 
Too right. I don't know what they were thinking.
It's pretty obvious. They released a game before it was 'finished' and had to find ways to pad the game's artificial gameplay time until they could address the situation.

Also I just realized this. After playing New Leaf the Axe actually shows like a "Crack" on the icon when you select it. So its like why can't they do this in New Horizons where you see cracks on your tools on the icons that indicate when a tool is about to break? Its something that they never thought of.
Yeah I have mentioned this a handful of times on here. Just one tool broke in NL and they gave us a gauge. Now that all tools break we don't get any kind of indication. They took this page from Botw with weapon durability. It kind of makes sense in that game due to most weapons being 100 years old and the overall theme. It just doesn't work with a chill game like Animal Crossing.

And it's probably just another way they used to try to pad the timing of this game. It's the only thing that makes sense why gold breaks. Because then you're forced to stop what you were doing, get the resources, craft or buy more tools, and then resume what you were doing.
 
  • Like
Reactions: Bui
It's pretty obvious. They released a game before it was 'finished' and had to find ways to pad the game's artificial gameplay time until they could address the situation.


Yeah I have mentioned this a handful of times on here. Just one tool broke in NL and they gave us a gauge. Now that all tools break we don't get any kind of indication. They took this page from Botw with weapon durability. It kind of makes sense in that game due to most weapons being 100 years old and the overall theme. It just doesn't work with a chill game like Animal Crossing.

And it's probably just another way they used to try to pad the timing of this game. It's the only thing that makes sense why gold breaks. Because then you're forced to stop what you were doing, get the resources, craft or buy more tools, and then resume what you were doing.
To me it just feels like bad game design. Heck even in Breath of the Wild the game actually warned you that your weapon was about to break. At least it gave you a heads up. Like here's the thing if they are going to make tools break in the next AC Game at least have some sort of indication to when the tool is about to break or go back to how it was in New Leaf where you would see cracks on the tools that will tell you when a tool is getting weak.
 
I know that. I've even said that hundreds of times. I probably sound like a broken record. Most games with breakable stuff show or tell you your stuff is about to break. Even a buggy game like Fallout showed the durability of your weapons/armor with a durability bar. It was the most basic thing ever, but it was better than not telling you nothing.
 
Do I like finding them? Yes. Do I like what's inside? Depends. LOVE the glowing moss and vines though, and the autumn crafts.:lemon: The cooking is still confusing to me, though.
 
Back
Top