Hyrule Warriors

Broken legs?
More like unbending I guess. Once you play as Midna, just pay attention to the wolf's legs. They don't move as naturally as they do in the Wii U version, though they do in the victory cutscene. It's probably a way to cut down on memory usage (like grunts being at a lower FPS), but it just ends up looking funny.
 
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Midna's one of my favorites, so I'm going to be seeing it quite a bit. I legitimately started playing her for her adorable laughs, so this is just going to add to that.

I've also been told that if I were a character in the LoZ universe, it would be Midna.
 
Holy crap, Linkle is fun to use.

I haven't entered my code into the WiiU version of the game yet, but I did redeem my free theme. <3
This game is so addicting. ;;
I'm liking linkle more than I thought. I also really like skull kid.

More like unbending I guess. Once you play as Midna, just pay attention to the wolf's legs. They don't move as naturally as they do in the Wii U version, though they do in the victory cutscene. It's probably a way to cut down on memory usage (like grunts being at a lower FPS), but it just ends up looking funny.
OMG glad someone else noticed. They also changed a lot of her voice clips when performing combos. Not sure if they did this for other characters but I noticed I first with Midna.
 
Skull Kid has a great laugh, so I'm doomed from the start. It's also been less than a year since I played Majora's Mask for the first time, so Skull Kid gives me emotions.
 
Skull Kid has a great laugh, so I'm doomed from the start. It's also been less than a year since I played Majora's Mask for the first time, so Skull Kid gives me emotions.
I get you, though I don't really care for Majora's Mask, when the MM Wii U DLC dropped I was sure the two new characters would be Skull Kid and Tingle, instead we got Young Link, Tingle, and a Skull Kid costume for Lana... So I'm incredibly happy to see him in the game.

Still not sure about good combos for the new characters, but I found Skull Kids XXY combo is good for clearing out keeps. Combine that with a strength III and darkness skill and he's p good. XXXY seems to be good at getting rid if weak points, but I don't have a strength IV skill for him yet so maybe that'll make it better.
Toon Link is underwhelming, haven't really found anthong good for him yet. Linkle is ok, I think her XXXY and XXXXY combos are decent for chaining. The XXXY (I think) is good for quick health loss too.
Haven't played as the others yet, hoping they're somewhat as good as Skull Kid - from what I've seen tho Kind of Red Lions doesn't look at all that good, so I'm only holding out hope for Tetra to be fun.
 
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Nintendo of America ‏@NintendoAmerica 34s34 seconds ago

Just announced! Marin from Link’s Awakening will be available in the 2nd #HyruleWarriorsLegends DLC for #3DS + #WiiU

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Also for those that live for this **** like me, Linkle was meant to have a cross over with Tingle in Legend Mode that was cut from the game

CehJYWjWEAAGP9O.jpg
 
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Quick thoughts on the new characters/weapons
-Linkle is great at literally everything, only thing she's possibly lacking in is good combos or an infinite.
-Toon Link has some great qualities but gets bogged down by low damage and being helpless against giant bosses without a Special Attack.
But then I gave him No Healing and he hits like a truck. That's 1 problem solved.
-Tetra is strange. She bounces back and forth between being really good and really bad. She has great combo starters and can clear out crowds well, but there's not much to combo into after starting a combo, and she can only clear out crowds in a specific shape (if that makes sense?) Damage is just average.
-Daphnes surprised me. Honestly he's as good as Linkle (not sure about better though). 2 great combo starters, and 3 other moves great at clearing crowds and do great damage on their own. Is slow but turns into possibly 1 of the fastest characters with his strong attack, no Hasty Attacks required (but I'm still gonna get HA because I'm like that).
-Barely played Skull Kid and the Trident, focused more on the other 4 (specifically T. Link, got him to level 255 in about 5-6 hours of downloading the characters.) It depends on if Skull Kid has invincibility on his last 2 combos, because those are super slow cinematic attacks. Trident just feels really average with nothing special. :/
 
Just checked my tracking info for my copy and it said the expected delivery date was today -_- (I did not receive anything)
It was checked in my local post office at 10AM EST and apparently it just sat there..
I'll be expecting it tomorrow then...
 
I played the Hyrule Warriors Legends demo on my 3DS XL and god it runs terrible. It felt like 15 fps or so. It did register my inputs well so credits for that but i disliked the 15 fps thing. It runs miles better on the new 3DS i know but i do not want to invest that much money for a few bonus characters.

On a side note, the graphics do not bother me at all, the Wii U version is terrible in that way as well.
 
I played the Hyrule Warriors Legends demo on my 3DS XL and god it runs terrible. It felt like 15 fps or so. It did register my inputs well so credits for that but i disliked the 15 fps thing. It runs miles better on the new 3DS i know but i do not want to invest that much money for a few bonus characters.

On a side note, the graphics do not bother me at all, the Wii U version is terrible in that way as well.
There's a lot of shortcuts taken with the graphics to make it run well on the 3DS. The two characters I notice it on most are Fi and Midna, the latter especially. It might be that a few others now also look/move/sound weird, but I haven't unlocked everybody yet, and I don't play as everyone. Whether or not that bothers someone is personal though. I find it kind of cute.

I agree that for people that care about framerate it's a big upgrade. I already had a N3DS myself, but I see a lot of stores selling packs of the Hyrule N3DS XL + HWL over here simply for people that do want the 10 extra FPS.

It's not just investing into a few bonus characters though. I was under this impression as well, and I've been surprised. The game has been completely overhauled. Story missions have a lot of added objectives, some have been changed entirely. There's a teleport function to help you get from one point of the map on the other (though this isn't always available). The very first Adventure map unlocks 5 more characters for 9 total, and only unlocks the base weapons, with level 2, 3 and Star being unlocked on other maps. Because the level cap is now at 99 again, all the Wii U DLC maps have also been completely rebalanced.

I'm not trying to sell the game to you, nor claim that HWL should be considered a "definitive" edition. I know it won't happen, but I'd love to see all this 3DS content being released for the Wii U version. However I can't deny how much work they actually put into this, into what most people consider "just a port". It's impressive.
 
There's a lot of shortcuts taken with the graphics to make it run well on the 3DS. The two characters I notice it on most are Fi and Midna, the latter especially. It might be that a few others now also look/move/sound weird, but I haven't unlocked everybody yet, and I don't play as everyone. Whether or not that bothers someone is personal though. I find it kind of cute.

I agree that for people that care about framerate it's a big upgrade. I already had a N3DS myself, but I see a lot of stores selling packs of the Hyrule N3DS XL + HWL over here simply for people that do want the 10 extra FPS.

It's not just investing into a few bonus characters though. I was under this impression as well, and I've been surprised. The game has been completely overhauled. Story missions have a lot of added objectives, some have been changed entirely. There's a teleport function to help you get from one point of the map on the other (though this isn't always available). The very first Adventure map unlocks 5 more characters for 9 total, and only unlocks the base weapons, with level 2, 3 and Star being unlocked on other maps. Because the level cap is now at 99 again, all the Wii U DLC maps have also been completely rebalanced.

I'm not trying to sell the game to you, nor claim that HWL should be considered a "definitive" edition. I know it won't happen, but I'd love to see all this 3DS content being released for the Wii U version. However I can't deny how much work they actually put into this, into what most people consider "just a port". It's impressive.

Oh i didn't know that, but it's still not worth the 220 euros honestly :(
I'd rather buy completely different games with that amount of money than something that i already have (sort of have, but you know what i mean).
 
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the worst thing about this low rated game is that I'm forced to spend 40 usd just to get the characters codes for the wii u. sigh
 
the worst thing about this low rated game is that I'm forced to spend 40 usd just to get the characters codes for the wii u. sigh

Sell ur d x3 amoobi then you will get dem monies for Hyrule Warriors Legends
 
the worst thing about this low rated game is that I'm forced to spend 40 usd just to get the characters codes for the wii u. sigh
HWL is rated about the same as the HW.
No need to pay 40 bucks. There's plenty of people on the internet giving out the codes that came with their games, so you could search for one that hasn't been used yet. Aside from that, the Legends Character Pack will most definitely release as a standalone later on.
 
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