Boccages
Senior Member
I was looking at a video of Animal Crossing (Gamecube) and I was struck by how little this intellectual property has changed in the last 18 years or so. Look at Majoras's Mask and Breath of the Wild or Mario Kart 64 and Mario Kart 8 Deluxe for example. Both these franchise have been constantly evolving and you could say the Nintendo 64 titles really pales in comparison with the latest offering on Nintendo Switch.
I fear Nintendo might just take Animal Crossing fans a bit for granted. It can be argued that in some aspects, Animal Crossing has even regressed with the transition to a mostly handheld title. Indeed, the acre system has been reworked in favor of the rolling effect to accommodate the Nintendo DS's less powerful hardware and it hasn't changed since then. The art style that was designed for the Nintendo 64 still remains the same to this day. The number of maximum villagers has been lowered from 15 to 10. To be honest, the art style makes me think it could be a Facebook freemium title.
I'm afraid Nintendo won't be ambitious enough with Animal Crossing for Nintendo Switch. I'm afraid we will be treated to Animal Crossing: New Leaf HD. I'm afraid Nintendo sees the sales of Animal Crossing: New Leaf (13 million copies and counting if I'm not mistaken) and considers this a bargain intellectual property. Compare the budget allocated to produce The Legend of Zelda: Breath of the Wild, a title that had at one point more than 300 persons working on it to Animal Crossing: New Leaf. The Legend of Zelda had lackluster sales for a while until Breath of the Wild. I'm hoping Nintendo takes the time and the opportunity to push Animal Crossing into uncharted territories and considers it an AAA series with a big budget and a nice graphical overhaul. I don't want a rolling effect, I don't want small blocky garden shed as houses anymore. I don't want villages that spawns on about 50 m X 50 m large territories. And since Animal Crossing is announced for next year, I hope Nintendo took the time and spent enough money to satisfy the Animal Crossing fanbase on Nintendo Switch.
I fear Nintendo might just take Animal Crossing fans a bit for granted. It can be argued that in some aspects, Animal Crossing has even regressed with the transition to a mostly handheld title. Indeed, the acre system has been reworked in favor of the rolling effect to accommodate the Nintendo DS's less powerful hardware and it hasn't changed since then. The art style that was designed for the Nintendo 64 still remains the same to this day. The number of maximum villagers has been lowered from 15 to 10. To be honest, the art style makes me think it could be a Facebook freemium title.
I'm afraid Nintendo won't be ambitious enough with Animal Crossing for Nintendo Switch. I'm afraid we will be treated to Animal Crossing: New Leaf HD. I'm afraid Nintendo sees the sales of Animal Crossing: New Leaf (13 million copies and counting if I'm not mistaken) and considers this a bargain intellectual property. Compare the budget allocated to produce The Legend of Zelda: Breath of the Wild, a title that had at one point more than 300 persons working on it to Animal Crossing: New Leaf. The Legend of Zelda had lackluster sales for a while until Breath of the Wild. I'm hoping Nintendo takes the time and the opportunity to push Animal Crossing into uncharted territories and considers it an AAA series with a big budget and a nice graphical overhaul. I don't want a rolling effect, I don't want small blocky garden shed as houses anymore. I don't want villages that spawns on about 50 m X 50 m large territories. And since Animal Crossing is announced for next year, I hope Nintendo took the time and spent enough money to satisfy the Animal Crossing fanbase on Nintendo Switch.
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