Mafia Official TBT Mafia General Thread - Game Types/Bans/Hosting

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If anybody in the future wants to host a Splatoon themed mafia, I have a very interesting experimental set-up that I'd like to suggest. PM me or post here if you're interested.
Anyone?

I'll have to host it in the distant future. :D
 
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Username: FoxWolf64
TBT Mafia Games Completed: 4
Game Type: About 20 players.
Game Theme: Death Note
Game Setup Note: At least 5 Mafia members. These are known as Team Kira. One person will be the leader known as Kira (Same role as Godfather), one will be X Kira (Mafia Framer) and the other 3 will be Kira's pawns (Mafia goons.) On the town side, there will be 7 townies. There will be 2 doctors, 3 detectives, and 3 vigilantes. Day will last for 48 hours, and night will last 24 hours. In daytime, town will discuss who to lynch and have time to vote (as usual.) At night, vigilantes, detectives, doctors, and mafia will do their thing (once again, as usual.)
 
Username: FoxWolf64
TBT Mafia Games Completed: 4
Game Type: About 20 players.
Game Theme: Death Note
Game Setup Note: At least 5 Mafia members. These are known as Team Kira. One person will be the leader known as Kira (Same role as Godfather), one will be X Kira (Mafia Framer) and the other 3 will be Kira's pawns (Mafia goons.) On the town side, there will be 7 townies. There will be 2 doctors, 3 detectives, and 3 vigilantes. Day will last for 48 hours, and night will last 24 hours. In daytime, town will discuss who to lynch and have time to vote (as usual.) At night, vigilantes, detectives, doctors, and mafia will do their thing (once again, as usual.)
There's not a spot open yet.
 
I was thinking of some game ideas and this what I came up, please tell me if the idea could work or not, A free for all game. Like town vs. Mafia vs Mafia. Mafia wouldn't have their own quicktopic but they can still have kills at night. Though, I don't know if the other Mafia players would know who else is scum. Mafia players' objective is to be the last one standing. And they can kill anyone at night. And towns objective is to kill mafia, as usual. I'd would like to hear some feed back.
 
I was thinking of some game ideas and this what I came up, please tell me if the idea could work or not, A free for all game. Like town vs. Mafia vs Mafia. Mafia wouldn't have their own quicktopic but they can still have kills at night. Though, I don't know if the other Mafia players would know who else is scum. Mafia players' objective is to be the last one standing. And they can kill anyone at night. And towns objective is to kill mafia, as usual. I'd would like to hear some feed back.

I'm confused. So..mafia doesn't have a quicktopic but they want to kill everyone?? How would they decide on kills if you were using KP though. Would each mafia member have 1 kp per night? In that case it looks more like they're third party instead of mafia. (Something like the serial killer roles)

ok I saw a mafia game like this and it was pretty cool. I want to do a partner mafia game with no PMs where the only person you can talk to outside of the mafia thread is your partner, who can either be scum or town. Everyone would get a quicktopic with their partner and may only talk in there. Idk if people would actually want to play that tho lol. Scum wouldn't be partnered up with scum though
 
I'm confused. So..mafia doesn't have a quicktopic but they want to kill everyone?? How would they decide on kills if you were using KP though. Would each mafia member have 1 kp per night? In that case it looks more like they're third party instead of mafia. (Something like the serial killer roles)

ok I saw a mafia game like this and it was pretty cool. I want to do a partner mafia game with no PMs where the only person you can talk to outside of the mafia thread is your partner, who can either be scum or town. Everyone would get a quicktopic with their partner and may only talk in there. Idk if people would actually want to play that tho lol. Scum wouldn't be partnered up with scum though
Yeah, it was based of the serial killer role. Your Idea sounds really cool.
 
I'm confused. So..mafia doesn't have a quicktopic but they want to kill everyone?? How would they decide on kills if you were using KP though. Would each mafia member have 1 kp per night? In that case it looks more like they're third party instead of mafia. (Something like the serial killer roles)

ok I saw a mafia game like this and it was pretty cool. I want to do a partner mafia game with no PMs where the only person you can talk to outside of the mafia thread is your partner, who can either be scum or town. Everyone would get a quicktopic with their partner and may only talk in there. Idk if people would actually want to play that tho lol. Scum wouldn't be partnered up with scum though

I suggested a buddy system for Oath's survey, hope we can play a partner set-up soon!
 
Lets host one together :^)

I definitely would! However, the queues for the Main and Mini games would most likely go on for the entirety of summer break, and the school year gets me pretty busy. It mostly depends on timezones ; if I could, I would!
 
I definitely would! However, the queues for the Main and Mini games would most likely go on for the entirety of summer break, and the school year gets me pretty busy. It mostly depends on timezones ; if I could, I would!

I would too except I don't meet the hosting requirements bc I've never been scum ): But if you ever host a partner game then I'll definitely help!
 
I have been working on a game for a while now and it's more or less ready, but I do not yet meet the hard requirements for hosting. (Have not been a member on TBT for long enough yet) - But that gives me plenty of time to polish and fine-tune the game for a more enjoyable experience. However, if someone would like to co-host the game with me, would I be allowed to proceed with it once a slot opens?

Also, I'm wondering if there has been any games played before in which "items" are handed out as the days go by, essentially unlocking new "roles" and powers as the game moves along? That's what I have been working on, and I think it will be a fun game, but I am worried that it may be a little overcomplicated and highly experimental because of it's unpredictable outcome. If there has been anything similar done before, did it turn out to be a success?
 
I have been working on a game for a while now and it's more or less ready, but I do not yet meet the hard requirements for hosting. (Have not been a member on TBT for long enough yet) - But that gives me plenty of time to polish and fine-tune the game for a more enjoyable experience. However, if someone would like to co-host the game with me, would I be allowed to proceed with it once a slot opens?

Also, I'm wondering if there has been any games played before in which "items" are handed out as the days go by, essentially unlocking new "roles" and powers as the game moves along? That's what I have been working on, and I think it will be a fun game, but I am worried that it may be a little overcomplicated and highly experimental because of it's unpredictable outcome. If there has been anything similar done before, did it turn out to be a success?

Animal Crossing mafia had items, others seemed to enjoy it.
 
I have been working on a game for a while now and it's more or less ready, but I do not yet meet the hard requirements for hosting. (Have not been a member on TBT for long enough yet) - But that gives me plenty of time to polish and fine-tune the game for a more enjoyable experience. However, if someone would like to co-host the game with me, would I be allowed to proceed with it once a slot opens?

Also, I'm wondering if there has been any games played before in which "items" are handed out as the days go by, essentially unlocking new "roles" and powers as the game moves along? That's what I have been working on, and I think it will be a fun game, but I am worried that it may be a little overcomplicated and highly experimental because of it's unpredictable outcome. If there has been anything similar done before, did it turn out to be a success?

Both hosts need to meet the requirements. Not only that, I think it's unfair for only one player to meet the requirements ; it's like one player taking credit for a game that they couldn't host on their own.
 
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