nightglow
Little can stop the sun and moon from thier dance.
Do you feel Pokemon has lost its charm?
What is the last Pokemon game you have played?
What are your favorite Pokemon games and what about them do you think made them feel special compared to ones you didn't like as much?
What are some things you like to find or see in a Pokemon game that you felt was missing in the last most recent Pokemon game you have played?
I've been thinking about this since watching a YouTube video of a guy going to Japan to investigate the Ruins of Alph's inspiration and other little details of Heart Gold and Soul Silver (G/S/C). He picked these games to investigate because he felt there were still things in the game today that felt unanswered on understanding, the Unknown was one example he pointed to or the people who built the ruins or why.
These games are some of my favorites too due to feeling mysterious and it feels like there is interesting scenery in the game that has meaning. There is also a point in the game where you could choose to go left or right allowing the gyms to be beaten slightly out of order. I also felt there were quite a few cave areas to explore on the side of you wanted or that you could just miss them and carry on.
Other Pokemon games that are favorites of mine is S/R/E even though they don't feel as mysterious to me, I liked a lot of features in the game and felt like a true progression without feeling out of place in the Pokemon universe. I really liked the concept of exploring the ocean floor and I do feel like it could have been expanded on even more. Especially for how much ocean was in the game. I really liked the music and weather in the game and it made it stand out to me, though I really think they should have kept the day and night cycles. The day night cycles gave you a reason to explore the same area four different times in a day to discover a Pokemon who may only be there at a certain quarter of a day.
The last most recent Pokemon game in the franchise I have played was Pokemon Shield. There were things I liked about the game such as the wild area and the Gigantimax Pokemon due to design change. However I didn't care for the dynamic though I understood why they went with it. However Mega forms were a great detail of XY and I felt like they should have just stuck with that instead of doing these details in Sword/Shield. Mega forms were a great gimmick in Pokemon even though I didn't care for XY personally and preferred Black/White. Pokemon Sword Shield felt very hand holdy. Sun and Moon did too, but at least Sword Shield had the wild area. Sun and Moon's 'gyms' were different and actual gyms being completely removed from the game seemed to not sit well for most fans.
I feel like the older Pokemon games were a little more open ended and not super linear and I think that helps. Maybe there is more to it than that?
What is the last Pokemon game you have played?
What are your favorite Pokemon games and what about them do you think made them feel special compared to ones you didn't like as much?
What are some things you like to find or see in a Pokemon game that you felt was missing in the last most recent Pokemon game you have played?
I've been thinking about this since watching a YouTube video of a guy going to Japan to investigate the Ruins of Alph's inspiration and other little details of Heart Gold and Soul Silver (G/S/C). He picked these games to investigate because he felt there were still things in the game today that felt unanswered on understanding, the Unknown was one example he pointed to or the people who built the ruins or why.
These games are some of my favorites too due to feeling mysterious and it feels like there is interesting scenery in the game that has meaning. There is also a point in the game where you could choose to go left or right allowing the gyms to be beaten slightly out of order. I also felt there were quite a few cave areas to explore on the side of you wanted or that you could just miss them and carry on.
Other Pokemon games that are favorites of mine is S/R/E even though they don't feel as mysterious to me, I liked a lot of features in the game and felt like a true progression without feeling out of place in the Pokemon universe. I really liked the concept of exploring the ocean floor and I do feel like it could have been expanded on even more. Especially for how much ocean was in the game. I really liked the music and weather in the game and it made it stand out to me, though I really think they should have kept the day and night cycles. The day night cycles gave you a reason to explore the same area four different times in a day to discover a Pokemon who may only be there at a certain quarter of a day.
The last most recent Pokemon game in the franchise I have played was Pokemon Shield. There were things I liked about the game such as the wild area and the Gigantimax Pokemon due to design change. However I didn't care for the dynamic though I understood why they went with it. However Mega forms were a great detail of XY and I felt like they should have just stuck with that instead of doing these details in Sword/Shield. Mega forms were a great gimmick in Pokemon even though I didn't care for XY personally and preferred Black/White. Pokemon Sword Shield felt very hand holdy. Sun and Moon did too, but at least Sword Shield had the wild area. Sun and Moon's 'gyms' were different and actual gyms being completely removed from the game seemed to not sit well for most fans.
I feel like the older Pokemon games were a little more open ended and not super linear and I think that helps. Maybe there is more to it than that?