atalkingfish
Senior Member
I remember back when I played Super Smash Bros melee. I played for month and suddenly, after I had long though I had unlocked all characters, Mr Game and Watch, bizarro caricature person I had never even heard of before, approaches. The surprise, mixed with his high difficulty, made me lose almost immediately. After I unlocked him, he became my new favorite character.
Remember those days? The days when you didn’t have to avoid spoilers on the internet? When you legitimately didn’t know what a game was going to have in it, even a month after release?
People are getting all worked up—where is Redd? Rover? Gyroids? The Roost? Etc. We don’t know. The reviewers don’t know. Nintendo has locked this game down so well, between future updates not being released (including a day-one patch) and such a long progress cycle that even owners of the game would be hard pressed to figure these things out by now! Nintendo has locked it down so well that it almost feels like we’re back to that time. Like we can play the game and legitimately not know what’s going to be in it. I don’t know the last time I played a game like that. It’s been years. I try to avoid spoilers, but ultimate the general content and arc of every game ends up being widely known usually well before release. In this case, I can’t even tell you what’s going to happen a month into the game, much less a year, and I’ve been keeping up diligently with all info. I don’t think this means the game will be “stale” or “short” or “limited”. I think it means the review copies have only been out for 2-3 weeks, and of those who have had it, only those who have managed to play upwards of 100 hours in that time frame have even begun to unlock terraforming, for example.
So, don’t let the uncertainty of what will and what will not be included in the game get you down. Appreciate the uncertainty. Some things you want may not be in the game, some things you didn’t know you wanted may be! And many things you’re expecting will show up one way or another. Just appreciate that we finally get to experience a game with some mystery again.
Remember those days? The days when you didn’t have to avoid spoilers on the internet? When you legitimately didn’t know what a game was going to have in it, even a month after release?
People are getting all worked up—where is Redd? Rover? Gyroids? The Roost? Etc. We don’t know. The reviewers don’t know. Nintendo has locked this game down so well, between future updates not being released (including a day-one patch) and such a long progress cycle that even owners of the game would be hard pressed to figure these things out by now! Nintendo has locked it down so well that it almost feels like we’re back to that time. Like we can play the game and legitimately not know what’s going to be in it. I don’t know the last time I played a game like that. It’s been years. I try to avoid spoilers, but ultimate the general content and arc of every game ends up being widely known usually well before release. In this case, I can’t even tell you what’s going to happen a month into the game, much less a year, and I’ve been keeping up diligently with all info. I don’t think this means the game will be “stale” or “short” or “limited”. I think it means the review copies have only been out for 2-3 weeks, and of those who have had it, only those who have managed to play upwards of 100 hours in that time frame have even begun to unlock terraforming, for example.
So, don’t let the uncertainty of what will and what will not be included in the game get you down. Appreciate the uncertainty. Some things you want may not be in the game, some things you didn’t know you wanted may be! And many things you’re expecting will show up one way or another. Just appreciate that we finally get to experience a game with some mystery again.