Gods above I had forgotten how long the whole tutorial section of the game takes to get through! It's a bit of a slog. I'm talking about the time that needs to be invested in order to unlock everything... even if you hurry, it still feels like it stretches on for ages. I do wish there were a way to say "I already know all this" or "I've done this before"... the time-gating was necessary when the game first came out, but the release was years ago at this point. Almost three years, even!
Restarting my island has reignited my interest in the game for sure, and I'm excited to have a new island to decorate. New year, new me, new island, lol. It just felt like time for a fresh start. But on the other hand... the work ahead of me is also kind of daunting...
Also remembering how obnoxious the text prompts are for traveling. It feels like you have to tell Orville a dozen different things just to go visit someone, and if you mess up the dodo code or pick the wrong option, it ends the dialogue entirely rather than just kicking you back to the previous option menu. I've always thought it would have been better to have separate counters for local and online play, or just a form you can tick certain options on, since Orville does mention paperwork. I dunno, it just seems like a weird design decision to do it the way they did, and then leave it that way, presumably indefinitely...