An article in Nintendo Power first piqued my interest in the series. I got a subscription to the magazine (and a GameCube) in 2002, right around the time Animal Crossing released in North America. One of the first issues I received had several pages on the game, and the description of it left me intrigued. I ultimately decided to pick up the game for myself in October 2002, and started my first town, Tedston.
Up until that point, almost all of my gaming purchases had been games I had played at friends' houses, sequels to games I already owned and liked, or unexpected birthday or Christmas gifts from family. Animal Crossing marked a major departure for me in that it was the first game I researched and decided to buy on my own. (I had purchased a few other games using my own money before, including Pokemon Red Version, but all of those were ones I had some first-hand experience with through friends. I also generally avoided spending money, to the point that I would wait until my birthday or Christmas to avoid spending my allowance, even if that meant going without a new game or item that I wanted for months. So splurging on Animal Crossing was fairly unusual for me.)
Needless to say, I was nervous about the purchase, but it all worked out for the best, and Animal Crossing became one of my favorite series. I also picked up a guide for it (I loved reading those cover to cover), and remember reading up on all of the holidays, looking at all of the furniture series and planning out which ones I might want to decorate my home with, etc.
I loved the day-to-day routine (even though I mostly just played on the weekends), but I think what really sold me on the series was my experience hunting for Jingle the first Christmas I owned the game. My family hosted a party every Christmas Eve, and for whatever reason, everyone (including my grandmother, who generally didn't like games) decided to crowd around the tv at 8 pm and watch me hunt for Jingle that first year. To this day, I'm not sure what was so captivating about the experience for everyone involved, but I've found that even though I tend to be a single player gamer, it's some of those social experiences that make the greatest lasting impression.