• Guest, you're invited to help build our new TBT time capsule! It contains three parts, with some of its elements planned to open in 2029 and others not until the distant future of 2034. Get started in 2024 Community Time Capsule: Blueprints.

What I want: make the towns great again!

Boccages

Senior Member
Joined
Apr 28, 2013
Posts
2,470
Bells
1,498
Carnival Coins
0
Switch
0347-4629-2695
Avatar Width Extension
Silver Mailbox
Pear (Fruit)
Orange (Fruit)
Mailbox
I think Animal Crossing for Nintendo Switch is a unique opportunity to introduce new mechanism to the fold. Considering the limitations of the previous consoles Animal Crossing was on, I understand some choices had to be made, but with the power of the Nintendo Switch, we need an overhaul of the art style. That's one. I don't want New Leaf HD, I think that would be underwhelming.

But most of all, if we are going to get an expanded town, we need to have a seamless one. I don't want to change screens to get to the service and stores area of the town : it should be incorporated into the town itself. Yes, it means two things : randomizing the generation of the town will be trickier for the Nintendo programmers. It also means Isabelle, Leif, Tom Nook, the Nooklings, the two owls and so on will need to get homes of their own. The good thing about it is : you will now see them wander around town and commute to their store/house before and after the work hours. That would add to the liveliness of this quirky simulation.

Also, please make villager's homes a municipal project. If you want more villagers moving in, great ! You just need to build more houses. This also means that when a villagers moves out of town, the house doesn't disappear, it just becomes empty.

This could lead to new tasks regarding the villagers' house. For example, after moving out, a villager left some item behind for you to pick up or to get back to him at the next town he moved to. Since I'm sure ACfNS will use the NS Online service, you could receive a letter by the mail requesting you get back that item to them, telling you where this villager moved to. Another great example : since a villager's home decor reflects his personality, his own tastes, moving into an already built house means the house will not be to his liking. That villager could then ask you to help him renovate his house so it matches his/her own tastes. Last example, since the house is prebuilt- it also means the villager moving won't quash your flower garden by just dropping his house on top of it.

A few ideas I had. Feel free to improve them or just badmouth them.
 
Last edited:
I like the idea of villager homes being a municipal project!!! Although, it might be tricky what with each villager having unique-looking home exteriors. Perhaps maybe instead of building houses, you could designate certain plots of land for villagers to move into. Sadly, I feel like Nintendo wouldn't do this, as I think they really like the randomness of the way the villagers move in. I guess they don't realize how hardcore we are about paths and town placement, lol.
 
I really like your ideas about the villagers' houses. When I read that you'd like them to be built by the mayor so that they won't just spawn randomly I immediately thought it would be really great. If that was so, I think we could also be able to choose the size of the house, the standard fa?ade looking and the interior one, because it would be a facility belonging to the city, after all. As you mentioned, villagers should then be able to customize their houses, but when they leave, everything would return to its default set up.
Talking about the NPCs that run shops in the game, I'm of the same opinion as you: they should have their own houses. Actually, after HHD, I think that there may be a quite strong possibility of that to happen.
 
OMG, the municipal project for homes sounds AWESOME, can't believe I never thought of it before!! I would LOVE that! Like, seriously, that's the best idea I've heard thus far. It would be great if we could do that and then also change the appearance of them at any time to suit whichever villager was living there. Of course with the option to re-locate them as well. Ah, how awesome!!

I think it would suffice to have the special characters have a little living space inside of the building they work at. Then that would save space in the town while still having them feel like residents. Then they could also just have very limited hours that they are able to walk around and be interacted with like normal villagers. The reason I wouldn't want them just always walking around is because I feel it would be odd to have so many players' villages have the same characters walking around all the time haha, but I would love to see more of them for sure.
 
I really like your ideas about the villagers' houses. When I read that you'd like them to be built by the mayor so that they won't just spawn randomly I immediately thought it would be really great. If that was so, I think we could also be able to choose the size of the house, the standard fa?ade looking and the interior one, because it would be a facility belonging to the city, after all. As you mentioned, villagers should then be able to customize their houses, but when they leave, everything would return to its default set up.
Talking about the NPCs that run shops in the game, I'm of the same opinion as you: they should have their own houses. Actually, after HHD, I think that there may be a quite strong possibility of that to happen.

Hence what I meant when I wrote ''Villagers would reach out to you to help them renovate their house''. I meant the exterior look of their house ��
 
The municipal project for villager houses is such a fantastic idea. I'd love to be able to designate where they live like a residential neighbourhood.
 
I love this idea!!
It would be nice, if our character is mayor again, for them to be submitted in an application-type manner.
Like you get a notice saying someone wants to move into your town at the back desk (completely randomized and possible to get the same villager more than one day in a row) and you can accept/deny their application. or for it to just be that Isabelle took care of all the paperwork and this is the animals application who is moving into the newly emptied house that explains what they want done to the house by x date//their likes and dislikes. (alternatively, to cycle through villagers, you could read the sign on the house with a new character and it will have a "SOLD, *insert villagers name*" on the door so you can tell who it is before signing in completely.)
if it isnt done by then/the move-in day theyll get a generic version for the character, that can be changed later of course. There could be a prize for fulfilling each animals request by the move-in date and it would be cute to have a house warming party that morning/the next sign in time where a few of the other villagers, the player(/mayor?), and isabelle come to welcome the new person into town and talk about how much they love the house and everything.
 
Building the amount of houses in the place you want is a really good idea! It also makes more sense to have established houses rather than villagers taking their houses with them when they move. I think something of this nature is a possibility since they added a little more control in the NL update by making paths something villagers can't move onto. I'm hoping at the very least you get to help the villager decide where they want to live.
 
And I think it would make path turning into dirt more acceptable to people that dislike them.
 
Personally, I like the radomness of villagers just plopping their houses down wherever. But I totally see how frustrating it is for people designing their town layout. I do really like the idea of having to renovate villagers houses, it would really tie it in with HHD. I hope features from HHD get implemented, like having yards, hanging furniture from the ceiling, changing the facade.
I guess I wouldn't mind too bad though if each town has pre existing empty houses and new villagers would randomly move into those ones. But I really like walking through town and seeing the plot sign and getting excited. I like trying to make my town work around the naturally occurring randomness. I don't like having control over every single placement. To me, AC isn't a full sim like rollercoaster tycoon and the sort. I'm just along for the ride and experience it as it happens.
 
Oh, and don't forget the best HHD feature of all : the grid interface for placing furniture. It's a lot more convenient. There is no way we are going back to the New Leaf's way of managing home decorating.
 
Also, please make villager's homes a municipal project. If you want more villagers moving in, great ! You just need to build more houses. This also means that when a villagers moves out of town, the house doesn't disappear, it just becomes empty.

This x1000. Not sure if this would also be a minority opinion, but if this were to be implemented, I'd like to see a system where you get a few potential but randomized villagers that can move in that you can choose from. I only want this because I like to play every AC game with different villagers than what I've had before and I just don't want to have to cycle through villagers
 
I think part of the fun is not knowing which villager is going to come in next and discovering who it is on the morning they move in. ;)
 
Back
Top