What's this about Paper Mario

color splash is basically sticker star wii u
Uh, where are the stickers?

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I actually think Colour Splash looks really fun? In some ways it's reminding me a LOT of The Thousand Year Door... In terms of the story (AND also Prisma Island looks a lot like Rogueport). I think it looks pretty unique and tbh TTYD was an amazing game (the best Paper Mario by far) so if they're going back to that sort of style then I'm not complaining. It's not a complete copy of the game but I kinda like the new mechanic of the colour splash hammer and Huey lol. I wish we would get party members back though, that was fun. :(
While I don't like the battle style, I could LIVE with it. Sticker Star wasn't bad due to the battle style, but rather the laziness and unoriginal bosses/plot. However this plot seems pretty cool.
 
I like that everyone forgot Paper Jam

Which never happened

It was more of a M&L game with Paper Mario characters than an actual Paper Mario game.

Still one of the worst, possibly the worst M&L game though. (Need to finish Partners in Time)
 
It was more of a M&L game with Paper Mario characters than an actual Paper Mario game.

Still one of the worst, possibly the worst M&L game though. (Need to finish Partners in Time)

IMO even thought I haven't played much of it my least favorite M&L game is PIT...

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(Oh, and HYPE FOR POKEMON SUN AND MOON)
 
It was more of a M&L game with Paper Mario characters than an actual Paper Mario game.

Still one of the worst, possibly the worst M&L game though. (Need to finish Partners in Time)

Paper Jam more like "Why is the game so generic and disappointing Jam"


Nailed it
 
I forgot about this.

Glad I did because it's just heartbreaking to see that there won't be a new legit Paper Mario game anytime soon.
Unless Miyamoto realizes that the Paper Mario series needs to be like the first 3 games and less like Sticker Star.

The closest we're ever going to get is Paper Jam. But even if the writing is hilarious, it's pretty much a Mario and Luigi game. But with the whole paper thing being thrown in there as a gimmick.


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I like that everyone forgot Paper Jam

Which never happened

Love it how it dropped out of the face of the earth so incredibly fast.

The writing is hilarious though, I'll give it that.
 
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Unless Miyamoto realizes that the Paper Mario series needs to be like the first 3 games and less like Sticker Star.

sadly I don't think that's gonna happen. it was stated during the color splash presentation that paper mario is switching to action adventure while M&L is going to be the traditional RPG. which is sad because i preferred paper mario over M&L
 
Sticker Star was a good game and I'm looking forward to Color Splash.
 
Oh god please be good. The first two are on my top 5 favourite games of all time.
 
I still go back and play Thousand Year Door every year or so. Looking at the newer games in the franchise make me loose hope that they'll ever really make a sequel to the original games. I wouldn't even mind a HD remake of the SAME game honestly. I'm sure that would sell better than a whole new game surrounding itself with weird new ideas and concepts that make little to no sense.

If you like the new games, there's nothing wrong with that. I just miss the original charm the older game has, and seeing how it's evolving is slowly eating away at my childhood.
 
I've been replaying Super Paper Mario few days ago just for curiosity's sake all the way up to Chapter 3-4, and I honestly have quite a lot of fun. Why it being a radical departure from the first two Paper Mario games is seen as a bad thing. Sure, Thousand-Year Door practically set the bar so high it became a tough act for Super Paper Mario to follow, but comparing both of these games is like comparing apples and oranges. In the Wii installment, the gameplay found there is objectively well-executed for the most part, had some of the best storyline of the franchise, solid characterization and top-notch presentation. For these reasons, I easily consider the game worth playing, just like the past two Paper Mario installments.


Sticker Star on the other hand, I would consider it okay, if not mediocre. There are some redeeming qualities, such as the hilarious writing and great presentation. Every other aspect of the game is pretty much a mixed bag. The environments are utilitarian but uninspired at best, the characterization is good but indistinguishable (especially when they can't add a new character other than Kersti). And most importantly, the game design was intriguing at first but becomes more and more tedious later on due of its level design not being up to snuff.

Outside of gaining coins, there's little to no reason to fight enemies; you're actively trying to avoid colliding with them, which defeats part of the purpose of the gameplay, as the stickers are consumable and the exp system is absent. Most of the puzzles involves you on having the right "Thing" or else be forced to scour from all of the previously visited worlds to grab it. The same can be said for the boss fight, albeit lacking the right "Things" would usually result the boss to drags out much longer for no reason whatsoever. Keep in mind that the game will only provide vague hints on which "Things" you should bring with you when you reach on these sections. When you need to bring a walk-through with you in order to smoothly progress through the game, you know it's a bad game design.


From what I've seen on Color Splash so far, it seems like they'll address most of the glaring issues I had with Sticker Star, based on the E3 trailer alone. But at the same time, I'm still concerned on how the puzzles and boss fights in the Wii U installment will be handled. I just hope it won't be relying too much on trial and error.
 
What exactly did you like about it?

The soundtrack was really good, the new battle system was pretty interesting, the puzzles were fun, and the sticker theme was very endearing to me. I mean it definitely isn't TTYD(and it never will be) but I think it's best to enjoy each game separately instead of comparing them to each other. It isn't TTYD, but that necessarily doesn't mean it's a bad game.
 
I still go back and play Thousand Year Door every year or so. Looking at the newer games in the franchise make me loose hope that they'll ever really make a sequel to the original games. I wouldn't even mind a HD remake of the SAME game honestly. I'm sure that would sell better than a whole new game surrounding itself with weird new ideas and concepts that make little to no sense.

If you like the new games, there's nothing wrong with that. I just miss the original charm the older game has, and seeing how it's evolving is slowly eating away at my childhood.

Same here with Thousand Year Door. I really hate when Nintendo tries to innovate in a series that was already working perfectly. I mean fix things that didn't work moving forward but maybe expand upon the pieces that did work instead of replacing them.
 
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