Would You Want Paid DLC For AC Switch?

Maybe DLC could be just clothing, public works projects, fruits, flowers, and bushes? I think that'd be good.
 
I personally wouldn't. DLC would seem unfitting for the series as just about everything in the game is enough to keep us busy. If Nintendo does go for it anyway, I want them to ACTUALLY add stuff in, not like putting in features that should've been in the full game. Fortunately, they've handled DLC really well so I'll be happy regardless.
 
I guess it depends on how significant it is to the game. I feel like amiibos are the only acceptable form of "dlc" and even then, it's not needed nor is it really a true form of dlc. The only dlc is the stuff you can get from the post office, but even then those are still limited edition and free for everyone so we all have a chance. I don't think any Animal Crossing games need dlc; if it did, then it'd seem like they were actually holding back on content just to get some cash for it.
 
Actually... I would like DLC for the game. Not micro transactions/cut content or DLC furniture packs but more like a substantial expansion or update that could be released maybe a year or two after release to keep the game new. Something similar to the Splatoon Octo Expansion DLC which brought whole new levels and story and was well worth the cost IMO. We only get a new AC every few years so if they could release substantial content as DLC in between the gaps I would like that personally.
 
I don't know if it would work great, because if you want the stuff. You'll have to download the DLC with it.

For example: I go to a player's town, they have a paid DLC item, I pick it up but fails to and says this message:

"Sorry, only those who
have paid the correct
Downloadble Content for
this item will be able to
receive it."


I think game updates like welcome amiibo would be acceptable if new content wants to be implemented in the game and operate correctly.
 
I don't know if it would work great, because if you want the stuff. You'll have to download the DLC with it.

For example: I go to a player's town, they have a paid DLC item, I pick it up but fails to and says this message:

"Sorry, only those who
have paid the correct
Downloadble Content for
this item will be able to
receive it."


I think game updates like welcome amiibo would be acceptable if new content wants to be implemented in the game and operate correctly.

It would split the online fanbase if it worked that way. Just thinking of Fantasy Life - the DLC for that game split the online players. If you have the DLC, you can only play with people who have the DLC too. If you don't have the DLC, you can only play with people who also don't have the DLC.

If Animal Crossing were to have DLC, I think they would roll out the content through an update, but you just can't get those things without paying for the DLC. So, for example, if there was a PWP DLC, you would be able to see and interact with a PWP that's in someone else's town thanks to the update, but you wouldn't be able to have it in your own town without paying for the DLC.
 
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And if we're paying for Nintendo's service for online play (keep in mind as of posting, I don't know if we'll need the subscription to visit other player towns)... it's even worse as it seems very money grabbing (even if it's 19.99 a year)
 
I don't think there'll be DLC. Because of the integral trading element of Animal Crossing, they'll need everyone to have access to the same stuff.

A bit like the way that you had to update to Welcome Amiibo if you wanted to visit a town with the update.
 
I have no problem with an WA-sized-or-better expansion pack a couple of years down the road, where PWPs and villagers are locked to cartridge but the new regular items can be traded to players without DLC because regulating those would be a hassle and they're not the main draw of the pack. This is basically how WA's RVs worked. I'd have a problem if we were getting frequent expansion packs of only a couple of items, PWPs or villagers - that's what free limited DLC was for! Status from playing early and often fits AC better than status from your wallet...

I would have a significant problem if microtransactions were introduced (not likely), or if it could connect to Pocket Camp in such a way that encourages microtransaction in the app (possibly quite likely). It would break the TBT economy if we had shops paying actual money for most of their wares.
 
I wouldn't like that. I mean, I understand that a game like Splatoon 2 gets a paid DLC, but Animal
Crossing? I don't think that paid DLCs would fit to this game. Besides that, it would kinda sucks if
other players have these DLCs but you don't have them and so you kinda have a disadvantage.

Also, as far as know, people are already not amused about the paid content for Pocket Camp, so
if Nintendo would do the same for the Switch game, I guess they would all freak out (which would
be understandable, not everyone swims in money).
 
Miyamoto said he didn't like F2P (microtransactions)/DLC games, and that's IIRC also the current mindset of Nintendo. I believe they changed their mind a bit, they won't do further Splatoon 2 DLC for example. Nintendo did limit microtransactions in their mobile games for instance, and they have not that many DLC games.
 
Miyamoto said he didn't like F2P (microtransactions)/DLC games, and that's IIRC also the current mindset of Nintendo. I believe they changed their mind a bit, they won't do further Splatoon 2 DLC for example. Nintendo did limit microtransactions in their mobile games for instance, and they have not that many DLC games.

Zelda, Splatoon 2 and Xenoblade 2 which are major Nintendo releases all had paid expansion DLC/season passes though. Fire emblem will probably have DLC as well based on past titles and those were borderline micro transactions with the costumes etc. About AC I’m not sure what they will plan but regardless what they plan I hope it’s done tastefully. Micro transactions have the potential to be a nightmare in a game like this as can be seen in Pocket Camp.
 
Absolutely not. AC is already riddled with Amiibo functionality, any more on top of that would be overkill. Given Nintendo's love for AC Amiibo in the form of figurines and cards, I think there will definitely be something extra for the title that you can purchase through Amiibo, anything beyond that seems unlikely.
 
Zelda, Splatoon 2 and Xenoblade 2 which are major Nintendo releases all had paid expansion DLC/season passes though. Fire emblem will probably have DLC as well based on past titles and those were borderline micro transactions with the costumes etc. About AC I’m not sure what they will plan but regardless what they plan I hope it’s done tastefully. Micro transactions have the potential to be a nightmare in a game like this as can be seen in Pocket Camp.

Miyamoto himself said he despised it, I believe they discussed it internally, because this was recently in the news. Might be that they changed their mind recently due to all the microtransactions.

Edit: seems like he doesn't like IAPs etc. but doesn't mind charging money for subscriptions (and maybe DLC) as long as people aren't too greedy. But they changed their mind due to Pocket Camp (which I spent about a hundred euros on). Also they did add DLC as basic addition to Switch games, which is why the price is at times a little higher. There was a research regarding "Switch Tax", which concluded that the DLC pre-included etc. drove the price up, although not making it cost as much as the other versions on other systems where you needed to buy the DLC seperately. Splatoon 2 won't have new DLC as far as Nogami and co. are concerned. They didn't say they will never possibly add it, but it's right now a no. This because they want online players to have equal chances. So, indeed, Nintendo does continue to utilize paid DLC but try to limit it (see for example the free updates games receive).


Source: https://www.bloomberg.com/amp/news/articles/2018-08-22/super-mario-creator-warns-gaming-industry-don-t-be-too-greedy
Source 2: http://www.nintendolife.com/news/2018/08/is_switch_tax_a_real_concern_or_just_a_myth
Source 3: https://www.polygon.com/2018/6/23/17461724/splatoon-2-multiplayer-nintendo-switch-online
 
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I really don’t think paid DLC would work for a game like Animal Crossing. Trying to play with people who had DLC if you don’t would probably be complicated or wouldn’t work, and trading for it could make it fairly easy to get anyways I would imagine? The only thing I could potentially see working is furniture/clothing DLC, but it depends the amount. I would much prefer an ?8 pack of items (price is just an example loool) than ?0.79 per item. That would really ruin the game for me so I hope they don’t introduce it, although it wouldn’t surprise me if they did.

Just please don’t give us Leaf Tickets! :mad:
 
Yes and no. I?d like to see some DLC content, but not the type you suggested. I don?t think villagers or items should be limited to whether or not you want to pay an extra ?10 for it. Maybe you could have DLCs that unlock stuff quicker. So for example if you want to unlock all the store upgrade quickly or your house quickly. Perhaps you could even buy a DLC that allowed you to have more town ordinances set or place down my PWPs outside.
 
And if we're paying for Nintendo's service for online play (keep in mind as of posting, I don't know if we'll need the subscription to visit other player towns)... it's even worse as it seems very money grabbing (even if it's 19.99 a year)

I don't think Nintendo will allow that. Any online features that requires connecting to the internet would probably require the online service. So, for example, if it were New Leaf - Dream Suite, Club Tortimer, and visiting towns (whether that's you inviting others over or you visiting other towns) - all of those would require online.
 
I don't think Nintendo will allow that. Any online features that requires connecting to the internet would probably require the online service. So, for example, if it were New Leaf - Dream Suite, Club Tortimer, and visiting towns (whether that's you inviting others over or you visiting other towns) - all of those would require online.

Game developers can choose to use their own implementation without paid online IIRC, but I doubt Nintendo would do such a thing with their own games.

thinking of ac switch dlc being like sims 4 dlc makes me feel very bad not good

As per my reply above, they will likely not do that. Miyamoto is a big influence on Nintendo stuff, and Nogami (who is also tied to Animal Crossing besides Splatoon) also isn't too fond of too much paid DLC. See the Splatoon updates for instance.

I really don’t think paid DLC would work for a game like Animal Crossing. Trying to play with people who had DLC if you don’t would probably be complicated or wouldn’t work, and trading for it could make it fairly easy to get anyways I would imagine? The only thing I could potentially see working is furniture/clothing DLC, but it depends the amount. I would much prefer an ?8 pack of items (price is just an example loool) than ?0.79 per item. That would really ruin the game for me so I hope they don’t introduce it, although it wouldn’t surprise me if they did.

They might add in extras per DLC, but I doubt they will for Animal Crossing. At least not the types suggested. I've done some research and I can safely say they might take a different approach as they always did, and they don't like micropurchases which I'm stressing so much right now.

Just please don’t give us Leaf Tickets! :mad:

As per my reply above, Nintendo doesn't like IAPs much, and I doubt they'll add it on their console games. They rather do subscriptions or direct payments as opposed to IAPs. As I said they're not so fond of Pocket Camp because people see it as a too big cash grab. That game was IIRC made by DeNA as well (which is the greedy company harvesting money for Nintendo).

Yes and no. I’d like to see some DLC content, but not the type you suggested. I don’t think villagers or items should be limited to whether or not you want to pay an extra ?10 for it. Maybe you could have DLCs that unlock stuff quicker. So for example if you want to unlock all the store upgrade quickly or your house quickly. Perhaps you could even buy a DLC that allowed you to have more town ordinances set or place down my PWPs outside.

They will not do payments based to skip time. You got the time option for that TBH. And besides that, that's not Nintendo-ish. Nintendo is still not happy with the IAPs stuff done by DeNA. For example, see the Pok?mon mobile app IAPs, in Magikarp Jump you can only buy a maximum amount for instance. I don't know the exact number, but that's more Nintendo's style.

And seeing Nintendo's current trend of releasing a bit less Amiibo, I can safely assure they won't utilize Amiibo to extreme limits as opposed to ACNL: Welcome Amiibo. In their past games, Nintendo tried doing so but people didn't like it too much, thus they started using them only for a few in-game items and not always for exclusives, as opposed to limiting stuff extremely to amiibo.
 
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