Villagers moving out without permission is mine as well. I had cycling towns in New Leaf, and it admittedly made moving villagers out a little quicker and easier for that, but I still dislike the feature as a whole. It made not playing for an extended period of time unnecessarily stressful; unless you kept note of the last day you played (which I frequently didn’t think to do), you risked booting up your game to find one of your villagers gone. I had Beau, my #1 favourite villager, move out on me when I didn’t play for 2 weeks because of my mental health, and it was so devastating to me that I still remember it over 10 years later. I don’t play New Horizons much anymore, but it’s so comforting to know that if I were to boot up my game right now, all 10 of my villagers would still be there.
I also wasn’t a fan of villagers being able to plop their houses down wherever they wanted in New Leaf. Plot resetting sucked, and made having a new villager move in a little less exciting. I appreciate that the WA update made it a little easier with villagers no longer being able to put their houses down on top of patterns, but it was still frustrating. Even Wild World’s system was better, where villagers had designated markers where their houses could go.
Also also, I hate being limited to only 5 items from the catalog per day in New Horizons. Players who offer up their full catalogs and allow big orders are literal saints to me, because that could
not be me.
I don’t have the patience for that. I don’t remember what the limit was in New Leaf, if there even was one, but it was definitely better than 5.