oath2order
#Porygon2024
Please read my post about how much work goes into hosting, guys.
Please read my post about how much work goes into hosting, guys.
I can summarize it.
Hosting is much more difficult and time-consuming that it looks. You'll probably spend an hour to an hour and a half getting everything set up for each day and night, and you'll also have to answer questions and step in when needed.
It's hard.
Here is a list of things that go into hosting a game:
- Choosing a set-up.
- Making sure your roles are balanced
- Preparing your flavor text, if you have it.
- You may not be playing, but you have to read each post to answer host-questions.
- If your game is no PM, you have to be in the IRC to make sure there aren't any discussions.
- You have to keep up with all your QuickTopics, answering any host questions.
- You have to make sure your inbox has plenty of extra space at all times.
- If you have coaches, this adds to the work. You have to make sure that the coaches and trainees are compatible, you have to definitely keep up with their QuickTopics to make sure the host isn't all too
- You absolutely have to update the first post.
- Chances are, you'll spend an hour to an hour and a half each day and night maintaining all of this, depending on your game size.
I'm not trying to discourage people from hosting but I honestly think that people don't entirely know how much work goes into it.
Are we aloud to add new roles if we ever host a game?
Open set up ofc
Yes, you are.
Open set-up? :/
Roles are listed in OP. aka opposite of closed set-ups.
Player Name | Status | Role |
---|---|---|
Tina | Alive | - |
Superpenguin | Alive | - |
alise | Dead | Mafia Goon |
Cory | Dead | Godfather |
Note that this is just an example and does not reflect any game, past present or future
Playerlist:
Player Name Status Role Tina Alive - Superpenguin Alive - alise Dead Mafia Goon Cory Dead Godfather
The limit is 30,000 characters.
At least it will save you time so you dont need to deal with the questions laterI swear, one of the most frustrating things is specifically laying out each and every scenario in a role PM for action roles so they know exactly what to expect.
The fact that there is no consistency with doctors and protections each game is particularly annoying.
I swear, one of the most frustrating things is specifically laying out each and every scenario in a role PM for action roles so they know exactly what to expect.
The fact that there is no consistency with doctors and protections each game is particularly annoying.
I don't mind there's no consistency, but it should be outlined in the first post.