CylieDanny
OK, it's giving Jealousy
I've noticed for me personally that Pokémon games are a bit more easier at times. You don't have to spend hours grinding up a full team of six.
Well its the exp that's locked into some of the more modern games like Arceus, Sword/shield (I think you could turn it off in that one) (idk if Violet or Scarlet has it) but for me the exp share stresses me out for the wrong reasons
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In the older games you had to train up your Pokémon one at a time in battles, and the exp share was an option to have on one Pokémon. You still had to spend a good amount of time grinding up levels for big battles Which I personally really enjoyed because you could also raise friendship levels which evolves some Pokémon. Like Budew, Eevee, so fourth
But now a days it's easier in my opinion because while your grinding up levels for one Pokémon your grinding up everyone too. I guess it's convenient for some, but I wish it just wasn't an option.
On Arceus I'm only just progressing to the third area but I've got level forty pokemon with me. From the judgenent of battles and Pokémon in that area, it's roughly a thirty range. Even when I'm catching more Pokémon my Pokémon level up.
With the EXP share like in Sword I've gotta put a bulk of my team in storage, just to train up a new member without overleveling everyone. It's not the worst thing, but it's still annoying. Because even with doing that I'm ten times higher then the Pokémon here.
I got a Crogunk from the second area that I worked on leveling up just with him on my team, along with Pokémon I'm reaserching to evolve. But it's like constant switching around of mons. I mean I'm at a point where all the Pokémon will obey me. I could prance around with a team of op alphas and they'll obey me.
I still don't like going into a lower level area with my main level forty team and buff moves. I miss one on one training sessions with Pokémon.
The only bright side I can see to it is that if your trying to level up Pokémon for entries you can do that with a bunch on the team. So it allows for some cheap tricks and evolution entries to go by quickly..
But I'm still not a fan. I prefer those one on one's. But what about you, what's you opinion on the exp share function?
Well its the exp that's locked into some of the more modern games like Arceus, Sword/shield (I think you could turn it off in that one) (idk if Violet or Scarlet has it) but for me the exp share stresses me out for the wrong reasons
--
In the older games you had to train up your Pokémon one at a time in battles, and the exp share was an option to have on one Pokémon. You still had to spend a good amount of time grinding up levels for big battles Which I personally really enjoyed because you could also raise friendship levels which evolves some Pokémon. Like Budew, Eevee, so fourth
But now a days it's easier in my opinion because while your grinding up levels for one Pokémon your grinding up everyone too. I guess it's convenient for some, but I wish it just wasn't an option.
On Arceus I'm only just progressing to the third area but I've got level forty pokemon with me. From the judgenent of battles and Pokémon in that area, it's roughly a thirty range. Even when I'm catching more Pokémon my Pokémon level up.
With the EXP share like in Sword I've gotta put a bulk of my team in storage, just to train up a new member without overleveling everyone. It's not the worst thing, but it's still annoying. Because even with doing that I'm ten times higher then the Pokémon here.
I got a Crogunk from the second area that I worked on leveling up just with him on my team, along with Pokémon I'm reaserching to evolve. But it's like constant switching around of mons. I mean I'm at a point where all the Pokémon will obey me. I could prance around with a team of op alphas and they'll obey me.
I still don't like going into a lower level area with my main level forty team and buff moves. I miss one on one training sessions with Pokémon.
The only bright side I can see to it is that if your trying to level up Pokémon for entries you can do that with a bunch on the team. So it allows for some cheap tricks and evolution entries to go by quickly..
But I'm still not a fan. I prefer those one on one's. But what about you, what's you opinion on the exp share function?