Master Crash said:
Quoting limited to 5 levels deep
It's not really the gameplay that I hated about the old games. I mostly just hated the style (especially Sonic's American style). I didn't care for the graphics. All the moving background layers are an eyesore to me and just confuse me sometimes. About the gameplay, it's not that I didn't like the gameplay, I just prefer the games today that have given Sonic more abilities, like the Homing Attack (which is in Sonic 4!) and Light Dash. Also, I prefer levels that are more straightforward than the maze-like levels of the older games. The added platforming element isn't a
bad thing, but when there's so many multiple paths in a level, I just don't like it. I'm not a very decisive person, and I hate skipping things, so in the old games I'll find myself exploring the whole level, bringing myself back to the beginning instead of getting to the end, and then I run out of time. =p I prefer Sonic games that are fairly straightforward with an emphasis on speed. A little bit of platforming thrown into the mix at times is fine, and the Sonic Advance and Sonic Rush games made a perfect balance of both gameplay styles. That's why I'm excited that Dimps is making Sonic 4, because they're the same people who made Advance, Rush, and Sonic Unleashed Wii daytime levels.