What town layout are you going to have in New Horizons?

Animal Crossing Rocks

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With the ability to move houses, rearrange lakes, water falls, and cliffs, I am wondering what layout I want my town to have, as far as water, cliffs, and house locations. What are y'all planning on doing? Same for pathways and decorations.

I am thinking about making a neighborhood type area similar to the GC Animal Crossing, but further or closer together depending on how much space I can work with.

How much bigger or smaller than NL will the maps be? Anyone know?

I am also thinking about putting all the shops and essential locations in one area, then maybe have my house be right in the middle or have the neighborhood and shops side by side with my house close by. Then use the rest of the map for trees, hybrid flowers, and decoration. Idk yet, too many possibilities.
 
No idea until I've seen the place and unlocked the ability.
 
I have a few vague ideas. It really just depends on some varying factors, a couple being:

1. Are river exits relocatable? If they aren't, this will drastically change my river which will likely alter many plans for my island overall.
2. The Rocks scattered throughout the island. Can they be relocated? Can they be raised up when building up cliffs? If you can't move them or at the very least raise or lower them with the cliff-scaping, this 100% ruins many of my current plans, and I'll have to work around this.

As for my general plans, I definitely want my own house on the third tier, with a lake and a river and waterfall. This isn't going to change no matter what.
 
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my house will be on the first tier and there’ll be a different house and theme on each tier - as for landscaping, the shops will mainly go on the tier that i feel suits it the best and i haven’t quite figured anything out beyond that, except that i want as many waterfalls as possible lol
 
Probable something like this:

Olympus.jpg

In the shape of a trident (for God of Sea), in the town of Olympus (Home of Greek Gods). Now just trying to fill in the blanks.
 
I think I'll put all the shops and buildings on the first tier and all the villagers and my house on the second tier. I'm brainstorming ideas for the third tier, I'm thinking of a renewable energy zone and a farm but I'm not sure yet.
 
I need to see what the limitations are in-game, but I definitely want my house on the third tier, near a waterfall.
 
I think I'll put all the shops and buildings on the first tier and all the villagers and my house on the second tier. I'm brainstorming ideas for the third tier, I'm thinking of a renewable energy zone and a farm but I'm not sure yet.

That seems really cool! I was kind of thinking the exact opposite where everyone is either up top or the middle, while farm and trees are middle and lower. However, if all of the important access points of the map are at the bottom, I would basically have to do the exact opposite. If the airport is always at the bottom, that is gonna throw me off big time this game lol.
 
I've started making notes and sketching some things during class, but before I know more about the limitations it seems a bit like a wasted effort. I just don't want to get too attached to an idea and then be disappointed when it can't make its way into the game, you know?

That aside, I know I'll have several unique areas, most often divided by layers and rivers. Since the resident services might not be moveable, the first level will be the most developed of the three, probably including the majority of shops and facilities.
 
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I've started making notes and sketching some things during class, but before I know more about the limitations it seems a bit like a wasted effort. I just don't want to get too attached to an idea and then be disappointed when it can't make its way into the game, you know?

That aside, I know I'll have several unique areas, most often divided by layers and rivers. Since the resident services might not be moveable, the first level will be the most developed of the three, probably including the majority of shops and facilities.

That is a good point on not knowing the limitations. I am not sure what approach I want to take. I could make it simple and have the rivers be in normal places, move them all to the outskirts of town, make a huge moat and have a huge island in an island, make several islands on the island, etc. I have no idea. It sounds like the bottom will be the starting place which is really interesting and different so my perspective of everything might be the opposite. I want to keep everything close together but maybe in different sectors, but I want to take advantage of all of the land given. I definitely want to have a neighborhood and shopping district in my town, I just don't know how I want to approach this.

Something I did with New Leaf is I chose to never reset my town, even if there are parts I don't like, and I have had the game since that launched and never reset it. I'm thinking I am going to do that again, especially with the fact that I can move everything around. I wish there was a way for each account to have their own save file, or have a physical version of the game and digital like on the 3DS, because I want to play around with stuff, but I don't think that will happen.
 
I don't know yet. i am not really good at planning ahead. I am better at just going with the flow and see what happens. I know i want my house on the third level next to a waterfall with maybe one villager on that level with me which will probably be Beau.
 
I won't be sure until I play the game and get a feel for it. I'm still trying to wrap my head around the concept of terraforming as it is. But from the Direct I am certain that I will build my house on an upper tier, maybe the second tier, and have a waterfall next to it! I want it to be somewhere to the edge of the map so I can see the beach too.
 
I'll know once we have a full understanding of the terraforming because I would enjoy making my island very jagged with lots of up and down cliffs with plenty of pine trees.
 
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