Let me clarify what is actually in the datamine at the same time quoting the dataminers themselves. This will be technical so I apologize. Also please don't ask me about these. I'm not a dataminer and I am interpreting these info as best as I can so we can all understand.
Evidence of fence cutomization:
-
mRemakeFence and
mRemakeFenceScale were added to the bymls. "Remake" indicates customization.
Confusion regarding the Museum "3rd floor":
- This is a confusion. It would be another museum upgrade, not necessarily a floor.
Evidence of cafe:
-
IdrMuseumEnt03 and
IdrMuseumCafe are now in the indoor camera params.
Brewster:
- Brewster has an updated param. His
NameWithTitle value went from 0 to 1. Not sure what this does exactly.
New unused tool strings:
-
SpnR (SpanneR),
DStk (DishStack),
GlDr (Glass Drink),
Cnut (Coconut),
Pitc (Pitcher),
Trwl (Trowel),
STWN,
CoCa,
TaDr, and
SnBa. The last 4 strings are currently unidentified. But to put it simply, these are basically objects that villagers & NPCs can hold.
"Business Mode":
- There's a dummy code in the wardrobe eventflow for "BusinessMode" (
flow DummyDemo_BusinessMode ). Currently unused, but I believe this points to villagers changing to specific outfits.
-
My speculation: From the previous update, some of you might remember me posting something about villagers wearing hospital, school and swimming gear found in the code. It might be related to this. Additionally, with the evidence of the cafe, the unused tool strings, and this one, I have a theory that villagers may be having part-time jobs such as working on a cafe or being a mechanic, gardener, etc. Or they simply are given more activities.
New cooking related stuff:
-
CookingRecipeID was removed from
ItemParam, and
CaptureCookingIcon was added.
mFoodPowerN and
mFoodPowerT are in the bymls. Currently unknown what this does.
Clarification regarding the "5,000+ unfinished but unreleased items" I initially posted:
- 5000 is about the number of unused item ID numbers in ItemParam. It's not the number of finished but unreleased items. It's not the number of items they're gonna eventually add into the game. It's just the number of items that had an ID at some point, and didn't end up in the game for one reason or another.
No, there are no words regarding Kapp'n and other missing NPCs, new islands, gyroids and other missing items returning.
There you have it.