Lost It's Charm

@majorminus, from what I have read about, CF wasn't very popular because it was just a slightly improved WW and people thought it didn't have enough changes. That's why NL became so beloved because they took a risk and made massive changes letting you be mayor. That's why I'm consistently surprised by the idea that people didn't want NL to be changed very much and think that NH has made too many changes.
 
Ok, time to make my first comment on here.

I've put about 80 hours into NH, no TT (never have in any game), played NL a ton, and grew up playing WW. I don't think being unhappy with NH is that crazy.

Everyone keeps saying that original poster wanted NL2, but is that a crazy idea? AC has always been a series that slightly improves itself. WW was a slight improvement to AC, CF was slightly better than WW, and then NL expanded and improved upon CF. Currently, NH seems to only appeal to players that put hundreds of hours into NL making custom pathing. It honestly just feels like Minecraft at this point with the terraforming. It lacks any of the slow building progression of NL in its current state. Beyond that, I can't even enjoy decorating my island or my house. I've played everyday since launch. My house still looks awful inside. No good furniture at Nooks and I can't find any good recipes. I currently feel like I run in circles trying to find something to do in the game. As for golden tools, yeah, make them unbreakable Nintendo, please.

All I'm saying is, even though I'm enjoying NH, it has a different vibe and it feels like half a game to me, even with all the expanded options. If they are going to add stuff in updates in DLC, I must say, I really don't like that model.
exactly! i didn't know how to word that
 
@majorminus, from what I have read about, CF wasn't very popular because it was just a slightly improved WW and people thought it didn't have enough changes. That's why NL became so beloved because they took a risk and made massive changes letting you be mayor. That's why I'm consistently surprised by the idea that people didn't want NL to be changed very much and think that NH has made too many changes.

I see your point, but being a mayor allowed you to place certain buildings and bridges, and expand the decorating capabilities as well. Being mayor was simply a reason to allow you to do this. Now we can decide if our entire island should be on a mountain and get to move our villagers anywhere we want. All this while only having 2 stores... I don't know, just seems like they made some strange decisions at Nintendo when theming this game. Why are we called resident representatives when god is a more fitting title?
 
Everyone keeps saying that original poster wanted NL2, but is that a crazy idea? AC has always been a series that slightly improves itself. WW was a slight improvement to AC, CF was slightly better than WW, and then NL expanded and improved upon CF.

The truth of these games is far more complicated than you're letting on. Wild World made some improvements, but also made some really bad choices, like removing the real world holidays. So Wild World was always a mixed bag to me. City Folk can't even be called an improved Wild World because while it may have added the holidays back, it went backwards in other places (GCN size houses as opposed to WW sized houses) and had some really bad, repetitive villager interaction (and the pictures were removed), among other things.

New Leaf is the only Animal Crossing sequel I feel really fits your model. It was an improvement and didn't have many drawbacks at all versus the older games.

New Horizons can be seen as more like Wild World, I suppose. The lack of NPCs, a lot of furniture missing, etc. are all pretty bad things. But there is a trade off with the ability to decorate the outdoors that is just so major for me, much like in Wild World while you had the bad, you had character customization for the first time (no more of the forced hats) and online which made Wild World overall a positive experience.
 
Ok, time to make my first comment on here.

I've put about 80 hours into NH, no TT (never have in any game), played NL a ton, and grew up playing WW. I don't think being unhappy with NH is that crazy.

Everyone keeps saying that original poster wanted NL2, but is that a crazy idea? AC has always been a series that slightly improves itself. WW was a slight improvement to AC, CF was slightly better than WW, and then NL expanded and improved upon CF. Currently, NH seems to only appeal to players that put hundreds of hours into NL making custom pathing. It honestly just feels like Minecraft at this point with the terraforming. It lacks any of the slow building progression of NL in its current state. Beyond that, I can't even enjoy decorating my island or my house. I've played everyday since launch. My house still looks awful inside. No good furniture at Nooks and I can't find any good recipes. I currently feel like I run in circles trying to find something to do in the game. As for golden tools, yeah, make them unbreakable Nintendo, please.

All I'm saying is, even though I'm enjoying NH, it has a different vibe and it feels like half a game to me, even with all the expanded options. If they are going to add stuff in updates in DLC, I must say, I really don't like that model.

"NH seems to only appeal to players that put hundreds of hours into NL making custom pathing." i don't think that's either a fair or accurate assumption at all lol.

i don't understand the desire for slow progression while also wanting your house and island to be nicely decorated in 2 weeks? if anyone's island or house looks fantastic by now it's because they either traded a ton or time traveled a ton, or both. it's also worth re-mentioning that the game wasn't meant to be released during a global pandemic where playing a video game for 10 hours a day is reasonable, and so it's a safe assumption that the vast majority of players have progressed much further than we should have by now.

as for terraforming, it's a completely optional feature that you don't have to use if you don't want to.
 
Preach! At first, when TTers were reporting being bored after the first two weeks in the game (I don't TT), people were going on about how "they are just bored because they aren't playing normally." Yet, here I am two and a half weeks into the game in real time, and just as the TTers predicted, I am bored with this game. I thought that maybe this holiday would make things better, but that was a big NOPE. The holiday just made things (IMO) worse/more tedious and boring than it already was. I've lacked the motivation to play the game at all in the past couple of days, and until this game stops being just flat out bad (for an Animal Crossing game), I don't know if I'll ever start back up playing. Sad to say, but I think I just wasted $60 on this one.
 
I mean... I think we need to remember this isn’t a completed game and we’re only less than a month in. It’s been heavily implied that more will be added to the game with future updates and over time and while I get aspects of what you’re saying (I do feel like NH feels quite different in some ways than the other main AC games) we can’t make judgements when we’ve seen so little. I think as time goes on and we can build our islands up more and meet more characters it may feel more “typical” AC, we just need to be patient and enjoy all the amazing new things NH has to offer!
 
"NH seems to only appeal to players that put hundreds of hours into NL making custom pathing." i don't think that's either a fair or accurate assumption at all lol.

i don't understand the desire for slow progression while also wanting your house and island to be nicely decorated in 2 weeks? if anyone's island or house looks fantastic by now it's because they either traded a ton or time traveled a ton, or both. it's also worth re-mentioning that the game wasn't meant to be released during a global pandemic where playing a video game for 10 hours a day is reasonable, and so it's a safe assumption that the vast majority of players have progressed much further than we should have by now.

as for terraforming, it's a completely optional feature that you don't have to use if you don't want to.
 
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"NH seems to only appeal to players that put hundreds of hours into NL making custom pathing." i don't think that's either a fair or accurate assumption at all lol.
The main meat of the game right now is outdoor decoration. If you're not into that there is not much else to do besides wait for updates.
i don't understand the desire for slow progression while also wanting your house and island to be nicely decorated in 2 weeks? if anyone's island or house looks fantastic by now it's because they either traded a ton or time traveled a ton, or both. it's also worth re-mentioning that the game wasn't meant to be released during a global pandemic where playing a video game for 10 hours a day is reasonable, and so it's a safe assumption that the vast majority of players have progressed much further than we should have by now.
I don't want my house to be finished in 2 weeks, but for goodness sake can we get one appealing piece of furniture in Nooks? I don't think I've seen anything good since it has opened besides some of the smaller table top items. Beyond that I don't even have the wood table recipe yet, not to mention more than 2 pieces of ironwood. I don't mind using DIY furniture just don't force us to use the egg theme please.
as for terraforming, it's a completely optional feature that you don't have to use if you don't want to.
True, but when that is the "endgame" then it does mean that you're expected to use it to enjoy the game for the next few months until the (rumored) new content gets released.

I love AC, I love NH, but right now, there is nothing to do unless you want to decorate your town.
 
Well the issue is that if you're not into decorating, there is literally next to nothing to do, because all the good features were cut. You are correct about TF being optional, but after the first two weeks, it is literally like the only thing you can do in the game. Also, I'm saying this after having only played 1-3 hours a day (Usually closer to 1 hour).
genuine question, what did you want to do by now? you can visit nook miles islands, try to complete your museum, get the villagers you want on your island, complete your catalogue, complete the nook miles regular goals, there's a fishing tourney coming up in a short while and we know bug-offs are a thing. i'd imagine there's going to be new buildings/features to unlock but right now with cherry blossoms and easter going on it'd be a bit much to introduce.

maybe i'm too easily entertained but i find there's plenty to do even if you don't feel like decorating.

Hmm...:unsure: I know, we're ridiculous for expecting the sequel to New Leaf to better than New Leaf. How silly of us for expecting that! It's totally not like sequels are typically upgrades to the original. I know, we're so dumb...

my comment wasn't about wanting a game better than new leaf, it was about wanting a game that was basically new leaf but with some improvements. there's no need to be condescending.


The main meat of the game right now is outdoor decoration. If you're not into that there is not much else to do besides wait for updates.

I don't want my house to be finished in 2 weeks, but for goodness sake can we get one appealing piece of furniture in Nooks? I don't think I've seen anything good since it has opened besides some of the smaller table top items. Beyond that I don't even have the wood table recipe yet, not to mention more than 2 pieces of ironwood. I don't mind using DIY furniture just don't force us to use the egg theme please.

True, but when that is the "endgame" then it does mean that you're expected to use it to enjoy the game for the next few months until the (rumored) new content gets released.

I love AC, I love NH, but right now, there is nothing to do unless you want to decorate your town.

i guess, perhaps i took the path thing too literally but personally i enjoy trying to complete my critterpedia and getting all the nook miles stamps complete so i find i've got plenty to do for now.

appealing furniture showing up in nook's cranny is completely random and subjective so i'm not sure how it can really be improved on, though a lot of people have mentioned the lack of tables so i do feel you on that one lmao.
 
I feel like a lot of people had high expectations with this game, making it impossible to actually meet them.

Rightfully so, the last main game came out 8 years ago. Which is the biggest bummer to me. All these missing/limited features and content for a wait of, let's say 6 years? I suspect that they didn't even start developing this game early, therefore its lackluster state.
Probably felt pressured to release this game, because everyone was asking for it.

What other developer comes to mind who takes quite a long time to release a new game is Rockstar Games, but I can be absolutely sure that the next game in one of their franchises will be friggin huge, will meet the expectations of the players, will be improved heavily and basically be pushed to the limits of what is possible. And it's not like Nintendo is a small indie company.

So I can totally see why many people are disappointed with the state of the game.
 
I've played every AC installment since I was a kid and basically grew up with it. New Horizons is my favorite game so far. I think a huge part of the disappointment people feel (which is totally natural/valid by the way- I understand that opinion) is related to patience. Games aren't usually designed to get everything right away. With previous AC games like New Leaf, in a month or less you could unlock basically everything through time traveling if that was your goal.

I may be wrong but to me it really seems like Nintendo wanted to discourage time traveling as much as possible this time around. With the autosaves and how changing the date/time isn't part of the game settings anymore that seems pretty obvious. Again, I may be wrong but I'm pretty sure they're going to gradually update the game with more unlockables and other features so that people who time travel can't just unlock everything within the first month. Based on what I've heard about updates in other switch games, and even the semi-regular updates in Pocket Camp, I think this game will look way different next year and even within the next couple of months. I think Nintendo is trying to pace things with the release of updates that incorporate things people miss from earlier games-especially New Leaf (Brewster-the museum upgrade was confirmed through data-mining, more shops like Leif's, island minigames, etc.). It just seems like them potentially pacing things might be a way of discouraging people from time traveling to unlock everything too quickly.
 
The customization in this game is so far above every non-HHD Animal Crossing. As a complete package, I can see why many consider this to be the greatest. And I'm not even personally bothered by a lot of the 'cut content', because I think we'll see some of it added back over time (I wouldn't be surprised to see a Gyroid event, or a Brewsters addition later on, or maybe even an extensive expansion-style DLC which I would be glad to purchase).

Having said that though, I have found the game flawed heavily in an area that I think most past games did FAR better. The villager dialogue is more repetitive, more limited, and less charming than it has ever been. I appreciate that there are many new visual elements, and I'm sure there's interactions I have yet to see considering we've only had the game for several weeks or so, but by all indications I don't see this aspect improving greatly. I honestly thought the dialogue was a symptom of the tutorial-section (read: everything up until Resident Services upgrades) like previous games had villagers generally only explaining game mechanics during the first day. But that ended up not being the case, and now I find myself wanting to avoid interactions with villagers because every single time I talk to them it sours my opinion of the game further.
 
personally, i am still having fun after putting in over 100 hours! the changes make it more charming to me, and helps set it apart from the other games. i get the sense that a lot of people just wanted something very similar to new leaf but with better graphics, but i'm glad . . . . .

That's not necessarily true. Those of us who are even a little dissastisfied just want more than new leaf WITH most/a good amount of new leaf's features....not taking them away in the name of terraforming.
 
I would think/hope that they will add stuff later. Like missing NPC characters you guy mention. Gyriods. other fun stuff that may be old or new
 
Well. In New Leaf you could only have 3 bridges. :^P Not to mention you didn't have any levels at all.

I do agree that there are some things in New Horizons that... are lacking but I think that they're going to bring some of the stuff back. Hopefully they bring back some of Lief's stuff during that Earth Day event.
I don't think that New Horizons lost it's charm because this definitely still feels like a game that you can play for years.
 
I agree, I have logged 30-34 hours and i'm just feeling blah about it. If I had my 3DS and a copy of new leaf, I would playing that way more. Heck, I'm jealous my sister can still play her copy of New Leaf.

The island feels incredibly cramped (I haven't unlocked terraforming yet, played since a few minutes after the game came out ~30 minutes a day, sometimes 10-15 minutes), I hate feeling like the tool is going to break at any moment (I use the "normal" tools and customize them every so often, but I feel like I'm only 1 fish, hit, catch, etc away from it breaking,) I get repeat villager conversations after talking to them 3 times, and it just isn't fun right now with the bunny day event going on for so long. Have it last a week and that would have been enough. Along with the cherry blossom event happening at the same time and it being overshadowed, it makes the holidays feel... unimportant. I hope with the next holiday they listen to the complaints about Bunny Day being 2 weeks.

I used to love designing, but it's not as fun in New Horizons. I can't zoom in and there's no touch screen capabilities (why? we have it for the keyboard so why not for designing or moving tools). I'm trying to bring myself to design paths but I dread it because it's not as user friendly as it was in New Leaf.

I was able to play New Leaf for 3-4 hours a day for a year and found it fun the whole time, I play New Horizons for 30 minutes and feel like I've played more than enough. It isn't like I'm burnt out because of New Leaf, I stopped playing (okay, lost cart somewhere) 2 years ago.

I hope once I unlock terraforming, that makes it more fun to play and it won't feel as cramped, but I'm also not holding my breath. It's going to take me so many bells to move the building and houses away from each other which is something I'm not looking forward to.

I am looking forward to other holidays as long as they don't make them so tedious.

EDIT: Why is "this is an incomplete game" an excuse and not a complaint.
 
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Each new AC release has always been an improvement over the previous release - an improvement in graphics, content, music, and features. So, when New Horizons was announced, I expected it to be better than New Leaf in all areas, with even more content, features and of course, those amazing graphics that we all saw in the previews.

But, and this is just my opinion, while NH excels in graphics and has some cool new features (terraforming, etc.), it lacks in content and did lose a bit of its charm and wholesomeness (not to mention the polarizing hourly music, which I still cannot get into as it is often distracting, instead of relaxing). We went from villages, towns, villagers, mayors, and shops to a bit of a corporate based theme (services, reps, miles). And for me, the younger NPCs with their social media dialogue is a bit off-putting. I guess Nintendo needed to go there to attract our social media obsessed culture and a younger generation.

I would love a nearby 'Downtown Island' (or something along those lines) that Kapp'n (with his boat at our docks), can take us to. Once we arrive at port, we'd pass through the Kapp'n family's gift shop where we can spend special miles or points for special furniture and items. The island would be filled with our beloved (and recently forgotten) NPCs and their shops, as well as an upper-scale Department Store. What we have on our main islands is for the local every day basics, we'd venture out for more higher end offerings.

This nearby island via boat ride (seeing as though we live on an island, and there isn't boat in sight) would be filled with unique shopping, fun services, a new cafe and of course a club where KK can spin his more underground dance music. Everything would be an upgrade in terms of graphics and functionally over NL's shopping district - not a direct copy. This addition alone would fill in the lack of content, bring back all of the iconic NPCs, leave the main island uncluttered, and add to the activity that some players feel is lacking with this release.
 
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