Mafia TBT Mini Mafia [Game Over/Town Win]

Roles are still being distributed. I will move the start time to 3 PM EST. Gives our British community some slack. ;)
 
Hm......now I'll be saying that ILoveYou is the girl that can make anyone lynched?

Lol you're giving me too much credit. =P Honestly, from Game 2, everyone has improved. They've learned not to trust people so easily and follow blindly. They've also picked up on gameplays too (for example: I saw people referring back to my gameplays in Game 3 when questioning moves of players). I don't think I will have as much influence in any other Mafia game as I did have in Game 2.
 
I have been doing some pre-game planning, and I noticed something:

Whether or not we lynch a Mafia member, the KP will stay the same, not including Bartenders and Paramedics.

4 members / 2 = 2 KP
4 members - 1 lynched = 3 members / 2 = 1.5 rounded up = 2 KP
2 KP = 2 KP
This means we have to step up our game, and have the next lynch execute a mafia member. Of course, Vigs can step in and try and shoot a Mafia member, but early in the game is a risky move.
 
Just wondering, is there a replacement list? If so, can I be put on it?
 
Regarding the Bartender: The kidnapped person can't be lynched, but can they be targeted by other things?
 
Regarding the Bartender: The kidnapped person can't be lynched, but can they be targeted by other things?

They cannot be lynched, and they cannot be targeted by any blue.

I'd also like to say this: All night actions will be resolved at daybreak, so let's say a Bartender uses his action night 1. Target is immune, cannot speak, and cannot vote for Day 2 and Night 2. Target will be freed (or killed) at beginning of Day 3.
 
They cannot be lynched, and they cannot be targeted by any blue.

I'd also like to say this: All night actions will be resolved at daybreak, so let's say a Bartender uses his action night 1. Target is immune, cannot speak, and cannot vote for Day 2 and Night 2. Target will be freed (or killed) at beginning of Day 3.

Uhh, so they can be killed by Mafia?
 
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Day 1

It was morning, and two detectives, named FoxWolf64 and FireNinja1 were figuring out who the mafia was. They had all the evidence, and they worked hard at it for a month. Now they just had to present it to the town. Little did one of them know about their true colors.
"Okay," Wolf said, "I'll present this to the town by the town hall."
"No, you won't." Fire proceeded to pull out a pistol. "Goodbye, FoxWolf." A shot rang out, and blue splattered.

Meanwhile, the other mafia were waiting outside. They heard footsteps. "Dang it," one of them said. "That kid's so incompetent. He let him get away." He pulled out a gun, and rounded the corner, only to shoot a fellow mafia.


FoxWolf64 the Detective was too trusting.
FireNinja1 the Mafia Underling was involved in a mishap.


Town, you have 48 hours to decide who to lynch.




Uhh, so they can be killed by Mafia?

*facepalm* should have added "and red". No, they cannot.
 
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Alright, Town is in a very good spot this game thanks to the Bartender. My plan is very similar to the plan I proposed in Mafia III, but with the Bartender, it becomes even stronger.

When someone gets hit and saved, they should publicly claim immediately. Bartender abducts them, protecting them during the night. Now, where the plan in the previous game fell apart was that there was no way for a Detective to check the person being incarcerated. But with the Bartender in this game, he checks them at the same time as keeping them safe. What's even better is that the Bartender doesn't even need to reveal himself to get this information out to town. He just has to killing if Mafia, and set free if innocent. That person, now confirmed innocent, can now act as a figurehead for town.

Also, the medic who saved the person should claim to that person, and that person alone. There is little risk that they are claiming to Mafia, because the medic will be notified if he made a save. If Mafia wanted to fake this, they would actually have to hit themselves, and take the risk that the medic was actually saving the person.

All in all, Bartender is incredibly strong, and I hope whoever it is knows what they're doing with the role.
 
FoxWolf, RIP. FireNinja, don't RIP.

Karla, that is a very well-thought plan. I just hope one of the new players didn't get the role, because that might mean disaster.
 
At least we killed a mafia???
Losing a detective sucks though. And this early too!
Im going to the movies soon, so I will not be on.

- - - Post Merge - - -

And that tag makes me sad ;-;
 
At least we killed a mafia???
Losing a detective sucks though. And this early too!
Im going to the movies soon, so I will not be on.

- - - Post Merge - - -

And that tag makes me sad ;-;

They weren't actually playing though.
 
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