• Staff favorites and raffle winners have been announced for TBT's Season of Giving! See the latest announcement thread: TBT's Season of Giving 2024: Closing Ceremony. Thank you to everyone for sharing your creativity and generosity during this event!

Pokémon The Pokémon Challenge Thread


Hey, congrats on beating your first Nuzlocke challenge and entering The Pokemon Challenge Thread Hall of Fame! I’ll be sure to add your surviving team (against the elite four) to the first post. Glad that I was able to get you interested in this sort of challenge as well.

—-

I was able to get my eighth gym badge for my Pokemon Shield Surpriselocke. Haven’t played in awhile though, but I’ll give an update soon as to what happened and everything. Looking forward to it!
 
Update on my Pokemon Shield Surpriselocke.

Made it back to Hammerlocke City while continuing to battle trainers and then took on the gym. The gym trainers presented not much of a threat against my team. I then faced Raihan in battle, however, and it ended up becoming a long fight. Because of that, Seismitoad couldn’t hold out and she died. I ended up winning the battle, but at the cost of a good Pokemon. Thankfully I was able to sub in a level one foreign Sobble, which I’ll be grinding levels for soon. Once Sobble is close to or at where everyone else is level wise, I’ll be heading towards Wyndon, to take on the Champion’s Cup and the Galar Champion, Leon!

6DvjfoW.jpg

5BJa3pP.jpg
 
Hey, congrats on beating your first Nuzlocke challenge and entering The Pokemon Challenge Thread Hall of Fame! I’ll be sure to add your surviving team (against the elite four) to the first post. Glad that I was able to get you interested in this sort of challenge as well.

—-

I was able to get my eighth gym badge for my Pokemon Shield Surpriselocke. Haven’t played in awhile though, but I’ll give an update soon as to what happened and everything. Looking forward to it!
:)

Thanks for answering some questoins and helping out as I got started, it was a fun challenge!
 
I'm back~!
So I had a little break from my game; mainly because I wasn't fond ot training as I was wayunder leveled and had many other things that I was doing.
So yeah, since Juniper gave me the lucky egg I used it to train a lil, I won't use it while I travel though. Though I don't think I was over worried on this gym. And I removed sunny day on Noelani to bring back hail so this will be fun! If I do use her of course.

6th Gym: Flying high!
Pokemon:
Crustle (Tagteam) Lv 37 - quick claw
Stoutland (Jimmy) Lv 32 - Wasn't planning on using him so he is just here just in case
Klang (Lil' Roboto) Lv 38 - Magnet - why can't we get thunderbolt sooner ;_:
Gurrdurr (Yolo) Lv 37 - rocky helmet
Swoobat (Woff) Lv 38 - sharp beak
Castform (Noelani) Lv 38 - leftovers

(RIP Gothia died via training)

So for the first match up, I brought out Tagteam against her Swoobat. My idea was using stealth rock. After succeeding in that, Swoobat decided to become annoying and used attract. Yay....
I tried several times to attack but Tagteam was crushing hard. So I switched to Noelani.
Swoobat crit me as Noelani hailed so had to heal. Once Swoobat attacked again, Noelani killed her in one go with weather ball.

Oh boi, Skarmory was so fustrsting!

I decided that since Yolo had a fire move, he wouldn't be tooooo hard to beat.
Yolo used fire punch and sadly didn't do as much as planned, and Skarmory kept trying to kill Yolo with air cutter.
We bothused healing items and after finding out rock slide did less damage, using fire punch again, and Yolo was in red again.

I wasn't going to chance it as Skarmory was too quick and sadly wasn't dealing damage cause of air cutter.
I switched to Woff.
Woff used future sight so I used timeup by attacking with different moves. Had to heal again before future sight killed him off finally!!

Now for Swanna.
Time for Lil' Roboto! The stones hurt Swanna really bad, and I guess Swanna thought there would be more turned after using feather dance, but Lil' Roboto killed her in one shot with charge beam!! Just like wow! Was it the magnet?

So, for now I guess training the pokemon in my PC would be better? Anyway glad that was quick~
 
Taking a break from my Pokemon Shield Surpriselocke for now, even though I’m already almost done with it. Just felt unmotivated to finish it and realizing how easy it is to beat a challenge in those games compared to past ones. I will attempt to beat it at some point, but yeah, just got burnt out on it.

In place of that for now, I’m going to be doing a Pokemon Ultra Sun Starterlocke to celebrate the announcement of the upcoming game Pokemon Legends: Arceus. Basically, I took my time to acquire both a Rowlet, Cyndaquil, Oshawott, and Arceus in Pokemon Ultra Sun. The first self imposed rule is that I can’t catch any Pokemon or add any to my team besides Rowlet, Cyndaquil, Oshawott, and Arceus. The second self imposed rule is that I am only allowed to add the level 100 Arceus to my team for the battle against Ultra Necrozma (if I make it that far). Arceus can be used in no other battle in the game. The third self imposed rule is that if even one of my three starter Pokemon faints, the challenge is automatically failed. I can still choose to finish the game at that point, but it will not count as a successful challenge. Right now here’s my team:

Pokemon Ultra Sun Starterlocke

Trainer: Riley

Trials: 0/8 Grand trials: 0/4

Pokemon:

Tokoyami the Rowlet (M), Lv. 10
Cyndaquil (F), Lv. 12
Oshawott (M), Lv. 1

Boxes:

Arceus, Lv. 100

Deaths: n/a

I look forward to playing through this and will post another update once I’m further in! :)
 
Last edited:
Update on my Pokemon Ultra Sun Starterlocke!

Pokemon Ultra Sun Starterlocke

Trainer: Riley

Trials: 1/8 Grand trials: 1/4

Pokemon:

Tokoyami the Dartrix (M), Lv. 19
Quilava (F), Lv. 19
Dewott (M), Lv. 19

Boxes:

Arceus, Lv. 100

Deaths: n/a

A lot happened since I started. I breezed through the Trainer’s School and Hau’oli City as well. I then went onto route two and then toughened up to take on the first trial. Tokoyami was the key to winning the trial, as his Razor Leaf attack took care of both opponents swiftly. Then I went onwards towards route three and back to Iki Town to face Kahuna Hala in battle. All three starters evolved during this time, with Tokoyami evolving into a Dartrix, Cyndaquil evolving into a Quilava, and Oshawott evolving into a Dewott (evolving the starters isn’t against the rules of the challenge). Defeated Kahuna Hala in battle and won my first grand trial. There were definitely some close calls so far, but thankfully no one fainted. When I next play I’ll be looking forward to going to Akala Island, site of the next trial. :)
 
Well, the challenge is over. Quilava fainted from a Roggenrola’s Rock Blast in the Battle Buffet. I don’t know why I didn’t even anticipate the Roggenrola having Sturdy and didn’t switch out. Maybe I secretly wanted to lose the challenge already. 💀

BLACKOUT

—-

Will pick up and finish my Pokemon Shield Surpriselocke at some point. For now I’m burnt out on Pokemon games though.
 
Update on my Pokemon Shield Surpriselocke.

I suspended it indefinitely and deleted the save file. I know I had eight gym badges and all and was about to beat it, but... just couldn’t be bothered to actually finish it. 😂

I’m about to do a playthrough of the game using shiny surf Pikachu, shiny Gourgeist, shiny Blaziken, shiny Azumarill, shiny Metagross, and shiny Tyranitar. It won’t be a challenge format though.

Until next time! :)
 
(I know I posted here before about my DBZ Team Training run but I lost the save file when trying to update and got really depressed and didn't want to start over)
So because I'm a maniac and I'm bored, I decided to do a Nuzlocke of Pokemon Radical Red. If you're not aware, Pokemon Radical Red is a difficulty hack of FireRed with a lot of QoL updates as well as an equal amount of insane stuff limiting you from cheesing the game.

Some of the QoL updates include (but are not limited to):
  • Most Pokemon, moves and abilities through gen 8
  • Gen 5-style bag, including reusable TMs and unlimited item space
  • Physical/special split for attacks
  • A stat checker that tells you your Pokemons' EVs and IVs
  • DexNav for easy (well, easier) EV training
  • Gen 8 experience share
But the challenges include (but are not limited to):
  • Extra boss battles (including gym leaders from other regions and rivals from other regions who pop up occasionally)
  • Boss battles have competitively spec'd teams to counter their theoretical weaknesses (e.g. Brock has an Alolan Geodude with Spark to counter Squirtle and a Vulpix to counter Bulbasaur with HP Grass to also counter Squirtle; these Pokemon have max IVs, and optimal natures and EV spreads)
  • No item usage in boss battles outside of held items
  • Forced Sleep Clause (only one Pokemon per team can be asleep at a time)
  • No accuracy reducing/evasion boosting moves
  • Battle style forced to set (you can't switch between defeating one Pokemon and the next being sent out)
  • Forced level caps with disobedience if you try to go past them (the level cap before Brock is 15)
Badges: 1
Pokemon:
- Flint the Charmeleon (Starter; given as a Charmander)
- Thorn the Roselia (Route 1; caught as a Budew)
- Pebble the Rockruff (Route 22)
- Lilith the Houndour (Route 2)
- Glow the Chinchou (Viridian City old rod)
- Echo the Whismur (Egg vendor in Pewter City)
- Risk the Nickit (Route 3)
- Whiskers the Magikarp (Magikarp vendor outside Mt. Moon)
- Spring the Noibat (Mt. Moon)
(I haven't separated it into team vs box since I'm constantly moving my team around and trying to keep everyone reasonably trained whenever I'm in an area where I can EV train them)

Deaths:
- Guppy the Finneon (Pallet Town old rod)
- Dusty the Vivillon (Viridian Forest; caught as a Scatterbug)

Recap: (I spoiler tagged above stuff but I'm not going to spoiler tag my recaps so if you want to play this game blind, turn back now)

Getting to Brock's gym wasn't too hard. The rinky-dink bug catchers and even the optional Viridian rival weren't changed too much. The newly-added required fights against Brendan and Falkner were a little tough, but I didn't lose anyone to them either. Guppy died because she left a Phanpy on 1HP while grinding and it got off a max-damage Flail. Against Brock, I started seeing the challenge of set mode because he would bring things in and I had counters, but I didn't want them taking hits. His Alolan Geodude went down stupidly quick to Thorn's Mega Drain. I had to do two hits because of Sturdy, but he couldn't do much to me. Because a grass type was in, he swapped immediately to Vulpix so I countered with Pebble. Vulpix's fire move turned out to be Incinerate so there went Pebble's oran berry. Pebble then missed a rock throw and nearly got taken out by Vulpix's Hidden Power Grass. Expecting another, I swapped into Flint to take it. Then expecting a switch to Onix (well, what I presumed was Onix since I hadn't seen his third yet), I used Metal Claw. Onix took a chunk and then I swapped to Dusty expecting him to prioritize the super effective STAB Bulldoze over the super effective STAB Rock Tomb due to the slightly improved accuracy. Unfortunately I didn't have anyone to pivot into on the incoming Rock Tomb so I had to sack Dusty for a safe switch. Before she died, though, Dusty got off a key Stun Spore on the Onix. This is where I almost misplayed. Forgetting about his propensity to switch, I went back into Thorn because the Bulldoze threat had me worried for Glow and I was afraid that Bubble wouldn't one-shot. He promptly switched in Vulpix against Mega Drain, although it did decent damage. I switched back into Flint. I don't know what Brock's deal was - if he remembered Metal Claw or if his AI was just being weird - but I picked Metal Claw again and he stayed in and used a second Incinerate. Neither of us did anything so I gambled on thinking if he wasn't going to switch, then I should just use Scratch. We both stayed in, the Scratch did some big damage and Vulpix used Ominous Wind. Because it did not get the boost, I was able to finish it off with a second Scratch. With Onix last, I swapped back into Thorn. He took a hefty Bulldoze which dropped his speed one stage but because of Dusty's Stun Spore, was able to outspeed Onix and finish it with Mega Drain. Badge 1 complete.

I am now working on training up the Magikarp I bought (really dude? The kind of person who mocks someone for buying a Magikarp is the kind of person who needs to study his Pokedex a bit better) by grinding Attack and Speed EVs. I don't know what Misty has but I like the idea of building a core around my Volt Absorb Chinchou and my Gyarados since they synergize nicely (Chinchou is immune to Gyarados's big electric weakness; Gyarados is immune to Chinchou's ground weakness), get good coverage moves by level-up, and she might not expect you to challenge her water type gym with your own water types.
 

Wow, this looks like a really interesting challenge! :D

Don’t think I’ve ever heard of Pokemon Radical Red before, but I don’t play hacks or emulators so it’s probably just something I didn’t know about yet.

The added challenges and quality of life updates look really interesting. I’m looking forward to reading about how that changes the gameplay for you.

Have to admit using a water type team against Misty could prove to be successful. Just got to make sure your team is trained well and has the right moves.

Looking forward to the next update! :)
 
It's been a few days since my last update and I've been slowly grinding along. It's a lot harder to grind when you can only battle certain Pokemon. Fortunately the game has taken pity on me and given me a spot of grass to grind in with some Audinos. Unfortunately, those are only useful for Pokemon that I wish to have HP EVs. I'm not going to try to keep track of every single Pokemon I have anymore, I'll just report my current team and my deaths. If something isn't in my team and isn't dead, assume I still have it.

Badges: 1
Current Level Cap: 27

Current Team:
  • Thorn the Roselia (lv. 25)
  • Glow the Lanturn (lv. 27)
  • Risk the Thievul (lv. 24)
  • Swift the Yamper (lv. 20)
  • Ozone the Koffing (lv. 27)
  • Bluey the Ducklett (lv. 25)
Deaths:
  • Guppy the Finneon
  • Dusty the Vivillon
  • Whiskers the Gyarados
Recap:
So some stuff happened. Remember my big plan with the Gyarados-Lanturn core? Yeah, that went out the window when I neglected to pay attention while training and Whiskers was sonicboomed. At least he got to be a majestic Gyarados for a few seconds.

I don't have my second gym badge, but that didn't stop me from facing not one, not two, but three major story battles between Brock and Misty. I know what you're thinking "But Miss Misty (no relation btw), the only thing even remotely similar to a major battle between Brock and Misty is the rival fight. Where did the other two come from?" And the answer is they came from the romhackers rear-end.

As I was limping to the end of Mt. Moon, I suddenly get screamed at to stop. I've played Yellow before, I should have expected something like this. But who runs up to me and snaps at me for disturbing Team Rocket's operations was instead Archer. Despite being tired from being in the cave for several days, I am able to take him out pretty easily. His Impidimp fell to a Sludge from Thorn pretty quickly. He then switched into a Houndour so I switched to Pebble (who, by the way, is a Lycanroc-Dusk at this point). Pebble's Rock Tomb dealt some major damage to Mightyena and slowed it a stage when Archer swapped out again, due to Mightyena not having Intimidate. Not really knowing what to expect, I switched to Whiskers to get off an Intimidate on him. He used Fire Fang and then, fearing Thunder Fang, I switched into Glow. This turned out to be the correct assumption so I spammed Bubblebeam to end the fight.

I honestly don't remember the rival. I know Glow did a lot since he has a Pidgeotto and a Wartortle, but honestly there were some Nugget Bridge battles I found harder. I should have taken better notes, but the fight was pretty close to vanilla that nothing stood out to me.

But then the fight I do remember. Up just outside Bill's house I had to battle Bugsy the weirdo. He was whining about the couple near the pond and how he was single. Honestly kinda cringe dialogue tbh. But his team was surprisingly decent. Route 25, where you find him, is perpetually rainy, so I instead brought a team of mostly rock and flying types with the other two slots being two defensive walls in Lanturn and Koffing. I led with Pebble and took down his lead Ariados with a Rock Tomb and a Bite after taking two Shadow Sneaks. Then Bugsy sent in a Ledian. Now one other thing about this romhack is that when you hover over a move, you can see type effectiveness. You also get little colored icons that tell you what type Pokemon are. Now, normally you would expect Rock Tomb to obliterate a Ledian. However, hovering over Rock Tomb, it showed the text as black. So I looked up and sure enough Ledian had a brownish square instead of the bluish square I was expecting. I decided I didn't want to risk a STAB super effective mach punch from a Ledian who probably has Iron Fist since Lycanroc is a glass cannon, so instead I switched to Cirrus the Swablu to use Dual Wingbeat since Ledian has weak physical defense. Ledian outspeeds Cirrus and U-turns out into Scyther. Scyther takes some decent damage from Dual Wingbeat instead. I don't know what it plans to do, so I swap to Glow. It uses a Wing Attack which does nothing. Now, I'm in a great position here. I have Shock Wave which is super effective on Scyther. It's raining, so Bubblebeam is boosted. Thunder Wave and Confuse Ray are also nice options whatever the Scyther does. I decide to just attack what's in front of me so I use Shock Wave. Scyther Swords Danced, which was scary, but Shock Wave was enough to take it down after the Dual Wingbeat. When Ledian comes in, I decide to paralyze it. It uses Power-up Punch which scares me a bit since even though Lanturn is bulky, I don't want this thing setting up. I then use a Confuse Ray to hopefully turn that +1 against itself. It does hit itself, so I use Bubblebeam. It finishes itself off with another self-hit. Bugsy angsts a little more before giving me the U-turn TM. Nice!

Now I am working on training up my team for Misty. Glow and Thorn were always on the team. I decided on Risk since he's pretty specially bulky and it can hit Starmie super effectively with dark. He also has Snarl which can be clutch for weakening Starmie if I need to switch around. Ozone is just good bulk and he has levitate which will make it a nice switch-in in case she brings out something like a Quagsire or HP Ground to hurt electric types. Swift is a new catch and I'm gonna be honest, I don't like Yamper. However she does evolve before the level cap and she also has her hidden ability Competitive which could be some good tech. And lastly Bluey is just a poor-man's Gyarados. But because I'm dumb and poor (literally, I accidentally wasted 7500 at the nature changer and had to spend another 7500 to fix my mistake) that's all I have. Wish me luck!
 
Badges: 2
Current Level Cap: 34 (I believe)

Current Team:
  • Thorn the Roselia (lv. 27)
  • Glow the Lanturn (lv. 27)
  • Risk the Thievul (lv. 27)
  • Flint the Charmeleon (lv. 26)
  • Ozone the Koffing (lv. 29)
  • Pebble the Lycanroc-Dusk (lv. 27)
Deaths:
  • Guppy the Finneon
  • Dusty the Vivillon
  • Whiskers the Gyarados
Recap:
So it turns out that the correct answer to 'how to wall Misty in Radical Red?' is 'Lanturn'. I led with Ozone because Ozone is reasonably bulky. I figured that she wouldn't lead with Starmie and I might be able to get the drop on her with an Assurance and a quick switch-out into Risk on the incoming psychic STAB. As expected, her lead was a Frogadier (well not that I expected Frogadier specifically, but it was something 'not Starmie' at least) and it Flip Turned, but she sent out Floatzel second instead rather than Starmie. After smacking Floatzel in the face, I swapped to Glow, which Floatzel could do nothing against. It went down in a single Shock Wave. She then sent out Starmie and I Thunder Waved it. She switched back out (it has Natural Cure) and I used Confuse Ray on the Frogadier. It smacked itself in the face and took a big hit from Shock Wave. It then Flip Turned back out into Starmie who took more than I was expecting from Shock Wave. It used Psybeam on me. Expecting another one, I got the safe switch to Risk and took down Starmie with a Snarl. Frogadier got a good hit off with Protean Ice Punch, but it was low enough that a single Snarl took it out as well, winning me my second gym badge. Bluey, Thorn, and Swift didn't even see the field.

Meanwhile, Brendan ambushed me outside of Diglett Cave. I was not expecting this, I was just trying to get my Route 11 encounter. He led with Loudred and I had Glow out. I Thunder Waved the Loudred but took a lot more than I'd have liked from Hyper Voice. After using Shock Wave, Loudred was under half. I used Shock Wave again to try for the kill, but Brendan instead switched to Grovyle. I switched to Ozone expecting a grass move. Ozone took little from the Leaf Blade and I launched off a Sludge. Brendan sacked his Loudred and then sent in Lunatone. I switched to Risk on the Psybeam and used Snarl. Lunatone countered with Power Gem, but it did little after the special attack de-buff and it fell to a second Snarl. Grovyle came back in and I feared Fury Cutter or something so I switched to Ozone again. He Power-up Punched so I used Clear Smog to get rid of that. A second Clear Smog was enough to take down Grovyle. His last Pokemon was Corphish, so I swapped to Thorn and took it down with a single Giga Drain. Honestly, I think I handled that fight very well considering I didn't even know it existed in the game. He gave me two Lucky Eggs for the inconvenience. That ought to help with EV training since the Pokemon that give the best EVs might not always give the best experience.

Now, I'm preparing for two horrifying third gym leaders: Surge and Whitney. Taking on Surge first means increasing my level cap so I can just overlevel for Whitney, but beating her first means I can have an Eviolite for Surge. Either way, I've got some thinking and tinkering to do with my team.
 
I promise I haven't abandoned my Radical Red Nuzlocke. I just got very busy irl and didn't have the time to dedicate to grinding. This isn't going to be a real update, but I made my way through the S.S. Anne and had another relatively uneventful battle against my rival. Seriously, the battles against Blue are probably the most underwhelming part of all of this.

But this isn't about something underwhelming or uneventful. I wanted to drop something that has never happened to me in a nuzlocke before, which allows me to invoke a clause I've never invoked outside of Johto games:

Screen Shot 2021-07-06 at 11.08.59 PM.png

(ignore my totally legit, actually real GBA configuration)
I was grinding some attack EVs on my Dugtrio and I struck gold 😍 He's going to need a lot of cash put into him (an ability capsule to give him Intimidate rather than Flash Fire, a nature change to anything besides Bold with his 0 SpAtk IVs) but meet Scorch!

(the only other shiny I've ever gotten was a shiny Torchic I soft-resetted for in OR)
(also lowkey glad I came back to this thread since I forgot about the lucky eggs and those will come in handy lmao)
 
Badges: 2
Current Level Cap: 34

Current Team:
  • Ozone the Weezing (lv. 35) (I'll explain, I swear)
  • Glow the Lanturn (lv. 34)
  • Lillith the Houndoom (lv. 34)
  • Pebble the Lycanroc-Dusk (lv. 34)
  • Ferris the Magneton (lv. 34)
Deaths:
  • Guppy the Finneon
  • Dusty the Vivillon
  • Whiskers the Gyarados
  • Snipper the Kingler
So, the Donphan in the room: Weezing. To put it simply, Whitney scared me. A lot. I figured that a Weezing would be much bulkier against a team of hard-hitting normal types. And the way the level cap works in this game is that once you hit the level cap - in this case, level 34, one level below when Koffing would evolve into Weezing - you start getting anywhere from 0 to 20 (give or take) experience from Pokemon. Koffing needed about 3500 experience to level up so I... sat there... and grinded it out. I have Rare Candies, but I figured that if I was going to circumvent the level cap, I should at least punish myself a little for it. And, tbh, I don't know if it would have even worked. So that's what I did. Ozone is a Weezing and I am glad I did this, as I could not have beaten Whitney without him. Also I felt it was kinda fair since Whitney's Pokemon all have max IVs and are EV trained while I currently do not have access to the EV deleter/trainer and the IV maxout guy in Saffron City yet. While grinding I did discover that the macho brace quadruples the EV yield instead of doubling it so that'll make for cleaner EV training in the future.

I'll explain my team make-up and my thought process here:
- Ozone the Weezing because he's bulky, Sludge Bomb hits hard and with Levitate he has only one weakness. Good synergy with Lanturn, Lycanroc, and Magneton having a shared ground weakness.
- Ferris the Magneton also because of good bulk and a good typing (steel may have been nerfed, but it still walls normal moves). Unfortunately I didn't get Eviolite until after this battle.
- Lillith because she has Flash Fire and is Dark-type and I thought that would synergize well with Ozone's psychic weakness and Ferris's fire weakness.
- Glow because Glow is kinda my ride-or-die Pokemon at the moment. Reasonable bulk, good type coverage (Shock Wave, Bubblebeam, Signal Beam) and Volt Absorb.
- Pebble because with a Muscle Band and Tough Claws, he can hit like an absolute semi truck with Brick Break.
- Snipper because Kingler has high defense and can also learn Brick Break.

I led Ozone because I was somewhat expecting a Clefairy or Clefable since that's what she leads in her gym battle. I was sorta correct because she led the also-fairy Wigglytuff. Wigglytuff took a massive hit from Sludge Bomb but retaliated with a Lovely Kiss to put Ozone asleep (joke's on you, Whitney, you are subject to sleep clause as well). I stayed in to stall the sleep and she switched to Indeedee. Fearing a psychic move, I swapped to Lillith. Lillith shrugged off the Psybeam and I chose Snarl because Lillith's special attack is better than her attack and I couldn't remember Indeedee's defense stats. This turned out to be a great move (regardless of Indeedee having better special defense as I found later) as Indeedee used Hyper Voice and took Lillith to about 40%. My Sitrus Berry activated and Snarl lowered Indeedee's special attack. Lillith survived the second Hyper Voice on a sliver and I launched a 100% accuracy Bite (you just know the 5% miss would have happened) to finish off Indeedee. Wigglytuff came back out and I switched back into Ozone. He ate up a Drain Punch and woke up pretty quickly to finish off Wigglytuff without losing much HP. Next out was Vigoroth. I used Poison Gas to put it on a timer and it started setting up with Bulk Up. I used Clear Smog to remove it before he could start doing too much damage. She kept trying to re-set Bulk Up (despite Weezing using only special attacks lol) After a Sludge Bomb had it to where poison would finish it at the end of the turn, I switched to Ferris to eat the Body Slam. Next out was Miltank. I wasn't sure what Miltank wanted to do and thought perhaps it would have something like Brick Break or Power-up Punch to deal with steel, so I switched back to Ozone. Even if she had Zen Headbutt or something, that would not be the move she'd pick against a nearly full-health steel type. She had something far, far better. For me that is. Ozone came in on a Stomping Tantrum and took no damage (the irony). I used the free switch to poison the cow which counteracted her leftovers nicely. Her Body Slam did a lot, though, so I decided to switch to Snipper. Snipper took a Body Slam well, but his Brick Break was a little lacking. Between that damage and the poison, I felt that I could finish it with Pebble, but Pebble's defenses are low, so Snipper had to make the ultimate sacrifice. Pebble took full advantage of the safe switch though, and outsped and defeated the Miltank. Her last Pokemon was a Drampa so I stayed in and chose Brick Break again. It took Drampa to under half (thankfully whatever ability it had was not Berserk). Drampa took Pebble to just under half with a Dragonbreath but did not get the paralysis so I was able to finish off Drampa and win the battle with only one fallen teammate. Rest well, Snipper. You weren't a part of the team long, but you're easily the best Kingler I've ever used. May you party hard with the other fallen teammates (including Whiskers who, between flying type and Intimidate, probably could have gotten me through that battle deathlessly nope not salty at myself for being careless and losing a Gyarados at all) in the big Pokeball up in the sky.

Making this update now since I'm probably going to need to rework my entire team for Surge.
 
Bit of a minor update since I beat Surge and he ended up being ridiculously easy. I decided to stick with my same team from Whitney, except I moved Bottles the Dugtrio into the spot vacated by Snipper's death. I also taught Pebble Dig over Brick Break since yay reusable TMs. As I said, Surge was a joke though. I'm still baffled by this. I guess I understand Whitney - the optional trainer - being harder than Surge - the mandatory one. But I thought their 'hard' AI was still the same?

He led Pincurchin to set up the electric terrain and eat its electric seed, and my first thought was 'when did Pyukumuku get electric surge? and why would Surge use a water type? surely electric types get electric surge too?' After seeing that this thing was pure electric type, I was forced to concede that they are in fact different Pokemon. I led Bottles and regardless of the defense boost I selected Magnitude. I got a Magnitude 7 which took Pincurchin to below half. Turns out, I should have been suspicious about Pincurchin and Pyukumuku being the same Pokemon because Pincurmuku retaliated with Scald. A water type attack. Bottles lived(!) but I decided that there was no way I was going to get a Magnitude 7-10. My spidey senses are usually pretty good, so I swapped to Glow because with its high HP stat, it could eat a burn if need-be. Which, Scald did burn there. I chose Bubblebeam because despite everything, that's apparently neutral damage. 'Black sea urchin-looking Pokemon of dubious identity' then chose Hidden Power Grass - which I personally wouldn't have used on a Pokemon that already had Scald, but I guess that's why I'm not an A-tier gym leader like Surge here, GG for wasting a moveslot solely to counter Volt Absorb Lanturn Surge u got me - so I swapped to Ferris the Magneton and his shiny new eviolite, courtesy of Whitney. Ferris of course took a HP Grass like a champ and I decided to set up a Light Screen. Surge volt switched to his Manectric. Now, I know enough about Manectric to know that these things get just about every fire-type move there is to get. So I swapped to Lillith and she took the Flame Burst Surge was so kind to give. ...Oh and he Mega-evolved the Manectric I guess. Would have been cooler if he wasn't inept. While I had the Light Screen up, I opted to use Snarl to weaken Manectric's attacks. And here comes the move that made me lose all respect for Surge. He used Volt Switch - because that's the only electric move his Pokemon are allowed to know I guess - and decided to switch in his Alolan Raichu. Against a Dark Pokemon. To take a STAB, max SpAtK Snarl. After the Electric terrain had already ended. Took it down to under a quarter. I don't know if it was a speed tie or what, but I chose Flame Burst (remember kids, never rely on 95% accurate moves in sketchy situations) and took out the Raichu without it doing a thing. He then sent out Vikavolt which was also taken down by a Flash Fire boosted Flame Burst. Pincurchin met the same fate. I guess he was trying to stall(?) the(?) Light(?) Screen(?) ??? I swapped to Lanturn on the incoming Volt Switch for the heal. Naturally Manectric had HP Grass too, so I finally bit the bullet and swapped to Weezing and finished it with a Sludge Bomb. And so ended what could have been a cool team if it hadn't been in the hands of a dumb AI.

I am now re-tooling my team for Erika. Lillith and Ozone have earned their place against her certainly (and their max EVs already don't hurt). Currently putting some real training into Flint the Charmeleon (max SpAtk, max Speed) and Luna the Drowzee (from the Vermilion egg seller) who was given Psychic Surge as a hidden ability for some reason. After Surge, I figure some terrain control might be nice. I am also very excited about the prospect of new encounters for the first time in forever!

Badges: 3
Current Level Cap: 44
 
^Looks like you’re doing pretty well! Keep up the good work, Miss Misty.

I recently started a Pokemon Ultra Sun Wonderlocke challenge again because it has been awhile and I really want to try and beat one on this game. I just beat Kahuna Hala, but things have been a bit chaotic so far with several deaths. Right now I’m taking a break from it and when I play again I’ll get more catches in order to try and fill my party up again.

Pokemon Ultra Sun Wonderlocke

Trials: 1/8

Grand trials: 1/4

Pokemon:

Magikarp (M), Lv. 14
Feebas (M), Lv. 15
Dartrix (M), Lv. 20 (this isn’t the starter I chose, but I received a Rowlet in wonder trade, lol)

Deaths:

Smoochum (F), Lv. 16
Zubat (F), Lv. 16

Boxes: N/A
 
Hello! I'm your local goomy, and I'm going to be doing a Pokémon Sword Mono-Type Nuzlocke using poison-types, with a bit of a Surpriselocke sprinkled into the mix. I've looked this up quite a bit, and I've decided to add my own rules, alongside the standard Nuzlocke rules. They are:
  • I am not allowed to go to the Crown Tundra or Isle of Armor. This means no evolving Galarian Slowpoke.
  • If a route has a poison-type I don't already have, I MUST catch it. If there's no new poison-type or if the route doesn't have a poison-type, I'm allowed to surprise trade it.
  • If I get a new poison-type from the surprise trade, I must use it. This is the only circumstance in which I'm allowed to use a non-vanilla Pokémon (really hoping for Skrelp here!)
  • If a Pokémon faints, I can't use any Pokémon in the line. For example, if I have a Stunky, evolve it into Skuntank, and the Skuntank faints, I can't use Stunky OR Skuntank again.
  • All Pokémon are going to be nicknamed after teas, just for fun.
I'll update this post when I fully get started!
 
Back
Top