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Are you overwhelmed by 2.0/HHP DLC content? (discussion)

You're overwhelmed, they're underwhelmed. Why isn't anyone just whelmed?

I expected to see something about minigames, but whether or not they are in the update I am happy for what we did get. That's not to say that I am not disappointed in how they handled this. All this content they just dumped in 2.0 could had been evenly distributed throughout the 1-1/2 years since launch. They had dialogue for Brewster that they cut out from the villagers on day 1 after a patch. People still have screenshots of that.

I agree with the others. This is base content. Most of this stuff in 2.0 isn't even really new. Bar growing the veggies and the such, but the majority is old content coming back.
 
I think HHP was always scheduled to drop now, but 2.0 was suppose to come out earlier in the year and then got delayed (probably due to covid), so they pushed it to Nov 5. I completely understand the delay, but I feel like there are a lot of new game mechanics being dropped at once, when some may have better served players by being trickled out throughout this year.
 
I think HHP was always scheduled to drop now, but 2.0 was suppose to come out earlier in the year and then got delayed (probably due to covid), so they pushed it to Nov 5. I completely understand the delay, but I feel like there are a lot of new game mechanics being dropped at once, when some may have better served players by being trickled out throughout this year.
Yeah, it makes a lot more sense than "you know what's a good idea? Let's drop a paid dlc the same day we're dropping a huge free update!". Like, marketing-wise, you would want to make people feel the desire/need to buy new content asap. Right now, it's not the case. With so much content added for free, it would be reasonable for most people to just wait a few months before feeling the need to spend 25USD on more content, as they haven't even experienced the free content.

ACNH reached a bigger audience than it's predecessors, so we can assume that most people aren't "hardcore" AC players (which are the people who usually get DLCs on day one and buy most/all additional content). By dropping both updates at the same time, you're not encouraging people to buy the paid dlc as soon as possible. It's really not the smartest business decision I've seen, but Nintendo has a very laughable track record when it comes to decisions like this so I can't say I'm exactly surprised here.
 
You're overwhelmed, they're underwhelmed. Why isn't anyone just whelmed?

I think “whelmed” describes my current feelings pretty well—the excitement for new content is balanced out by it’s previous lack, and the amount itself is neither much more nor really less than I expected. I’m feeling good, content, completely whelmed about the update.
 
I think the only part that is a lot and could be overwhelmed is all the new furniture that is being released. I've heard it is in the hundreds. People who probably want to catalogue everything and/or get everything will probably have a lot to do.

Originally, I didn't care for a complete catalogue but since we can now decorate villagers homes on our own island, I think I need to start getting everything. This is where I've been focusing/thinking about recently.
 
Personally I don't think it is. However both the update and DLC being back to back does make it seem bigger than it is because both will just mud together as one memory instead of two separate things as they are.
Most things people are excited for are things I was under the impression of being the DLC side.
Maybe the DLC should have been announced and dropped after the update was delivered?
 
Yeah, it makes a lot more sense than "you know what's a good idea? Let's drop a paid dlc the same day we're dropping a huge free update!". Like, marketing-wise, you would want to make people feel the desire/need to buy new content asap. Right now, it's not the case. With so much content added for free, it would be reasonable for most people to just wait a few months before feeling the need to spend 25USD on more content, as they haven't even experienced the free content.

ACNH reached a bigger audience than it's predecessors, so we can assume that most people aren't "hardcore" AC players (which are the people who usually get DLCs on day one and buy most/all additional content). By dropping both updates at the same time, you're not encouraging people to buy the paid dlc as soon as possible. It's really not the smartest business decision I've seen, but Nintendo has a very laughable track record when it comes to decisions like this so I can't say I'm exactly surprised here.
Yes, I am still debating on whether to get HHP on drop day. I can easily see myself spending a few weeks just playing 2.0 itself before feeling the need to pay for a DLC. It just feels like Nintendo did not think this one through, other than to get the DLC out for holiday sales.
 
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It's sort of like a stockholm syndrome case for me. Like I've been deprived of much needed basic QoL features which should've been there in the base game ( and which I have for a long time resigned to the fact that we're never getting), and then they drop this bomb of an update on us and have me bowing at Nintendo's feet again. Eitherway, I'm very excited and properly whelmed!
 
After a year of being underwhelmed constantly, no...I am not overwhelmed. I am so happy that they are releasing so much content for us. All of this new content has reinvigorated my interest in New Horizons.
 
I rather have it all and going at my own pace than waiting for it to be in patches, this updates is gonna give me so many hours of gameplay I'm not worried about being too much, because there is not time limit.


Also low-key they are not adding something that shouldn't have been there since the start imo, so I was getting ready for this since release. I know people don't plan ahead like maniacs like I do so I can't speak for others.
 
I think it is a little overwhelming, but it’s not always bad to be overwhelmed. Animal Crossing is kind of meant to be a slow game in a way, and I see the amount they’re adding here as an excuse to take things more slowly than I did in the past.

I’m looking at it as a second chance at the game in a way. Because the game came out the week so many of us started quarantining and staying at home, I flew through so much of the game in record time. I eclipsed my New Leaf play time in just two and a half months, and I played New Leaf for 3 years straight! I ended up with very little to do, and unfortunately fell off the game before Halloween as there just wasn’t enough there to come back every day. I ended up telling myself that maybe I’d comeback when they add something exciting like new shops or gyroids. (And now we’re getting both!)

Now that they’ve finally added several sorely missing elements, there will legitimately be a lot to do again. The game will feel much more dynamic and multi-faceted than before, especially if villagers do a bit more than they used to. And this time, I can take my time with it and not burn though so much of the game like I did before.

The only thing that I do question a little bit though is that the 2.0 update and the Happy Home Paradise DLC release the same day. I don’t even know when I’ll get around to visiting the Archipelago! But again, that’s really not so bad. I’ll get to all of it eventually.
 
I'm only overwhelmed by the amount of renovating I'm gonna be doing to my island once all the new items drop! Aside from that, I'll be taking things slow since there's alot of things to experience in this update and I certainly don't want to rush things. Probably gonna focus on HHP and cooking before anything else and I'm pretty excited for it all!
 
Some also have anxiety and can’t help it. And it is honestly easier said than done to get my brain to not panic. I do take my time, but when I get a decent amount of info to take in, I get overwhelmed not because i think i want to rush to i just have trouble focusing on one thing at the time. I do want to check everything out, but my problem is getting my nerves and brain to calm down. I consciously know nothing is going anywhere where I’d need to rush everything, but my brain and body acts the opposite.

Oh I definitely wasn’t trying to sound dismissive or judge anybody for being overwhelmed. I have on and off anxiety myself and definitely know the feeling of something just being “too much” in the moment.

If it’s anxiety-related that’s a whole different set of circumstances. Just like someone with ASD might be stressed out by things changing, it’s a totally valid experience and not at all what I meant. Generally speaking though—for the majority of players—the update probably won’t be more overwhelming than initially playing the base game.

EDIT: also, you weren’t rude at all. I was actually worried that I offended you!

I know this might be obvious, but have you tried making a list of things you want to do and sorting them by priority? Sometimes it helps calm me to put stuff into perspective like that, because it makes it clear that I have time.
 
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I'll be be pretty honest here: this is the content we should have received with the game when it was released. Period. (Not talking about the paid dlc, of course).

The base game was released as shallow and empty as possible on purpose, as they wanted to approach it the same way they did with splatoon 2 to keep people playing it (talk about dangling a carrot in front of the horse). Add the effects of the pandemic to that and what we had was an empty game and a promise that we would get the missing content "soon". After almost 2 years, were getting it. Which is a shame, imo, is that by being a success, Nintendo may think this Games as a Service approach was the reason behind the game's success (it wasn't), and that's not a pro-consumer model at all.

Why, would you ask? Well, physical copies of the game are now obsolete when it comes to preservation, and the best case scenario involves Nintendo releasing a full version of the game in physical media, containing all updates and dlc, meaning "double dipping" is a must for anyone who cares about having the complete game even after Nintendo shuts down their servers or simply cut access to ACNH content on the eshop (and before someone says it won't happen, oh boy, it happens... Just look at some Wii games that have been - legally - lost forever).

So, no, I'm not overwhelmed. In fact, I would say that I made a huge effort to squeeze as much fun as I could from base ACNH, which offers a very solid foundation for the game, sure, but was clearly released unfinished.
I mostly agree. I think, most of what they showed for the 2.0 update are the sorts of things that should have been in the game early on if not day one, especially since so much of it is series staples.

However, it’s very hard to separate the pandemic from this game. I remember reading a Nikkei article reporting that all Nintendo’s internal plans were pushed back by 6-10 months. If everything in this 2.0 update was rolled out by last January, I might have had a very different feeling about this game, as it’s kind of meant to be slow and played over a long time anyways. On top of all that, with quarantines many of us had way more time to play this game than normal. By summer, many of us were already hundreds of hours into the game, when ordinarily we might have only had a fraction of the time put in by then.

I think Nintendo is smart enough to know that the games-as-service element did not account for the game’s success though. It sold way to quickly for that to really be the case. In fact, I think this huge 2.0 update, after so long of so little, indicates an awareness that the ‘trickle’ of smaller features over time wasn’t working. We don’t have the numbers they do, but they probably saw that their periodic updates weren’t drawing people back to the game the way they were hoping, else they would have kept that strategy going. Instead, they stepped back and finished a large package of things to release all at once. In terms of online traffic at least, this strategy seems to have payed off.

I also think, prior to the pandemic, Nintendo’s thinking was that periodic updates were a way of getting the game out sooner, and since players unlock features slowly anyway, they could work on those things as people plod through the game. It’s pretty clear the main reason it took so long to get this Animal Crossing was the sheer work that had to be done on all-new HD assets. It’s the first entry in the series that could not recycle assets from prior games. The huge number of high-resolution fully 3D items in the game most certainly took a lot of time. Hopefully this also means the next entry will be a shorter wait, as they can reuse assets again for next entry, now that they’ve made so many high-res models.

I guess, I just wonder if Nintendo would themselves have done things differently if they could somehow have planned around the pandemic.
 
I wouldn’t say I’m overwhelmed by the amount of content, but between the updates, getting a PlayStation, and starting s new job, I have so much to get through!
 
Oh I definitely wasn’t trying to sound dismissive or judge anybody for being overwhelmed. I have on and off anxiety myself and definitely know the feeling of something just being “too much” in the moment.

If it’s anxiety-related that’s a whole different set of circumstances. Just like someone with ASD might be stressed out by things changing, it’s a totally valid experience and not at all what I meant. Generally speaking though—for the majority of players—the update probably won’t be more overwhelming than initially playing the base game.

EDIT: also, you weren’t rude at all. I was actually worried that I offended you!

I know this might be obvious, but have you tried making a list of things you want to do and sorting them by priority? Sometimes it helps calm me to put stuff into perspective like that, because it makes it clear that I have time.

You didn’t offend me at all. I may have been overthinking a bit when you mentioned how the type of thinking of trying to do everything at once isn’t conducive to the ac experience. I was just thinking about how anxiety can be and the mind works not to mention everyone’s approach to playing the game and experiencing the update is different. I actually think you made a good point and you’re right. I still am really sorry. I wasn’t sure if you were aware that some reasons are anxiety related for being overwhelmed. I haven’t met a lot of people that understand anxiety so I sometimes feel the need to explain how my brain works at least to explain a point i made; and i repeat myself a lot. so sorry for overthinking.

I have narrowed my to do list to first looking at the dlc, but always a chance for me to want to look at everything seeing how excited everyone is 😅 and I get distracted from my focus easily even when I manage to narrow it down.
 
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Also low-key they are not adding something that shouldn't have been there since the start imo, so I was getting ready for this since release. I know people don't plan ahead like maniacs like I do so I can't speak for others.
Haha. I’ve literally done the same since early on.

I’ve had spots all over town where I’ve told myself gyroids would go. (Turns out they’re pretty small and can go in even more places. haha) Did the same with the Roost, hoping that would be it’s own building, which didn’t turn out that way, so just turned it into a park area. And kept my dock mostly clear expecting Kapp’n to show up eventually.

Also got spots where I’d like a few fruit trees that aren’t in the game, but maybe we’ll be lucky and they just weren’t shown.
 
Naw. Why would I be? Its not like I'm going to experience all the content in the first hour.
 
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